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eee7c4acc4f9f0a7dd0d5bdfddcf4deb0d5eff4e
godot
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modules
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mono
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editor
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History
Rémi Verschelde
1af3cf15c2
Mono: Fix typo in Godot.NET.Sdk.nuspec
...
Fixes
#42666
.
2020-10-09 13:37:07 +02:00
..
Godot.NET.Sdk
Mono: Fix typo in Godot.NET.Sdk.nuspec
2020-10-09 13:37:07 +02:00
GodotTools
Adressed Review
2020-10-08 13:51:19 +02:00
bindings_generator.cpp
C#: Switch games to MSBuild Sdks and .NET Standard
2020-07-25 19:22:01 +02:00
bindings_generator.h
Added tests for ClassDB
2020-05-16 17:32:58 +02:00
code_completion.cpp
Add a map of autoloads to ProjectSettings
2020-07-06 12:35:51 -03:00
code_completion.h
C#: Rewrite GodotTools messaging protocol
2020-05-09 21:49:40 +02:00
editor_internal_calls.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
editor_internal_calls.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
godotsharp_export.cpp
C#: Fix crash on export when incorrectly freeing MonoAssemblyName
2020-08-30 01:48:43 +02:00
godotsharp_export.h
Mono/C#: Allow debugging exported games
2020-04-22 16:44:03 +02:00
script_class_parser.cpp
[Complex Test Layouts] Change
String
to use UTF-32 encoding on all platforms.
2020-09-03 19:56:24 +03:00
script_class_parser.h
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00