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godot/main
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Emmanuel Leblond 60d2c1fd47 Remove GDScript bindings for OS.get/set_exit_code, SceneTree.quit(<exit_code>) should be used instead
2021-02-25 18:34:50 +01:00
..
app_icon.png
…
main_builders.py
Remove unused Python imports.
2020-09-10 11:38:52 +01:00
main_timer_sync.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
main_timer_sync.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
main.cpp
Remove GDScript bindings for OS.get/set_exit_code, SceneTree.quit(<exit_code>) should be used instead
2021-02-25 18:34:50 +01:00
main.h
Make glue generation shutdown more graceful
2021-02-22 11:06:33 +01:00
performance.cpp
Reorganize Project Settings
2021-02-18 11:23:34 -03:00
performance.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
SCsub
Fix new black style check failures in various files.
2020-08-21 16:51:30 +01:00
splash_editor.png
Update AUTHORS and DONORS list
2020-10-28 14:06:22 +01:00
splash.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2019-10-12 23:23:33 +02:00
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