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tiennm99/godot
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mirror of https://github.com/tiennm99/godot.git synced 2026-08-29 11:41:34 +00:00
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f4a6737eed440d0d28aeecebdd0ffe2fa7ce9d5e
godot/scene
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Haoyu Qiu f4a6737eed Improve NavigationMesh typing, parameter validation and documentation
2021-08-11 18:18:27 +08:00
..
2d
Fix 3D moving platform logic
2021-08-09 18:55:49 -07:00
3d
Improve NavigationMesh typing, parameter validation and documentation
2021-08-11 18:18:27 +08:00
animation
Delete the node in AnimationTreePlayer.remove_node
2021-08-03 00:12:04 +08:00
audio
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
debugger
Remove duplicate ERR_PRINTS macro
2021-06-16 11:56:25 +01:00
gui
Improve Control's theme item methods documentation
2021-08-06 22:31:58 +03:00
main
Merge pull request #47416 from Calinou/add-contrast-adaptive-sharpening-3.x
2021-08-10 10:08:24 +02:00
resources
VariantParser: Fix uninitialized ResourceParser funcs
2021-08-03 09:33:25 +02:00
register_scene_types.cpp
Merge pull request #51040 from nekomatata/layer-grid-32-3.x
2021-08-02 21:14:43 +02:00
register_scene_types.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
scene_string_names.cpp
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
scene_string_names.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2021-04-29 16:57:00 +02:00
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