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f4f4b77d2346279cdb6e56780aa30e4c35bda8d8
godot/platform/android/java
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PouleyKetchouppandRémi Verschelde f4f4b77d23 Use long instead of int for object id in Android java wrapper
Using int for 64-bit values might cause issues with objects not found
in ObjectDB when the id is truncated.

(cherry picked from commit 39f59786fa)
2020-05-25 16:36:34 +02:00
..
app
Implementation of the Godot Android Plugin configuration file
2020-05-16 23:09:45 -07:00
gradle/wrapper
Miscellaneous cleanup for the Android codebase:
2020-03-25 09:00:37 -07:00
lib
Use long instead of int for object id in Android java wrapper
2020-05-25 16:36:34 +02:00
plugins/godotpayment
Use long instead of int for object id in Android java wrapper
2020-05-25 16:36:34 +02:00
build.gradle
Implementation of the Godot Android Plugin configuration file
2020-05-16 23:09:45 -07:00
gradle.properties
Android: Migrate deprecated support library to AndroidX
2020-05-10 19:08:27 +03:00
gradlew
Fix lint error/warning while building android template
2018-12-18 17:26:33 +09:00
gradlew.bat
Git: Explicitly list binary files as such to avoid EOL change
2019-05-25 10:43:48 +02:00
settings.gradle
Re-architecture of the Godot Android plugin.
2020-03-09 10:30:02 +01:00
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