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mirror of https://github.com/tiennm99/godot.git synced 2026-07-31 18:20:43 +00:00
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f646a2c7463d5f4e7dc7f667ae5705c08eb4e1d3
godot/servers/rendering/renderer_rd/forward_mobile
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clayjohn a1c3591461 Request redraw in OpenGL3 and mobile renderers when TIME used in shader
2022-11-08 22:52:11 -08:00
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render_forward_mobile.cpp
Request redraw in OpenGL3 and mobile renderers when TIME used in shader
2022-11-08 22:52:11 -08:00
render_forward_mobile.h
Use radial distance for making LOD decisions.
2022-10-12 07:21:42 -06:00
scene_shader_forward_mobile.cpp
Correctly rename to read_model_matrix when using shader builtins that rely on model matrix
2022-10-26 09:45:35 -07:00
scene_shader_forward_mobile.h
Extract shared scene data into a separate class
2022-09-15 12:09:57 +10:00
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