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fe1dfb5fb74f271d1319cd73e34f8bbdc69de20a
godot/scene
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Rémi VerscheldeandGitHub b9757545ca Merge pull request #36488 from Chaosus/capsule_y
Changed default capsule axis to vertical
2020-02-24 00:19:21 +01:00
..
2d
Added StringName as a variant type.
2020-02-21 14:25:29 +01:00
3d
Replace FALLTHROUGH macro by C++17 [[fallthrough]]
2020-02-23 00:52:50 +01:00
animation
Merge pull request #36411 from Janglee123/rect2-tween
2020-02-23 08:46:48 +01:00
audio
Added StringName as a variant type.
2020-02-21 14:25:29 +01:00
debugger
Huge Debugger/EditorDebugger refactor.
2020-02-21 11:12:03 +01:00
gui
Merge pull request #36089 from dreamsComeTrue/fix-autocomplete-quotes
2020-02-23 22:13:27 +01:00
main
Added StringName as a variant type.
2020-02-21 14:25:29 +01:00
resources
Changed default capsule axis to vertical
2020-02-23 23:18:01 +03:00
register_scene_types.cpp
Huge Debugger/EditorDebugger refactor.
2020-02-21 11:12:03 +01:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
Implement game camera override
2019-10-23 02:51:32 +01:00
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