This website requires JavaScript.
Explore
Help
Register
Sign In
tiennm99
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
mirror of
https://github.com/tiennm99/godot.git
synced
2026-06-19 23:44:21 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
feb54d0ed746292c383571a50a33ff4f218151fc
godot
/
modules
/
csg
T
History
Aaron Franke
aeb7075628
Replace vector == and is_zero_approx(distance) with is_equal_approx
...
Internal changes only
2019-10-14 16:47:42 -04:00
..
doc_classes
doc: Sync classref with current source
2019-07-15 20:45:30 +02:00
icons
Add support for creating editor icons per module
2019-06-28 23:42:26 +03:00
config.py
SCons: Pass env to modules can_build method
2018-05-30 19:11:36 +02:00
csg_gizmos.cpp
Added skin support and simplified APIs to override bone position.
2019-09-18 19:46:32 -03:00
csg_gizmos.h
Made use of semicolons more consitent, fixed formatting
2019-06-19 15:24:31 +02:00
csg_shape.cpp
Merge pull request
#32051
from qarmin/some_error_explanation
2019-09-25 11:51:54 +02:00
csg_shape.h
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
csg.cpp
Replace vector == and is_zero_approx(distance) with is_equal_approx
2019-10-14 16:47:42 -04:00
csg.h
Core: Ensure classes match their header filename
2019-02-12 13:34:25 +01:00
register_types.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
register_types.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
SCsub
…