// Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.36.11 // protoc v7.34.1 // source: request.proto package protocol import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" unsafe "unsafe" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) // Wrapper for all client -> server messages. The oneof case IS the event code. // // Note: PVP games auto-start as soon as a second player joins — there is no // explicit "Start Game" request from the owner. Room creation + join is // enough to begin the game. type Request struct { state protoimpl.MessageState `protogen:"open.v1"` // Types that are valid to be assigned to Payload: // // *Request_Heartbeat // *Request_SetNickname // *Request_SetClientInfo // *Request_CreateRoom // *Request_CreatePveRoom // *Request_GetRooms // *Request_JoinRoom // *Request_GameMove // *Request_GameReset // *Request_WatchGame // *Request_WatchGameExit // *Request_ClientExit Payload isRequest_Payload `protobuf_oneof:"payload"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *Request) Reset() { *x = Request{} mi := &file_request_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *Request) String() string { return protoimpl.X.MessageStringOf(x) } func (*Request) ProtoMessage() {} func (x *Request) ProtoReflect() protoreflect.Message { mi := &file_request_proto_msgTypes[0] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use Request.ProtoReflect.Descriptor instead. func (*Request) Descriptor() ([]byte, []int) { return file_request_proto_rawDescGZIP(), []int{0} } func (x *Request) GetPayload() isRequest_Payload { if x != nil { return x.Payload } return nil } func (x *Request) GetHeartbeat() *HeartbeatRequest { if x != nil { if x, ok := x.Payload.(*Request_Heartbeat); ok { return x.Heartbeat } } return nil } func (x *Request) GetSetNickname() *SetNicknameRequest { if x != nil { if x, ok := x.Payload.(*Request_SetNickname); ok { return x.SetNickname } } return nil } func (x *Request) GetSetClientInfo() *SetClientInfoRequest { if x != nil { if x, ok := x.Payload.(*Request_SetClientInfo); ok { return x.SetClientInfo } } return nil } func (x *Request) GetCreateRoom() *CreateRoomRequest { if x != nil { if x, ok := x.Payload.(*Request_CreateRoom); ok { return x.CreateRoom } } return nil } func (x *Request) GetCreatePveRoom() *CreatePveRoomRequest { if x != nil { if x, ok := x.Payload.(*Request_CreatePveRoom); ok { return x.CreatePveRoom } } return nil } func (x *Request) GetGetRooms() *GetRoomsRequest { if x != nil { if x, ok := x.Payload.(*Request_GetRooms); ok { return x.GetRooms } } return nil } func (x *Request) GetJoinRoom() *JoinRoomRequest { if x != nil { if x, ok := x.Payload.(*Request_JoinRoom); ok { return x.JoinRoom } } return nil } func (x *Request) GetGameMove() *GameMoveRequest { if x != nil { if x, ok := x.Payload.(*Request_GameMove); ok { return x.GameMove } } return nil } func (x *Request) GetGameReset() *GameResetRequest { if x != nil { if x, ok := x.Payload.(*Request_GameReset); ok { return x.GameReset } } return nil } func (x *Request) GetWatchGame() *WatchGameRequest { if x != nil { if x, ok := x.Payload.(*Request_WatchGame); ok { return x.WatchGame } } return nil } func (x *Request) GetWatchGameExit() *WatchGameExitRequest { if x != nil { if x, ok := x.Payload.(*Request_WatchGameExit); ok { return x.WatchGameExit } } return nil } func (x *Request) GetClientExit() *ClientExitRequest { if x != nil { if x, ok := x.Payload.(*Request_ClientExit); ok { return x.ClientExit } } return nil } type isRequest_Payload interface { isRequest_Payload() } type Request_Heartbeat struct { Heartbeat *HeartbeatRequest `protobuf:"bytes,1,opt,name=heartbeat,proto3,oneof"` } type Request_SetNickname struct { SetNickname *SetNicknameRequest `protobuf:"bytes,2,opt,name=set_nickname,json=setNickname,proto3,oneof"` } type Request_SetClientInfo struct { SetClientInfo *SetClientInfoRequest `protobuf:"bytes,3,opt,name=set_client_info,json=setClientInfo,proto3,oneof"` } type Request_CreateRoom struct { CreateRoom *CreateRoomRequest `protobuf:"bytes,4,opt,name=create_room,json=createRoom,proto3,oneof"` } type Request_CreatePveRoom struct { CreatePveRoom *CreatePveRoomRequest `protobuf:"bytes,5,opt,name=create_pve_room,json=createPveRoom,proto3,oneof"` } type Request_GetRooms struct { GetRooms *GetRoomsRequest `protobuf:"bytes,6,opt,name=get_rooms,json=getRooms,proto3,oneof"` } type Request_JoinRoom struct { JoinRoom *JoinRoomRequest `protobuf:"bytes,7,opt,name=join_room,json=joinRoom,proto3,oneof"` } type Request_GameMove struct { GameMove *GameMoveRequest `protobuf:"bytes,8,opt,name=game_move,json=gameMove,proto3,oneof"` } type Request_GameReset struct { GameReset *GameResetRequest `protobuf:"bytes,9,opt,name=game_reset,json=gameReset,proto3,oneof"` } type Request_WatchGame struct { WatchGame *WatchGameRequest `protobuf:"bytes,10,opt,name=watch_game,json=watchGame,proto3,oneof"` } type Request_WatchGameExit struct { WatchGameExit *WatchGameExitRequest `protobuf:"bytes,11,opt,name=watch_game_exit,json=watchGameExit,proto3,oneof"` } type Request_ClientExit struct { ClientExit *ClientExitRequest `protobuf:"bytes,12,opt,name=client_exit,json=clientExit,proto3,oneof"` } func (*Request_Heartbeat) isRequest_Payload() {} func (*Request_SetNickname) isRequest_Payload() {} func (*Request_SetClientInfo) isRequest_Payload() {} func (*Request_CreateRoom) isRequest_Payload() {} func (*Request_CreatePveRoom) isRequest_Payload() {} func (*Request_GetRooms) isRequest_Payload() {} func (*Request_JoinRoom) isRequest_Payload() {} func (*Request_GameMove) isRequest_Payload() {} func (*Request_GameReset) isRequest_Payload() {} func (*Request_WatchGame) isRequest_Payload() {} func (*Request_WatchGameExit) isRequest_Payload() {} func (*Request_ClientExit) isRequest_Payload() {} type HeartbeatRequest struct { state protoimpl.MessageState `protogen:"open.v1"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *HeartbeatRequest) Reset() { *x = HeartbeatRequest{} mi := &file_request_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *HeartbeatRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*HeartbeatRequest) ProtoMessage() {} func (x *HeartbeatRequest) ProtoReflect() protoreflect.Message { mi := &file_request_proto_msgTypes[1] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use HeartbeatRequest.ProtoReflect.Descriptor instead. func (*HeartbeatRequest) Descriptor() ([]byte, []int) { return file_request_proto_rawDescGZIP(), []int{1} } type SetNicknameRequest struct { state protoimpl.MessageState `protogen:"open.v1"` Nickname string `protobuf:"bytes,1,opt,name=nickname,proto3" json:"nickname,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *SetNicknameRequest) Reset() { *x = SetNicknameRequest{} mi := &file_request_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *SetNicknameRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*SetNicknameRequest) ProtoMessage() {} func (x *SetNicknameRequest) ProtoReflect() protoreflect.Message { mi := &file_request_proto_msgTypes[2] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SetNicknameRequest.ProtoReflect.Descriptor instead. func (*SetNicknameRequest) Descriptor() ([]byte, []int) { return file_request_proto_rawDescGZIP(), []int{2} } func (x *SetNicknameRequest) GetNickname() string { if x != nil { return x.Nickname } return "" } type SetClientInfoRequest struct { state protoimpl.MessageState `protogen:"open.v1"` Version string `protobuf:"bytes,1,opt,name=version,proto3" json:"version,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *SetClientInfoRequest) Reset() { *x = SetClientInfoRequest{} mi := &file_request_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *SetClientInfoRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*SetClientInfoRequest) ProtoMessage() {} func (x *SetClientInfoRequest) ProtoReflect() protoreflect.Message { mi := &file_request_proto_msgTypes[3] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SetClientInfoRequest.ProtoReflect.Descriptor instead. func (*SetClientInfoRequest) Descriptor() ([]byte, []int) { return file_request_proto_rawDescGZIP(), []int{3} } func (x *SetClientInfoRequest) GetVersion() string { if x != nil { return x.Version } return "" } type CreateRoomRequest struct { state protoimpl.MessageState `protogen:"open.v1"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *CreateRoomRequest) Reset() { *x = CreateRoomRequest{} mi := &file_request_proto_msgTypes[4] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *CreateRoomRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*CreateRoomRequest) ProtoMessage() {} func (x *CreateRoomRequest) ProtoReflect() protoreflect.Message { mi := &file_request_proto_msgTypes[4] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use CreateRoomRequest.ProtoReflect.Descriptor instead. func (*CreateRoomRequest) Descriptor() ([]byte, []int) { return file_request_proto_rawDescGZIP(), []int{4} } type CreatePveRoomRequest struct { state protoimpl.MessageState `protogen:"open.v1"` Difficulty int32 `protobuf:"varint,1,opt,name=difficulty,proto3" json:"difficulty,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *CreatePveRoomRequest) Reset() { *x = CreatePveRoomRequest{} mi := &file_request_proto_msgTypes[5] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *CreatePveRoomRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*CreatePveRoomRequest) ProtoMessage() {} func (x *CreatePveRoomRequest) ProtoReflect() protoreflect.Message { mi := &file_request_proto_msgTypes[5] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use CreatePveRoomRequest.ProtoReflect.Descriptor instead. func (*CreatePveRoomRequest) Descriptor() ([]byte, []int) { return file_request_proto_rawDescGZIP(), []int{5} } func (x *CreatePveRoomRequest) GetDifficulty() int32 { if x != nil { return x.Difficulty } return 0 } type GetRoomsRequest struct { state protoimpl.MessageState `protogen:"open.v1"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *GetRoomsRequest) Reset() { *x = GetRoomsRequest{} mi := &file_request_proto_msgTypes[6] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *GetRoomsRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*GetRoomsRequest) ProtoMessage() {} func (x *GetRoomsRequest) ProtoReflect() protoreflect.Message { mi := &file_request_proto_msgTypes[6] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use GetRoomsRequest.ProtoReflect.Descriptor instead. func (*GetRoomsRequest) Descriptor() ([]byte, []int) { return file_request_proto_rawDescGZIP(), []int{6} } type JoinRoomRequest struct { state protoimpl.MessageState `protogen:"open.v1"` RoomId int32 `protobuf:"varint,1,opt,name=room_id,json=roomId,proto3" json:"room_id,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *JoinRoomRequest) Reset() { *x = JoinRoomRequest{} mi := &file_request_proto_msgTypes[7] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *JoinRoomRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*JoinRoomRequest) ProtoMessage() {} func (x *JoinRoomRequest) ProtoReflect() protoreflect.Message { mi := &file_request_proto_msgTypes[7] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use JoinRoomRequest.ProtoReflect.Descriptor instead. func (*JoinRoomRequest) Descriptor() ([]byte, []int) { return file_request_proto_rawDescGZIP(), []int{7} } func (x *JoinRoomRequest) GetRoomId() int32 { if x != nil { return x.RoomId } return 0 } type GameMoveRequest struct { state protoimpl.MessageState `protogen:"open.v1"` Row int32 `protobuf:"varint,1,opt,name=row,proto3" json:"row,omitempty"` Col int32 `protobuf:"varint,2,opt,name=col,proto3" json:"col,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *GameMoveRequest) Reset() { *x = GameMoveRequest{} mi := &file_request_proto_msgTypes[8] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *GameMoveRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*GameMoveRequest) ProtoMessage() {} func (x *GameMoveRequest) ProtoReflect() protoreflect.Message { mi := &file_request_proto_msgTypes[8] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use GameMoveRequest.ProtoReflect.Descriptor instead. func (*GameMoveRequest) Descriptor() ([]byte, []int) { return file_request_proto_rawDescGZIP(), []int{8} } func (x *GameMoveRequest) GetRow() int32 { if x != nil { return x.Row } return 0 } func (x *GameMoveRequest) GetCol() int32 { if x != nil { return x.Col } return 0 } type GameResetRequest struct { state protoimpl.MessageState `protogen:"open.v1"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *GameResetRequest) Reset() { *x = GameResetRequest{} mi := &file_request_proto_msgTypes[9] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *GameResetRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*GameResetRequest) ProtoMessage() {} func (x *GameResetRequest) ProtoReflect() protoreflect.Message { mi := &file_request_proto_msgTypes[9] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use GameResetRequest.ProtoReflect.Descriptor instead. func (*GameResetRequest) Descriptor() ([]byte, []int) { return file_request_proto_rawDescGZIP(), []int{9} } type WatchGameRequest struct { state protoimpl.MessageState `protogen:"open.v1"` RoomId int32 `protobuf:"varint,1,opt,name=room_id,json=roomId,proto3" json:"room_id,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *WatchGameRequest) Reset() { *x = WatchGameRequest{} mi := &file_request_proto_msgTypes[10] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *WatchGameRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*WatchGameRequest) ProtoMessage() {} func (x *WatchGameRequest) ProtoReflect() protoreflect.Message { mi := &file_request_proto_msgTypes[10] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use WatchGameRequest.ProtoReflect.Descriptor instead. func (*WatchGameRequest) Descriptor() ([]byte, []int) { return file_request_proto_rawDescGZIP(), []int{10} } func (x *WatchGameRequest) GetRoomId() int32 { if x != nil { return x.RoomId } return 0 } type WatchGameExitRequest struct { state protoimpl.MessageState `protogen:"open.v1"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *WatchGameExitRequest) Reset() { *x = WatchGameExitRequest{} mi := &file_request_proto_msgTypes[11] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *WatchGameExitRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*WatchGameExitRequest) ProtoMessage() {} func (x *WatchGameExitRequest) ProtoReflect() protoreflect.Message { mi := &file_request_proto_msgTypes[11] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use WatchGameExitRequest.ProtoReflect.Descriptor instead. func (*WatchGameExitRequest) Descriptor() ([]byte, []int) { return file_request_proto_rawDescGZIP(), []int{11} } type ClientExitRequest struct { state protoimpl.MessageState `protogen:"open.v1"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ClientExitRequest) Reset() { *x = ClientExitRequest{} mi := &file_request_proto_msgTypes[12] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *ClientExitRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*ClientExitRequest) ProtoMessage() {} func (x *ClientExitRequest) ProtoReflect() protoreflect.Message { mi := &file_request_proto_msgTypes[12] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use ClientExitRequest.ProtoReflect.Descriptor instead. func (*ClientExitRequest) Descriptor() ([]byte, []int) { return file_request_proto_rawDescGZIP(), []int{12} } var File_request_proto protoreflect.FileDescriptor const file_request_proto_rawDesc = "" + "\n" + "\rrequest.proto\x12\x17com.miti99.gomoku.proto\"\xcd\a\n" + "\aRequest\x12I\n" + "\theartbeat\x18\x01 \x01(\v2).com.miti99.gomoku.proto.HeartbeatRequestH\x00R\theartbeat\x12P\n" + "\fset_nickname\x18\x02 \x01(\v2+.com.miti99.gomoku.proto.SetNicknameRequestH\x00R\vsetNickname\x12W\n" + "\x0fset_client_info\x18\x03 \x01(\v2-.com.miti99.gomoku.proto.SetClientInfoRequestH\x00R\rsetClientInfo\x12M\n" + "\vcreate_room\x18\x04 \x01(\v2*.com.miti99.gomoku.proto.CreateRoomRequestH\x00R\n" + "createRoom\x12W\n" + "\x0fcreate_pve_room\x18\x05 \x01(\v2-.com.miti99.gomoku.proto.CreatePveRoomRequestH\x00R\rcreatePveRoom\x12G\n" + "\tget_rooms\x18\x06 \x01(\v2(.com.miti99.gomoku.proto.GetRoomsRequestH\x00R\bgetRooms\x12G\n" + "\tjoin_room\x18\a \x01(\v2(.com.miti99.gomoku.proto.JoinRoomRequestH\x00R\bjoinRoom\x12G\n" + "\tgame_move\x18\b \x01(\v2(.com.miti99.gomoku.proto.GameMoveRequestH\x00R\bgameMove\x12J\n" + "\n" + "game_reset\x18\t \x01(\v2).com.miti99.gomoku.proto.GameResetRequestH\x00R\tgameReset\x12J\n" + "\n" + "watch_game\x18\n" + " \x01(\v2).com.miti99.gomoku.proto.WatchGameRequestH\x00R\twatchGame\x12W\n" + "\x0fwatch_game_exit\x18\v \x01(\v2-.com.miti99.gomoku.proto.WatchGameExitRequestH\x00R\rwatchGameExit\x12M\n" + "\vclient_exit\x18\f \x01(\v2*.com.miti99.gomoku.proto.ClientExitRequestH\x00R\n" + "clientExitB\t\n" + "\apayload\"\x12\n" + "\x10HeartbeatRequest\"0\n" + "\x12SetNicknameRequest\x12\x1a\n" + "\bnickname\x18\x01 \x01(\tR\bnickname\"0\n" + "\x14SetClientInfoRequest\x12\x18\n" + "\aversion\x18\x01 \x01(\tR\aversion\"\x13\n" + "\x11CreateRoomRequest\"6\n" + "\x14CreatePveRoomRequest\x12\x1e\n" + "\n" + "difficulty\x18\x01 \x01(\x05R\n" + "difficulty\"\x11\n" + "\x0fGetRoomsRequest\"*\n" + "\x0fJoinRoomRequest\x12\x17\n" + "\aroom_id\x18\x01 \x01(\x05R\x06roomId\"5\n" + "\x0fGameMoveRequest\x12\x10\n" + "\x03row\x18\x01 \x01(\x05R\x03row\x12\x10\n" + "\x03col\x18\x02 \x01(\x05R\x03col\"\x12\n" + "\x10GameResetRequest\"+\n" + "\x10WatchGameRequest\x12\x17\n" + "\aroom_id\x18\x01 \x01(\x05R\x06roomId\"\x16\n" + "\x14WatchGameExitRequest\"\x13\n" + "\x11ClientExitRequestB5Z3github.com/tiennm99/gomoku/server/protocol;protocolb\x06proto3" var ( file_request_proto_rawDescOnce sync.Once file_request_proto_rawDescData []byte ) func file_request_proto_rawDescGZIP() []byte { file_request_proto_rawDescOnce.Do(func() { file_request_proto_rawDescData = protoimpl.X.CompressGZIP(unsafe.Slice(unsafe.StringData(file_request_proto_rawDesc), len(file_request_proto_rawDesc))) }) return file_request_proto_rawDescData } var file_request_proto_msgTypes = make([]protoimpl.MessageInfo, 13) var file_request_proto_goTypes = []any{ (*Request)(nil), // 0: com.miti99.gomoku.proto.Request (*HeartbeatRequest)(nil), // 1: com.miti99.gomoku.proto.HeartbeatRequest (*SetNicknameRequest)(nil), // 2: com.miti99.gomoku.proto.SetNicknameRequest (*SetClientInfoRequest)(nil), // 3: com.miti99.gomoku.proto.SetClientInfoRequest (*CreateRoomRequest)(nil), // 4: com.miti99.gomoku.proto.CreateRoomRequest (*CreatePveRoomRequest)(nil), // 5: com.miti99.gomoku.proto.CreatePveRoomRequest (*GetRoomsRequest)(nil), // 6: com.miti99.gomoku.proto.GetRoomsRequest (*JoinRoomRequest)(nil), // 7: com.miti99.gomoku.proto.JoinRoomRequest (*GameMoveRequest)(nil), // 8: com.miti99.gomoku.proto.GameMoveRequest (*GameResetRequest)(nil), // 9: com.miti99.gomoku.proto.GameResetRequest (*WatchGameRequest)(nil), // 10: com.miti99.gomoku.proto.WatchGameRequest (*WatchGameExitRequest)(nil), // 11: com.miti99.gomoku.proto.WatchGameExitRequest (*ClientExitRequest)(nil), // 12: com.miti99.gomoku.proto.ClientExitRequest } var file_request_proto_depIdxs = []int32{ 1, // 0: com.miti99.gomoku.proto.Request.heartbeat:type_name -> com.miti99.gomoku.proto.HeartbeatRequest 2, // 1: com.miti99.gomoku.proto.Request.set_nickname:type_name -> com.miti99.gomoku.proto.SetNicknameRequest 3, // 2: com.miti99.gomoku.proto.Request.set_client_info:type_name -> com.miti99.gomoku.proto.SetClientInfoRequest 4, // 3: com.miti99.gomoku.proto.Request.create_room:type_name -> com.miti99.gomoku.proto.CreateRoomRequest 5, // 4: com.miti99.gomoku.proto.Request.create_pve_room:type_name -> com.miti99.gomoku.proto.CreatePveRoomRequest 6, // 5: com.miti99.gomoku.proto.Request.get_rooms:type_name -> com.miti99.gomoku.proto.GetRoomsRequest 7, // 6: com.miti99.gomoku.proto.Request.join_room:type_name -> com.miti99.gomoku.proto.JoinRoomRequest 8, // 7: com.miti99.gomoku.proto.Request.game_move:type_name -> com.miti99.gomoku.proto.GameMoveRequest 9, // 8: com.miti99.gomoku.proto.Request.game_reset:type_name -> com.miti99.gomoku.proto.GameResetRequest 10, // 9: com.miti99.gomoku.proto.Request.watch_game:type_name -> com.miti99.gomoku.proto.WatchGameRequest 11, // 10: com.miti99.gomoku.proto.Request.watch_game_exit:type_name -> com.miti99.gomoku.proto.WatchGameExitRequest 12, // 11: com.miti99.gomoku.proto.Request.client_exit:type_name -> com.miti99.gomoku.proto.ClientExitRequest 12, // [12:12] is the sub-list for method output_type 12, // [12:12] is the sub-list for method input_type 12, // [12:12] is the sub-list for extension type_name 12, // [12:12] is the sub-list for extension extendee 0, // [0:12] is the sub-list for field type_name } func init() { file_request_proto_init() } func file_request_proto_init() { if File_request_proto != nil { return } file_request_proto_msgTypes[0].OneofWrappers = []any{ (*Request_Heartbeat)(nil), (*Request_SetNickname)(nil), (*Request_SetClientInfo)(nil), (*Request_CreateRoom)(nil), (*Request_CreatePveRoom)(nil), (*Request_GetRooms)(nil), (*Request_JoinRoom)(nil), (*Request_GameMove)(nil), (*Request_GameReset)(nil), (*Request_WatchGame)(nil), (*Request_WatchGameExit)(nil), (*Request_ClientExit)(nil), } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: unsafe.Slice(unsafe.StringData(file_request_proto_rawDesc), len(file_request_proto_rawDesc)), NumEnums: 0, NumMessages: 13, NumExtensions: 0, NumServices: 0, }, GoTypes: file_request_proto_goTypes, DependencyIndexes: file_request_proto_depIdxs, MessageInfos: file_request_proto_msgTypes, }.Build() File_request_proto = out.File file_request_proto_goTypes = nil file_request_proto_depIdxs = nil }