mirror of
https://github.com/tiennm99/gomoku.git
synced 2026-05-14 06:59:00 +00:00
d45b1275af
Protocol type safety
- Add Piece, GameResult, RoomType, RoomStatus proto3 enums; replace
unsafe string fields in GameMoveSuccessResponse, GameOverResponse,
RoomCreateSuccessResponse, RoomSummary, WatchGameSuccessResponse.
- Go compiler now rejects typos like "PVP" or "BLACK". protobufjs
toJSON() serializes enums as UPPERCASE names, so existing client
comparisons keep working.
- Fixes turn-change bug where lowercase "black"/"white" server strings
never matched client 'BLACK'/'WHITE' checks, freezing currentTurn
and blocking the non-starting player's clicks.
- Regenerate Go + JS stubs.
Room-join bug fix
- home.go handleJoinRoom now broadcasts RoomJoinSuccessResponse to all
players in the room (owner + joiner), not just the joiner. Owner
can see the player count flip to 2/2 and the Start Game button
enables. Remove superseded broadcastJoined + GameReadyResponse path.
- client menu-scene _onRoomJoinSuccess: read correct proto camelCase
field names (roomOwner, roomClientCount, clientNickname).
Dead code removal
- Delete GameReadyRequest/Response proto messages entirely; leaveRoom
notifies via ClientExitResponse.
- Delete server/network/{network,wss}.go empty stubs.
- Delete server/pkg/consts/ unused re-export package.
- Slim server/consts/const.go from 117 LOC to 24: drop legacy TCP
constants, duplicated RoomType/RoomStatus enums, Error/NewErr types,
StateJoin/StateCreate=0 type-unsafe aliases, unused GameTypes maps.
- database/player.go: remove unused IP, Mode, Type, Amount, legacy
private state field.
- Fix gopls findings: unused forPlayer, gameOverOnce, runAIMove player,
handleGameReset player params.
go vet + go test ./... green, npm run build green.
1882 lines
59 KiB
Go
1882 lines
59 KiB
Go
// Code generated by protoc-gen-go. DO NOT EDIT.
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// versions:
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// protoc-gen-go v1.36.11
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// protoc v7.34.1
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// source: response.proto
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package protocol
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import (
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protoreflect "google.golang.org/protobuf/reflect/protoreflect"
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protoimpl "google.golang.org/protobuf/runtime/protoimpl"
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reflect "reflect"
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sync "sync"
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unsafe "unsafe"
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)
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const (
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// Verify that this generated code is sufficiently up-to-date.
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_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
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// Verify that runtime/protoimpl is sufficiently up-to-date.
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_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
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)
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// Piece color for gomoku stones.
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type Piece int32
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const (
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Piece_PIECE_UNSPECIFIED Piece = 0
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Piece_BLACK Piece = 1
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Piece_WHITE Piece = 2
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)
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// Enum value maps for Piece.
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var (
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Piece_name = map[int32]string{
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0: "PIECE_UNSPECIFIED",
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1: "BLACK",
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2: "WHITE",
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}
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Piece_value = map[string]int32{
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"PIECE_UNSPECIFIED": 0,
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"BLACK": 1,
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"WHITE": 2,
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}
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)
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func (x Piece) Enum() *Piece {
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p := new(Piece)
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*p = x
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return p
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}
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func (x Piece) String() string {
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return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
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}
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func (Piece) Descriptor() protoreflect.EnumDescriptor {
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return file_response_proto_enumTypes[0].Descriptor()
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}
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func (Piece) Type() protoreflect.EnumType {
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return &file_response_proto_enumTypes[0]
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}
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func (x Piece) Number() protoreflect.EnumNumber {
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return protoreflect.EnumNumber(x)
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}
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// Deprecated: Use Piece.Descriptor instead.
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func (Piece) EnumDescriptor() ([]byte, []int) {
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return file_response_proto_rawDescGZIP(), []int{0}
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}
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// Outcome of a finished game.
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type GameResult int32
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const (
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GameResult_GAME_RESULT_UNSPECIFIED GameResult = 0
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GameResult_BLACK_WIN GameResult = 1
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GameResult_WHITE_WIN GameResult = 2
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GameResult_DRAW GameResult = 3
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)
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// Enum value maps for GameResult.
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var (
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GameResult_name = map[int32]string{
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0: "GAME_RESULT_UNSPECIFIED",
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1: "BLACK_WIN",
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2: "WHITE_WIN",
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3: "DRAW",
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}
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GameResult_value = map[string]int32{
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"GAME_RESULT_UNSPECIFIED": 0,
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"BLACK_WIN": 1,
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"WHITE_WIN": 2,
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"DRAW": 3,
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}
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)
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func (x GameResult) Enum() *GameResult {
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p := new(GameResult)
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*p = x
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return p
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}
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func (x GameResult) String() string {
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return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
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}
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func (GameResult) Descriptor() protoreflect.EnumDescriptor {
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return file_response_proto_enumTypes[1].Descriptor()
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}
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func (GameResult) Type() protoreflect.EnumType {
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return &file_response_proto_enumTypes[1]
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}
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func (x GameResult) Number() protoreflect.EnumNumber {
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return protoreflect.EnumNumber(x)
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}
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// Deprecated: Use GameResult.Descriptor instead.
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func (GameResult) EnumDescriptor() ([]byte, []int) {
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return file_response_proto_rawDescGZIP(), []int{1}
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}
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// Room mode: player-vs-player or player-vs-AI.
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type RoomType int32
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const (
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RoomType_ROOM_TYPE_UNSPECIFIED RoomType = 0
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RoomType_PVP RoomType = 1
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RoomType_PVE RoomType = 2
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)
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// Enum value maps for RoomType.
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var (
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RoomType_name = map[int32]string{
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0: "ROOM_TYPE_UNSPECIFIED",
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1: "PVP",
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2: "PVE",
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}
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RoomType_value = map[string]int32{
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"ROOM_TYPE_UNSPECIFIED": 0,
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"PVP": 1,
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"PVE": 2,
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}
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)
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func (x RoomType) Enum() *RoomType {
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p := new(RoomType)
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*p = x
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return p
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}
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func (x RoomType) String() string {
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return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
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}
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func (RoomType) Descriptor() protoreflect.EnumDescriptor {
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return file_response_proto_enumTypes[2].Descriptor()
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}
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func (RoomType) Type() protoreflect.EnumType {
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return &file_response_proto_enumTypes[2]
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}
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func (x RoomType) Number() protoreflect.EnumNumber {
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return protoreflect.EnumNumber(x)
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}
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// Deprecated: Use RoomType.Descriptor instead.
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func (RoomType) EnumDescriptor() ([]byte, []int) {
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return file_response_proto_rawDescGZIP(), []int{2}
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}
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// Room lifecycle status.
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type RoomStatus int32
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const (
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RoomStatus_ROOM_STATUS_UNSPECIFIED RoomStatus = 0
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RoomStatus_WAITING RoomStatus = 1
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RoomStatus_PLAYING RoomStatus = 2
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RoomStatus_FINISHED RoomStatus = 3
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)
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// Enum value maps for RoomStatus.
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var (
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RoomStatus_name = map[int32]string{
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0: "ROOM_STATUS_UNSPECIFIED",
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1: "WAITING",
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2: "PLAYING",
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3: "FINISHED",
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}
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RoomStatus_value = map[string]int32{
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"ROOM_STATUS_UNSPECIFIED": 0,
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"WAITING": 1,
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"PLAYING": 2,
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"FINISHED": 3,
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}
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)
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func (x RoomStatus) Enum() *RoomStatus {
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p := new(RoomStatus)
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*p = x
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return p
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}
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func (x RoomStatus) String() string {
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return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
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}
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func (RoomStatus) Descriptor() protoreflect.EnumDescriptor {
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return file_response_proto_enumTypes[3].Descriptor()
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}
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func (RoomStatus) Type() protoreflect.EnumType {
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return &file_response_proto_enumTypes[3]
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}
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func (x RoomStatus) Number() protoreflect.EnumNumber {
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return protoreflect.EnumNumber(x)
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}
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// Deprecated: Use RoomStatus.Descriptor instead.
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func (RoomStatus) EnumDescriptor() ([]byte, []int) {
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return file_response_proto_rawDescGZIP(), []int{3}
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}
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// Wrapper for all server -> client messages. The oneof case IS the event code.
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type Response struct {
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state protoimpl.MessageState `protogen:"open.v1"`
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// Types that are valid to be assigned to Payload:
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//
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// *Response_ClientConnect
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// *Response_NicknameSet
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// *Response_ShowOptions
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// *Response_ShowRooms
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// *Response_RoomCreateSuccess
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// *Response_RoomJoinSuccess
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// *Response_RoomJoinFailFull
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// *Response_RoomJoinFailNotFound
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// *Response_RoomPlayFailNotFound
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// *Response_GameStarting
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// *Response_GameMoveSuccess
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// *Response_GameMoveInvalid
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// *Response_GameMoveOccupied
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// *Response_GameMoveOutOfBounds
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// *Response_GameMoveNotYourTurn
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// *Response_GameOver
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// *Response_PveDifficultyNotSupport
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// *Response_WatchGameSuccess
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// *Response_ClientExit
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// *Response_SpectatorCannotAct
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Payload isResponse_Payload `protobuf_oneof:"payload"`
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unknownFields protoimpl.UnknownFields
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sizeCache protoimpl.SizeCache
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}
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func (x *Response) Reset() {
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*x = Response{}
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mi := &file_response_proto_msgTypes[0]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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func (x *Response) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*Response) ProtoMessage() {}
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func (x *Response) ProtoReflect() protoreflect.Message {
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mi := &file_response_proto_msgTypes[0]
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if x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use Response.ProtoReflect.Descriptor instead.
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func (*Response) Descriptor() ([]byte, []int) {
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return file_response_proto_rawDescGZIP(), []int{0}
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}
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func (x *Response) GetPayload() isResponse_Payload {
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if x != nil {
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return x.Payload
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}
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return nil
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}
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func (x *Response) GetClientConnect() *ClientConnectResponse {
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if x != nil {
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if x, ok := x.Payload.(*Response_ClientConnect); ok {
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return x.ClientConnect
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}
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}
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return nil
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}
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func (x *Response) GetNicknameSet() *NicknameSetResponse {
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if x != nil {
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if x, ok := x.Payload.(*Response_NicknameSet); ok {
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return x.NicknameSet
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}
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}
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return nil
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}
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func (x *Response) GetShowOptions() *ShowOptionsResponse {
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if x != nil {
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if x, ok := x.Payload.(*Response_ShowOptions); ok {
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return x.ShowOptions
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}
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}
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return nil
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}
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func (x *Response) GetShowRooms() *ShowRoomsResponse {
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if x != nil {
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if x, ok := x.Payload.(*Response_ShowRooms); ok {
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return x.ShowRooms
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}
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}
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return nil
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}
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func (x *Response) GetRoomCreateSuccess() *RoomCreateSuccessResponse {
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if x != nil {
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if x, ok := x.Payload.(*Response_RoomCreateSuccess); ok {
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return x.RoomCreateSuccess
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}
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}
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return nil
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}
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func (x *Response) GetRoomJoinSuccess() *RoomJoinSuccessResponse {
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if x != nil {
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if x, ok := x.Payload.(*Response_RoomJoinSuccess); ok {
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return x.RoomJoinSuccess
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}
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}
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return nil
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}
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func (x *Response) GetRoomJoinFailFull() *RoomJoinFailFullResponse {
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if x != nil {
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if x, ok := x.Payload.(*Response_RoomJoinFailFull); ok {
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return x.RoomJoinFailFull
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}
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}
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return nil
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}
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func (x *Response) GetRoomJoinFailNotFound() *RoomJoinFailNotFoundResponse {
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if x != nil {
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if x, ok := x.Payload.(*Response_RoomJoinFailNotFound); ok {
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return x.RoomJoinFailNotFound
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}
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}
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return nil
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}
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func (x *Response) GetRoomPlayFailNotFound() *RoomPlayFailNotFoundResponse {
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if x != nil {
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if x, ok := x.Payload.(*Response_RoomPlayFailNotFound); ok {
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return x.RoomPlayFailNotFound
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}
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}
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return nil
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}
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func (x *Response) GetGameStarting() *GameStartingResponse {
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if x != nil {
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if x, ok := x.Payload.(*Response_GameStarting); ok {
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return x.GameStarting
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}
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}
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return nil
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}
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func (x *Response) GetGameMoveSuccess() *GameMoveSuccessResponse {
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if x != nil {
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if x, ok := x.Payload.(*Response_GameMoveSuccess); ok {
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return x.GameMoveSuccess
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}
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}
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return nil
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}
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func (x *Response) GetGameMoveInvalid() *GameMoveInvalidResponse {
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if x != nil {
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if x, ok := x.Payload.(*Response_GameMoveInvalid); ok {
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return x.GameMoveInvalid
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}
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}
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return nil
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}
|
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func (x *Response) GetGameMoveOccupied() *GameMoveOccupiedResponse {
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if x != nil {
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if x, ok := x.Payload.(*Response_GameMoveOccupied); ok {
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return x.GameMoveOccupied
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}
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}
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return nil
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}
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func (x *Response) GetGameMoveOutOfBounds() *GameMoveOutOfBoundsResponse {
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if x != nil {
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if x, ok := x.Payload.(*Response_GameMoveOutOfBounds); ok {
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return x.GameMoveOutOfBounds
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}
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}
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return nil
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}
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func (x *Response) GetGameMoveNotYourTurn() *GameMoveNotYourTurnResponse {
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if x != nil {
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if x, ok := x.Payload.(*Response_GameMoveNotYourTurn); ok {
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return x.GameMoveNotYourTurn
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}
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}
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return nil
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}
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func (x *Response) GetGameOver() *GameOverResponse {
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if x != nil {
|
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if x, ok := x.Payload.(*Response_GameOver); ok {
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return x.GameOver
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}
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}
|
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return nil
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}
|
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func (x *Response) GetPveDifficultyNotSupport() *PveDifficultyNotSupportResponse {
|
|
if x != nil {
|
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if x, ok := x.Payload.(*Response_PveDifficultyNotSupport); ok {
|
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return x.PveDifficultyNotSupport
|
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}
|
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}
|
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return nil
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}
|
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|
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func (x *Response) GetWatchGameSuccess() *WatchGameSuccessResponse {
|
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if x != nil {
|
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if x, ok := x.Payload.(*Response_WatchGameSuccess); ok {
|
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return x.WatchGameSuccess
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}
|
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}
|
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return nil
|
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}
|
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|
|
func (x *Response) GetClientExit() *ClientExitResponse {
|
|
if x != nil {
|
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if x, ok := x.Payload.(*Response_ClientExit); ok {
|
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return x.ClientExit
|
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}
|
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}
|
|
return nil
|
|
}
|
|
|
|
func (x *Response) GetSpectatorCannotAct() *SpectatorCannotActResponse {
|
|
if x != nil {
|
|
if x, ok := x.Payload.(*Response_SpectatorCannotAct); ok {
|
|
return x.SpectatorCannotAct
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
type isResponse_Payload interface {
|
|
isResponse_Payload()
|
|
}
|
|
|
|
type Response_ClientConnect struct {
|
|
ClientConnect *ClientConnectResponse `protobuf:"bytes,1,opt,name=client_connect,json=clientConnect,proto3,oneof"`
|
|
}
|
|
|
|
type Response_NicknameSet struct {
|
|
NicknameSet *NicknameSetResponse `protobuf:"bytes,2,opt,name=nickname_set,json=nicknameSet,proto3,oneof"`
|
|
}
|
|
|
|
type Response_ShowOptions struct {
|
|
ShowOptions *ShowOptionsResponse `protobuf:"bytes,3,opt,name=show_options,json=showOptions,proto3,oneof"`
|
|
}
|
|
|
|
type Response_ShowRooms struct {
|
|
ShowRooms *ShowRoomsResponse `protobuf:"bytes,4,opt,name=show_rooms,json=showRooms,proto3,oneof"`
|
|
}
|
|
|
|
type Response_RoomCreateSuccess struct {
|
|
RoomCreateSuccess *RoomCreateSuccessResponse `protobuf:"bytes,5,opt,name=room_create_success,json=roomCreateSuccess,proto3,oneof"`
|
|
}
|
|
|
|
type Response_RoomJoinSuccess struct {
|
|
RoomJoinSuccess *RoomJoinSuccessResponse `protobuf:"bytes,6,opt,name=room_join_success,json=roomJoinSuccess,proto3,oneof"`
|
|
}
|
|
|
|
type Response_RoomJoinFailFull struct {
|
|
RoomJoinFailFull *RoomJoinFailFullResponse `protobuf:"bytes,7,opt,name=room_join_fail_full,json=roomJoinFailFull,proto3,oneof"`
|
|
}
|
|
|
|
type Response_RoomJoinFailNotFound struct {
|
|
RoomJoinFailNotFound *RoomJoinFailNotFoundResponse `protobuf:"bytes,8,opt,name=room_join_fail_not_found,json=roomJoinFailNotFound,proto3,oneof"`
|
|
}
|
|
|
|
type Response_RoomPlayFailNotFound struct {
|
|
RoomPlayFailNotFound *RoomPlayFailNotFoundResponse `protobuf:"bytes,9,opt,name=room_play_fail_not_found,json=roomPlayFailNotFound,proto3,oneof"`
|
|
}
|
|
|
|
type Response_GameStarting struct {
|
|
GameStarting *GameStartingResponse `protobuf:"bytes,10,opt,name=game_starting,json=gameStarting,proto3,oneof"`
|
|
}
|
|
|
|
type Response_GameMoveSuccess struct {
|
|
GameMoveSuccess *GameMoveSuccessResponse `protobuf:"bytes,11,opt,name=game_move_success,json=gameMoveSuccess,proto3,oneof"`
|
|
}
|
|
|
|
type Response_GameMoveInvalid struct {
|
|
GameMoveInvalid *GameMoveInvalidResponse `protobuf:"bytes,12,opt,name=game_move_invalid,json=gameMoveInvalid,proto3,oneof"`
|
|
}
|
|
|
|
type Response_GameMoveOccupied struct {
|
|
GameMoveOccupied *GameMoveOccupiedResponse `protobuf:"bytes,13,opt,name=game_move_occupied,json=gameMoveOccupied,proto3,oneof"`
|
|
}
|
|
|
|
type Response_GameMoveOutOfBounds struct {
|
|
GameMoveOutOfBounds *GameMoveOutOfBoundsResponse `protobuf:"bytes,14,opt,name=game_move_out_of_bounds,json=gameMoveOutOfBounds,proto3,oneof"`
|
|
}
|
|
|
|
type Response_GameMoveNotYourTurn struct {
|
|
GameMoveNotYourTurn *GameMoveNotYourTurnResponse `protobuf:"bytes,15,opt,name=game_move_not_your_turn,json=gameMoveNotYourTurn,proto3,oneof"`
|
|
}
|
|
|
|
type Response_GameOver struct {
|
|
GameOver *GameOverResponse `protobuf:"bytes,16,opt,name=game_over,json=gameOver,proto3,oneof"`
|
|
}
|
|
|
|
type Response_PveDifficultyNotSupport struct {
|
|
PveDifficultyNotSupport *PveDifficultyNotSupportResponse `protobuf:"bytes,17,opt,name=pve_difficulty_not_support,json=pveDifficultyNotSupport,proto3,oneof"`
|
|
}
|
|
|
|
type Response_WatchGameSuccess struct {
|
|
WatchGameSuccess *WatchGameSuccessResponse `protobuf:"bytes,18,opt,name=watch_game_success,json=watchGameSuccess,proto3,oneof"`
|
|
}
|
|
|
|
type Response_ClientExit struct {
|
|
ClientExit *ClientExitResponse `protobuf:"bytes,19,opt,name=client_exit,json=clientExit,proto3,oneof"`
|
|
}
|
|
|
|
type Response_SpectatorCannotAct struct {
|
|
SpectatorCannotAct *SpectatorCannotActResponse `protobuf:"bytes,20,opt,name=spectator_cannot_act,json=spectatorCannotAct,proto3,oneof"`
|
|
}
|
|
|
|
func (*Response_ClientConnect) isResponse_Payload() {}
|
|
|
|
func (*Response_NicknameSet) isResponse_Payload() {}
|
|
|
|
func (*Response_ShowOptions) isResponse_Payload() {}
|
|
|
|
func (*Response_ShowRooms) isResponse_Payload() {}
|
|
|
|
func (*Response_RoomCreateSuccess) isResponse_Payload() {}
|
|
|
|
func (*Response_RoomJoinSuccess) isResponse_Payload() {}
|
|
|
|
func (*Response_RoomJoinFailFull) isResponse_Payload() {}
|
|
|
|
func (*Response_RoomJoinFailNotFound) isResponse_Payload() {}
|
|
|
|
func (*Response_RoomPlayFailNotFound) isResponse_Payload() {}
|
|
|
|
func (*Response_GameStarting) isResponse_Payload() {}
|
|
|
|
func (*Response_GameMoveSuccess) isResponse_Payload() {}
|
|
|
|
func (*Response_GameMoveInvalid) isResponse_Payload() {}
|
|
|
|
func (*Response_GameMoveOccupied) isResponse_Payload() {}
|
|
|
|
func (*Response_GameMoveOutOfBounds) isResponse_Payload() {}
|
|
|
|
func (*Response_GameMoveNotYourTurn) isResponse_Payload() {}
|
|
|
|
func (*Response_GameOver) isResponse_Payload() {}
|
|
|
|
func (*Response_PveDifficultyNotSupport) isResponse_Payload() {}
|
|
|
|
func (*Response_WatchGameSuccess) isResponse_Payload() {}
|
|
|
|
func (*Response_ClientExit) isResponse_Payload() {}
|
|
|
|
func (*Response_SpectatorCannotAct) isResponse_Payload() {}
|
|
|
|
type ClientConnectResponse struct {
|
|
state protoimpl.MessageState `protogen:"open.v1"`
|
|
ClientId int32 `protobuf:"varint,1,opt,name=client_id,json=clientId,proto3" json:"client_id,omitempty"`
|
|
unknownFields protoimpl.UnknownFields
|
|
sizeCache protoimpl.SizeCache
|
|
}
|
|
|
|
func (x *ClientConnectResponse) Reset() {
|
|
*x = ClientConnectResponse{}
|
|
mi := &file_response_proto_msgTypes[1]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
|
|
func (x *ClientConnectResponse) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*ClientConnectResponse) ProtoMessage() {}
|
|
|
|
func (x *ClientConnectResponse) ProtoReflect() protoreflect.Message {
|
|
mi := &file_response_proto_msgTypes[1]
|
|
if x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use ClientConnectResponse.ProtoReflect.Descriptor instead.
|
|
func (*ClientConnectResponse) Descriptor() ([]byte, []int) {
|
|
return file_response_proto_rawDescGZIP(), []int{1}
|
|
}
|
|
|
|
func (x *ClientConnectResponse) GetClientId() int32 {
|
|
if x != nil {
|
|
return x.ClientId
|
|
}
|
|
return 0
|
|
}
|
|
|
|
// invalid_length = 0 means "prompt only — ask the user for a nickname"
|
|
type NicknameSetResponse struct {
|
|
state protoimpl.MessageState `protogen:"open.v1"`
|
|
InvalidLength int32 `protobuf:"varint,1,opt,name=invalid_length,json=invalidLength,proto3" json:"invalid_length,omitempty"`
|
|
unknownFields protoimpl.UnknownFields
|
|
sizeCache protoimpl.SizeCache
|
|
}
|
|
|
|
func (x *NicknameSetResponse) Reset() {
|
|
*x = NicknameSetResponse{}
|
|
mi := &file_response_proto_msgTypes[2]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
|
|
func (x *NicknameSetResponse) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*NicknameSetResponse) ProtoMessage() {}
|
|
|
|
func (x *NicknameSetResponse) ProtoReflect() protoreflect.Message {
|
|
mi := &file_response_proto_msgTypes[2]
|
|
if x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use NicknameSetResponse.ProtoReflect.Descriptor instead.
|
|
func (*NicknameSetResponse) Descriptor() ([]byte, []int) {
|
|
return file_response_proto_rawDescGZIP(), []int{2}
|
|
}
|
|
|
|
func (x *NicknameSetResponse) GetInvalidLength() int32 {
|
|
if x != nil {
|
|
return x.InvalidLength
|
|
}
|
|
return 0
|
|
}
|
|
|
|
type ShowOptionsResponse struct {
|
|
state protoimpl.MessageState `protogen:"open.v1"`
|
|
unknownFields protoimpl.UnknownFields
|
|
sizeCache protoimpl.SizeCache
|
|
}
|
|
|
|
func (x *ShowOptionsResponse) Reset() {
|
|
*x = ShowOptionsResponse{}
|
|
mi := &file_response_proto_msgTypes[3]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
|
|
func (x *ShowOptionsResponse) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*ShowOptionsResponse) ProtoMessage() {}
|
|
|
|
func (x *ShowOptionsResponse) ProtoReflect() protoreflect.Message {
|
|
mi := &file_response_proto_msgTypes[3]
|
|
if x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use ShowOptionsResponse.ProtoReflect.Descriptor instead.
|
|
func (*ShowOptionsResponse) Descriptor() ([]byte, []int) {
|
|
return file_response_proto_rawDescGZIP(), []int{3}
|
|
}
|
|
|
|
type RoomSummary struct {
|
|
state protoimpl.MessageState `protogen:"open.v1"`
|
|
RoomId int32 `protobuf:"varint,1,opt,name=room_id,json=roomId,proto3" json:"room_id,omitempty"`
|
|
RoomOwner string `protobuf:"bytes,2,opt,name=room_owner,json=roomOwner,proto3" json:"room_owner,omitempty"`
|
|
RoomClientCount int32 `protobuf:"varint,3,opt,name=room_client_count,json=roomClientCount,proto3" json:"room_client_count,omitempty"`
|
|
RoomType RoomType `protobuf:"varint,4,opt,name=room_type,json=roomType,proto3,enum=com.miti99.gomoku.proto.RoomType" json:"room_type,omitempty"`
|
|
unknownFields protoimpl.UnknownFields
|
|
sizeCache protoimpl.SizeCache
|
|
}
|
|
|
|
func (x *RoomSummary) Reset() {
|
|
*x = RoomSummary{}
|
|
mi := &file_response_proto_msgTypes[4]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
|
|
func (x *RoomSummary) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*RoomSummary) ProtoMessage() {}
|
|
|
|
func (x *RoomSummary) ProtoReflect() protoreflect.Message {
|
|
mi := &file_response_proto_msgTypes[4]
|
|
if x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use RoomSummary.ProtoReflect.Descriptor instead.
|
|
func (*RoomSummary) Descriptor() ([]byte, []int) {
|
|
return file_response_proto_rawDescGZIP(), []int{4}
|
|
}
|
|
|
|
func (x *RoomSummary) GetRoomId() int32 {
|
|
if x != nil {
|
|
return x.RoomId
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *RoomSummary) GetRoomOwner() string {
|
|
if x != nil {
|
|
return x.RoomOwner
|
|
}
|
|
return ""
|
|
}
|
|
|
|
func (x *RoomSummary) GetRoomClientCount() int32 {
|
|
if x != nil {
|
|
return x.RoomClientCount
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *RoomSummary) GetRoomType() RoomType {
|
|
if x != nil {
|
|
return x.RoomType
|
|
}
|
|
return RoomType_ROOM_TYPE_UNSPECIFIED
|
|
}
|
|
|
|
type ShowRoomsResponse struct {
|
|
state protoimpl.MessageState `protogen:"open.v1"`
|
|
Rooms []*RoomSummary `protobuf:"bytes,1,rep,name=rooms,proto3" json:"rooms,omitempty"`
|
|
unknownFields protoimpl.UnknownFields
|
|
sizeCache protoimpl.SizeCache
|
|
}
|
|
|
|
func (x *ShowRoomsResponse) Reset() {
|
|
*x = ShowRoomsResponse{}
|
|
mi := &file_response_proto_msgTypes[5]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
|
|
func (x *ShowRoomsResponse) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*ShowRoomsResponse) ProtoMessage() {}
|
|
|
|
func (x *ShowRoomsResponse) ProtoReflect() protoreflect.Message {
|
|
mi := &file_response_proto_msgTypes[5]
|
|
if x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use ShowRoomsResponse.ProtoReflect.Descriptor instead.
|
|
func (*ShowRoomsResponse) Descriptor() ([]byte, []int) {
|
|
return file_response_proto_rawDescGZIP(), []int{5}
|
|
}
|
|
|
|
func (x *ShowRoomsResponse) GetRooms() []*RoomSummary {
|
|
if x != nil {
|
|
return x.Rooms
|
|
}
|
|
return nil
|
|
}
|
|
|
|
type RoomCreateSuccessResponse struct {
|
|
state protoimpl.MessageState `protogen:"open.v1"`
|
|
Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
|
|
RoomOwner string `protobuf:"bytes,2,opt,name=room_owner,json=roomOwner,proto3" json:"room_owner,omitempty"`
|
|
RoomType RoomType `protobuf:"varint,3,opt,name=room_type,json=roomType,proto3,enum=com.miti99.gomoku.proto.RoomType" json:"room_type,omitempty"`
|
|
unknownFields protoimpl.UnknownFields
|
|
sizeCache protoimpl.SizeCache
|
|
}
|
|
|
|
func (x *RoomCreateSuccessResponse) Reset() {
|
|
*x = RoomCreateSuccessResponse{}
|
|
mi := &file_response_proto_msgTypes[6]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
|
|
func (x *RoomCreateSuccessResponse) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*RoomCreateSuccessResponse) ProtoMessage() {}
|
|
|
|
func (x *RoomCreateSuccessResponse) ProtoReflect() protoreflect.Message {
|
|
mi := &file_response_proto_msgTypes[6]
|
|
if x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use RoomCreateSuccessResponse.ProtoReflect.Descriptor instead.
|
|
func (*RoomCreateSuccessResponse) Descriptor() ([]byte, []int) {
|
|
return file_response_proto_rawDescGZIP(), []int{6}
|
|
}
|
|
|
|
func (x *RoomCreateSuccessResponse) GetId() int32 {
|
|
if x != nil {
|
|
return x.Id
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *RoomCreateSuccessResponse) GetRoomOwner() string {
|
|
if x != nil {
|
|
return x.RoomOwner
|
|
}
|
|
return ""
|
|
}
|
|
|
|
func (x *RoomCreateSuccessResponse) GetRoomType() RoomType {
|
|
if x != nil {
|
|
return x.RoomType
|
|
}
|
|
return RoomType_ROOM_TYPE_UNSPECIFIED
|
|
}
|
|
|
|
type RoomJoinSuccessResponse struct {
|
|
state protoimpl.MessageState `protogen:"open.v1"`
|
|
ClientId int32 `protobuf:"varint,1,opt,name=client_id,json=clientId,proto3" json:"client_id,omitempty"`
|
|
ClientNickname string `protobuf:"bytes,2,opt,name=client_nickname,json=clientNickname,proto3" json:"client_nickname,omitempty"`
|
|
RoomId int32 `protobuf:"varint,3,opt,name=room_id,json=roomId,proto3" json:"room_id,omitempty"`
|
|
RoomOwner string `protobuf:"bytes,4,opt,name=room_owner,json=roomOwner,proto3" json:"room_owner,omitempty"`
|
|
RoomClientCount int32 `protobuf:"varint,5,opt,name=room_client_count,json=roomClientCount,proto3" json:"room_client_count,omitempty"`
|
|
unknownFields protoimpl.UnknownFields
|
|
sizeCache protoimpl.SizeCache
|
|
}
|
|
|
|
func (x *RoomJoinSuccessResponse) Reset() {
|
|
*x = RoomJoinSuccessResponse{}
|
|
mi := &file_response_proto_msgTypes[7]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
|
|
func (x *RoomJoinSuccessResponse) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*RoomJoinSuccessResponse) ProtoMessage() {}
|
|
|
|
func (x *RoomJoinSuccessResponse) ProtoReflect() protoreflect.Message {
|
|
mi := &file_response_proto_msgTypes[7]
|
|
if x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use RoomJoinSuccessResponse.ProtoReflect.Descriptor instead.
|
|
func (*RoomJoinSuccessResponse) Descriptor() ([]byte, []int) {
|
|
return file_response_proto_rawDescGZIP(), []int{7}
|
|
}
|
|
|
|
func (x *RoomJoinSuccessResponse) GetClientId() int32 {
|
|
if x != nil {
|
|
return x.ClientId
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *RoomJoinSuccessResponse) GetClientNickname() string {
|
|
if x != nil {
|
|
return x.ClientNickname
|
|
}
|
|
return ""
|
|
}
|
|
|
|
func (x *RoomJoinSuccessResponse) GetRoomId() int32 {
|
|
if x != nil {
|
|
return x.RoomId
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *RoomJoinSuccessResponse) GetRoomOwner() string {
|
|
if x != nil {
|
|
return x.RoomOwner
|
|
}
|
|
return ""
|
|
}
|
|
|
|
func (x *RoomJoinSuccessResponse) GetRoomClientCount() int32 {
|
|
if x != nil {
|
|
return x.RoomClientCount
|
|
}
|
|
return 0
|
|
}
|
|
|
|
type RoomJoinFailFullResponse struct {
|
|
state protoimpl.MessageState `protogen:"open.v1"`
|
|
RoomId int32 `protobuf:"varint,1,opt,name=room_id,json=roomId,proto3" json:"room_id,omitempty"`
|
|
RoomOwner string `protobuf:"bytes,2,opt,name=room_owner,json=roomOwner,proto3" json:"room_owner,omitempty"`
|
|
unknownFields protoimpl.UnknownFields
|
|
sizeCache protoimpl.SizeCache
|
|
}
|
|
|
|
func (x *RoomJoinFailFullResponse) Reset() {
|
|
*x = RoomJoinFailFullResponse{}
|
|
mi := &file_response_proto_msgTypes[8]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
|
|
func (x *RoomJoinFailFullResponse) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*RoomJoinFailFullResponse) ProtoMessage() {}
|
|
|
|
func (x *RoomJoinFailFullResponse) ProtoReflect() protoreflect.Message {
|
|
mi := &file_response_proto_msgTypes[8]
|
|
if x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use RoomJoinFailFullResponse.ProtoReflect.Descriptor instead.
|
|
func (*RoomJoinFailFullResponse) Descriptor() ([]byte, []int) {
|
|
return file_response_proto_rawDescGZIP(), []int{8}
|
|
}
|
|
|
|
func (x *RoomJoinFailFullResponse) GetRoomId() int32 {
|
|
if x != nil {
|
|
return x.RoomId
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *RoomJoinFailFullResponse) GetRoomOwner() string {
|
|
if x != nil {
|
|
return x.RoomOwner
|
|
}
|
|
return ""
|
|
}
|
|
|
|
type RoomJoinFailNotFoundResponse struct {
|
|
state protoimpl.MessageState `protogen:"open.v1"`
|
|
RoomId int32 `protobuf:"varint,1,opt,name=room_id,json=roomId,proto3" json:"room_id,omitempty"`
|
|
unknownFields protoimpl.UnknownFields
|
|
sizeCache protoimpl.SizeCache
|
|
}
|
|
|
|
func (x *RoomJoinFailNotFoundResponse) Reset() {
|
|
*x = RoomJoinFailNotFoundResponse{}
|
|
mi := &file_response_proto_msgTypes[9]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
|
|
func (x *RoomJoinFailNotFoundResponse) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*RoomJoinFailNotFoundResponse) ProtoMessage() {}
|
|
|
|
func (x *RoomJoinFailNotFoundResponse) ProtoReflect() protoreflect.Message {
|
|
mi := &file_response_proto_msgTypes[9]
|
|
if x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use RoomJoinFailNotFoundResponse.ProtoReflect.Descriptor instead.
|
|
func (*RoomJoinFailNotFoundResponse) Descriptor() ([]byte, []int) {
|
|
return file_response_proto_rawDescGZIP(), []int{9}
|
|
}
|
|
|
|
func (x *RoomJoinFailNotFoundResponse) GetRoomId() int32 {
|
|
if x != nil {
|
|
return x.RoomId
|
|
}
|
|
return 0
|
|
}
|
|
|
|
type RoomPlayFailNotFoundResponse struct {
|
|
state protoimpl.MessageState `protogen:"open.v1"`
|
|
unknownFields protoimpl.UnknownFields
|
|
sizeCache protoimpl.SizeCache
|
|
}
|
|
|
|
func (x *RoomPlayFailNotFoundResponse) Reset() {
|
|
*x = RoomPlayFailNotFoundResponse{}
|
|
mi := &file_response_proto_msgTypes[10]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
|
|
func (x *RoomPlayFailNotFoundResponse) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*RoomPlayFailNotFoundResponse) ProtoMessage() {}
|
|
|
|
func (x *RoomPlayFailNotFoundResponse) ProtoReflect() protoreflect.Message {
|
|
mi := &file_response_proto_msgTypes[10]
|
|
if x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use RoomPlayFailNotFoundResponse.ProtoReflect.Descriptor instead.
|
|
func (*RoomPlayFailNotFoundResponse) Descriptor() ([]byte, []int) {
|
|
return file_response_proto_rawDescGZIP(), []int{10}
|
|
}
|
|
|
|
type GameStartingResponse struct {
|
|
state protoimpl.MessageState `protogen:"open.v1"`
|
|
RoomId int32 `protobuf:"varint,1,opt,name=room_id,json=roomId,proto3" json:"room_id,omitempty"`
|
|
BlackPlayerId int32 `protobuf:"varint,2,opt,name=black_player_id,json=blackPlayerId,proto3" json:"black_player_id,omitempty"`
|
|
BlackPlayerNickname string `protobuf:"bytes,3,opt,name=black_player_nickname,json=blackPlayerNickname,proto3" json:"black_player_nickname,omitempty"`
|
|
WhitePlayerId int32 `protobuf:"varint,4,opt,name=white_player_id,json=whitePlayerId,proto3" json:"white_player_id,omitempty"`
|
|
WhitePlayerNickname string `protobuf:"bytes,5,opt,name=white_player_nickname,json=whitePlayerNickname,proto3" json:"white_player_nickname,omitempty"`
|
|
BoardSize int32 `protobuf:"varint,6,opt,name=board_size,json=boardSize,proto3" json:"board_size,omitempty"`
|
|
unknownFields protoimpl.UnknownFields
|
|
sizeCache protoimpl.SizeCache
|
|
}
|
|
|
|
func (x *GameStartingResponse) Reset() {
|
|
*x = GameStartingResponse{}
|
|
mi := &file_response_proto_msgTypes[11]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
|
|
func (x *GameStartingResponse) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*GameStartingResponse) ProtoMessage() {}
|
|
|
|
func (x *GameStartingResponse) ProtoReflect() protoreflect.Message {
|
|
mi := &file_response_proto_msgTypes[11]
|
|
if x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use GameStartingResponse.ProtoReflect.Descriptor instead.
|
|
func (*GameStartingResponse) Descriptor() ([]byte, []int) {
|
|
return file_response_proto_rawDescGZIP(), []int{11}
|
|
}
|
|
|
|
func (x *GameStartingResponse) GetRoomId() int32 {
|
|
if x != nil {
|
|
return x.RoomId
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *GameStartingResponse) GetBlackPlayerId() int32 {
|
|
if x != nil {
|
|
return x.BlackPlayerId
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *GameStartingResponse) GetBlackPlayerNickname() string {
|
|
if x != nil {
|
|
return x.BlackPlayerNickname
|
|
}
|
|
return ""
|
|
}
|
|
|
|
func (x *GameStartingResponse) GetWhitePlayerId() int32 {
|
|
if x != nil {
|
|
return x.WhitePlayerId
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *GameStartingResponse) GetWhitePlayerNickname() string {
|
|
if x != nil {
|
|
return x.WhitePlayerNickname
|
|
}
|
|
return ""
|
|
}
|
|
|
|
func (x *GameStartingResponse) GetBoardSize() int32 {
|
|
if x != nil {
|
|
return x.BoardSize
|
|
}
|
|
return 0
|
|
}
|
|
|
|
type GameMoveSuccessResponse struct {
|
|
state protoimpl.MessageState `protogen:"open.v1"`
|
|
Row int32 `protobuf:"varint,1,opt,name=row,proto3" json:"row,omitempty"`
|
|
Col int32 `protobuf:"varint,2,opt,name=col,proto3" json:"col,omitempty"`
|
|
Piece Piece `protobuf:"varint,3,opt,name=piece,proto3,enum=com.miti99.gomoku.proto.Piece" json:"piece,omitempty"`
|
|
PlayerNickname string `protobuf:"bytes,4,opt,name=player_nickname,json=playerNickname,proto3" json:"player_nickname,omitempty"`
|
|
PlayerId int32 `protobuf:"varint,5,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
|
|
unknownFields protoimpl.UnknownFields
|
|
sizeCache protoimpl.SizeCache
|
|
}
|
|
|
|
func (x *GameMoveSuccessResponse) Reset() {
|
|
*x = GameMoveSuccessResponse{}
|
|
mi := &file_response_proto_msgTypes[12]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
|
|
func (x *GameMoveSuccessResponse) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*GameMoveSuccessResponse) ProtoMessage() {}
|
|
|
|
func (x *GameMoveSuccessResponse) ProtoReflect() protoreflect.Message {
|
|
mi := &file_response_proto_msgTypes[12]
|
|
if x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use GameMoveSuccessResponse.ProtoReflect.Descriptor instead.
|
|
func (*GameMoveSuccessResponse) Descriptor() ([]byte, []int) {
|
|
return file_response_proto_rawDescGZIP(), []int{12}
|
|
}
|
|
|
|
func (x *GameMoveSuccessResponse) GetRow() int32 {
|
|
if x != nil {
|
|
return x.Row
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *GameMoveSuccessResponse) GetCol() int32 {
|
|
if x != nil {
|
|
return x.Col
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *GameMoveSuccessResponse) GetPiece() Piece {
|
|
if x != nil {
|
|
return x.Piece
|
|
}
|
|
return Piece_PIECE_UNSPECIFIED
|
|
}
|
|
|
|
func (x *GameMoveSuccessResponse) GetPlayerNickname() string {
|
|
if x != nil {
|
|
return x.PlayerNickname
|
|
}
|
|
return ""
|
|
}
|
|
|
|
func (x *GameMoveSuccessResponse) GetPlayerId() int32 {
|
|
if x != nil {
|
|
return x.PlayerId
|
|
}
|
|
return 0
|
|
}
|
|
|
|
type GameMoveInvalidResponse struct {
|
|
state protoimpl.MessageState `protogen:"open.v1"`
|
|
unknownFields protoimpl.UnknownFields
|
|
sizeCache protoimpl.SizeCache
|
|
}
|
|
|
|
func (x *GameMoveInvalidResponse) Reset() {
|
|
*x = GameMoveInvalidResponse{}
|
|
mi := &file_response_proto_msgTypes[13]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
|
|
func (x *GameMoveInvalidResponse) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*GameMoveInvalidResponse) ProtoMessage() {}
|
|
|
|
func (x *GameMoveInvalidResponse) ProtoReflect() protoreflect.Message {
|
|
mi := &file_response_proto_msgTypes[13]
|
|
if x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use GameMoveInvalidResponse.ProtoReflect.Descriptor instead.
|
|
func (*GameMoveInvalidResponse) Descriptor() ([]byte, []int) {
|
|
return file_response_proto_rawDescGZIP(), []int{13}
|
|
}
|
|
|
|
type GameMoveOccupiedResponse struct {
|
|
state protoimpl.MessageState `protogen:"open.v1"`
|
|
unknownFields protoimpl.UnknownFields
|
|
sizeCache protoimpl.SizeCache
|
|
}
|
|
|
|
func (x *GameMoveOccupiedResponse) Reset() {
|
|
*x = GameMoveOccupiedResponse{}
|
|
mi := &file_response_proto_msgTypes[14]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
|
|
func (x *GameMoveOccupiedResponse) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*GameMoveOccupiedResponse) ProtoMessage() {}
|
|
|
|
func (x *GameMoveOccupiedResponse) ProtoReflect() protoreflect.Message {
|
|
mi := &file_response_proto_msgTypes[14]
|
|
if x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use GameMoveOccupiedResponse.ProtoReflect.Descriptor instead.
|
|
func (*GameMoveOccupiedResponse) Descriptor() ([]byte, []int) {
|
|
return file_response_proto_rawDescGZIP(), []int{14}
|
|
}
|
|
|
|
type GameMoveOutOfBoundsResponse struct {
|
|
state protoimpl.MessageState `protogen:"open.v1"`
|
|
unknownFields protoimpl.UnknownFields
|
|
sizeCache protoimpl.SizeCache
|
|
}
|
|
|
|
func (x *GameMoveOutOfBoundsResponse) Reset() {
|
|
*x = GameMoveOutOfBoundsResponse{}
|
|
mi := &file_response_proto_msgTypes[15]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
|
|
func (x *GameMoveOutOfBoundsResponse) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*GameMoveOutOfBoundsResponse) ProtoMessage() {}
|
|
|
|
func (x *GameMoveOutOfBoundsResponse) ProtoReflect() protoreflect.Message {
|
|
mi := &file_response_proto_msgTypes[15]
|
|
if x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use GameMoveOutOfBoundsResponse.ProtoReflect.Descriptor instead.
|
|
func (*GameMoveOutOfBoundsResponse) Descriptor() ([]byte, []int) {
|
|
return file_response_proto_rawDescGZIP(), []int{15}
|
|
}
|
|
|
|
type GameMoveNotYourTurnResponse struct {
|
|
state protoimpl.MessageState `protogen:"open.v1"`
|
|
unknownFields protoimpl.UnknownFields
|
|
sizeCache protoimpl.SizeCache
|
|
}
|
|
|
|
func (x *GameMoveNotYourTurnResponse) Reset() {
|
|
*x = GameMoveNotYourTurnResponse{}
|
|
mi := &file_response_proto_msgTypes[16]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
|
|
func (x *GameMoveNotYourTurnResponse) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*GameMoveNotYourTurnResponse) ProtoMessage() {}
|
|
|
|
func (x *GameMoveNotYourTurnResponse) ProtoReflect() protoreflect.Message {
|
|
mi := &file_response_proto_msgTypes[16]
|
|
if x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use GameMoveNotYourTurnResponse.ProtoReflect.Descriptor instead.
|
|
func (*GameMoveNotYourTurnResponse) Descriptor() ([]byte, []int) {
|
|
return file_response_proto_rawDescGZIP(), []int{16}
|
|
}
|
|
|
|
type GameOverResponse struct {
|
|
state protoimpl.MessageState `protogen:"open.v1"`
|
|
Result GameResult `protobuf:"varint,1,opt,name=result,proto3,enum=com.miti99.gomoku.proto.GameResult" json:"result,omitempty"`
|
|
WinnerNickname string `protobuf:"bytes,2,opt,name=winner_nickname,json=winnerNickname,proto3" json:"winner_nickname,omitempty"`
|
|
unknownFields protoimpl.UnknownFields
|
|
sizeCache protoimpl.SizeCache
|
|
}
|
|
|
|
func (x *GameOverResponse) Reset() {
|
|
*x = GameOverResponse{}
|
|
mi := &file_response_proto_msgTypes[17]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
|
|
func (x *GameOverResponse) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*GameOverResponse) ProtoMessage() {}
|
|
|
|
func (x *GameOverResponse) ProtoReflect() protoreflect.Message {
|
|
mi := &file_response_proto_msgTypes[17]
|
|
if x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use GameOverResponse.ProtoReflect.Descriptor instead.
|
|
func (*GameOverResponse) Descriptor() ([]byte, []int) {
|
|
return file_response_proto_rawDescGZIP(), []int{17}
|
|
}
|
|
|
|
func (x *GameOverResponse) GetResult() GameResult {
|
|
if x != nil {
|
|
return x.Result
|
|
}
|
|
return GameResult_GAME_RESULT_UNSPECIFIED
|
|
}
|
|
|
|
func (x *GameOverResponse) GetWinnerNickname() string {
|
|
if x != nil {
|
|
return x.WinnerNickname
|
|
}
|
|
return ""
|
|
}
|
|
|
|
type PveDifficultyNotSupportResponse struct {
|
|
state protoimpl.MessageState `protogen:"open.v1"`
|
|
unknownFields protoimpl.UnknownFields
|
|
sizeCache protoimpl.SizeCache
|
|
}
|
|
|
|
func (x *PveDifficultyNotSupportResponse) Reset() {
|
|
*x = PveDifficultyNotSupportResponse{}
|
|
mi := &file_response_proto_msgTypes[18]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
|
|
func (x *PveDifficultyNotSupportResponse) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*PveDifficultyNotSupportResponse) ProtoMessage() {}
|
|
|
|
func (x *PveDifficultyNotSupportResponse) ProtoReflect() protoreflect.Message {
|
|
mi := &file_response_proto_msgTypes[18]
|
|
if x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use PveDifficultyNotSupportResponse.ProtoReflect.Descriptor instead.
|
|
func (*PveDifficultyNotSupportResponse) Descriptor() ([]byte, []int) {
|
|
return file_response_proto_rawDescGZIP(), []int{18}
|
|
}
|
|
|
|
type WatchGameSuccessResponse struct {
|
|
state protoimpl.MessageState `protogen:"open.v1"`
|
|
Owner string `protobuf:"bytes,1,opt,name=owner,proto3" json:"owner,omitempty"`
|
|
Status RoomStatus `protobuf:"varint,2,opt,name=status,proto3,enum=com.miti99.gomoku.proto.RoomStatus" json:"status,omitempty"`
|
|
unknownFields protoimpl.UnknownFields
|
|
sizeCache protoimpl.SizeCache
|
|
}
|
|
|
|
func (x *WatchGameSuccessResponse) Reset() {
|
|
*x = WatchGameSuccessResponse{}
|
|
mi := &file_response_proto_msgTypes[19]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
|
|
func (x *WatchGameSuccessResponse) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*WatchGameSuccessResponse) ProtoMessage() {}
|
|
|
|
func (x *WatchGameSuccessResponse) ProtoReflect() protoreflect.Message {
|
|
mi := &file_response_proto_msgTypes[19]
|
|
if x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use WatchGameSuccessResponse.ProtoReflect.Descriptor instead.
|
|
func (*WatchGameSuccessResponse) Descriptor() ([]byte, []int) {
|
|
return file_response_proto_rawDescGZIP(), []int{19}
|
|
}
|
|
|
|
func (x *WatchGameSuccessResponse) GetOwner() string {
|
|
if x != nil {
|
|
return x.Owner
|
|
}
|
|
return ""
|
|
}
|
|
|
|
func (x *WatchGameSuccessResponse) GetStatus() RoomStatus {
|
|
if x != nil {
|
|
return x.Status
|
|
}
|
|
return RoomStatus_ROOM_STATUS_UNSPECIFIED
|
|
}
|
|
|
|
type ClientExitResponse struct {
|
|
state protoimpl.MessageState `protogen:"open.v1"`
|
|
RoomId int32 `protobuf:"varint,1,opt,name=room_id,json=roomId,proto3" json:"room_id,omitempty"`
|
|
ExitClientId int32 `protobuf:"varint,2,opt,name=exit_client_id,json=exitClientId,proto3" json:"exit_client_id,omitempty"`
|
|
ExitClientNickname string `protobuf:"bytes,3,opt,name=exit_client_nickname,json=exitClientNickname,proto3" json:"exit_client_nickname,omitempty"`
|
|
unknownFields protoimpl.UnknownFields
|
|
sizeCache protoimpl.SizeCache
|
|
}
|
|
|
|
func (x *ClientExitResponse) Reset() {
|
|
*x = ClientExitResponse{}
|
|
mi := &file_response_proto_msgTypes[20]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
|
|
func (x *ClientExitResponse) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*ClientExitResponse) ProtoMessage() {}
|
|
|
|
func (x *ClientExitResponse) ProtoReflect() protoreflect.Message {
|
|
mi := &file_response_proto_msgTypes[20]
|
|
if x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use ClientExitResponse.ProtoReflect.Descriptor instead.
|
|
func (*ClientExitResponse) Descriptor() ([]byte, []int) {
|
|
return file_response_proto_rawDescGZIP(), []int{20}
|
|
}
|
|
|
|
func (x *ClientExitResponse) GetRoomId() int32 {
|
|
if x != nil {
|
|
return x.RoomId
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *ClientExitResponse) GetExitClientId() int32 {
|
|
if x != nil {
|
|
return x.ExitClientId
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *ClientExitResponse) GetExitClientNickname() string {
|
|
if x != nil {
|
|
return x.ExitClientNickname
|
|
}
|
|
return ""
|
|
}
|
|
|
|
// Sent when a spectator attempts an action that requires being a player.
|
|
type SpectatorCannotActResponse struct {
|
|
state protoimpl.MessageState `protogen:"open.v1"`
|
|
unknownFields protoimpl.UnknownFields
|
|
sizeCache protoimpl.SizeCache
|
|
}
|
|
|
|
func (x *SpectatorCannotActResponse) Reset() {
|
|
*x = SpectatorCannotActResponse{}
|
|
mi := &file_response_proto_msgTypes[21]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
|
|
func (x *SpectatorCannotActResponse) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*SpectatorCannotActResponse) ProtoMessage() {}
|
|
|
|
func (x *SpectatorCannotActResponse) ProtoReflect() protoreflect.Message {
|
|
mi := &file_response_proto_msgTypes[21]
|
|
if x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use SpectatorCannotActResponse.ProtoReflect.Descriptor instead.
|
|
func (*SpectatorCannotActResponse) Descriptor() ([]byte, []int) {
|
|
return file_response_proto_rawDescGZIP(), []int{21}
|
|
}
|
|
|
|
var File_response_proto protoreflect.FileDescriptor
|
|
|
|
const file_response_proto_rawDesc = "" +
|
|
"\n" +
|
|
"\x0eresponse.proto\x12\x17com.miti99.gomoku.proto\"\xa1\x0f\n" +
|
|
"\bResponse\x12W\n" +
|
|
"\x0eclient_connect\x18\x01 \x01(\v2..com.miti99.gomoku.proto.ClientConnectResponseH\x00R\rclientConnect\x12Q\n" +
|
|
"\fnickname_set\x18\x02 \x01(\v2,.com.miti99.gomoku.proto.NicknameSetResponseH\x00R\vnicknameSet\x12Q\n" +
|
|
"\fshow_options\x18\x03 \x01(\v2,.com.miti99.gomoku.proto.ShowOptionsResponseH\x00R\vshowOptions\x12K\n" +
|
|
"\n" +
|
|
"show_rooms\x18\x04 \x01(\v2*.com.miti99.gomoku.proto.ShowRoomsResponseH\x00R\tshowRooms\x12d\n" +
|
|
"\x13room_create_success\x18\x05 \x01(\v22.com.miti99.gomoku.proto.RoomCreateSuccessResponseH\x00R\x11roomCreateSuccess\x12^\n" +
|
|
"\x11room_join_success\x18\x06 \x01(\v20.com.miti99.gomoku.proto.RoomJoinSuccessResponseH\x00R\x0froomJoinSuccess\x12b\n" +
|
|
"\x13room_join_fail_full\x18\a \x01(\v21.com.miti99.gomoku.proto.RoomJoinFailFullResponseH\x00R\x10roomJoinFailFull\x12o\n" +
|
|
"\x18room_join_fail_not_found\x18\b \x01(\v25.com.miti99.gomoku.proto.RoomJoinFailNotFoundResponseH\x00R\x14roomJoinFailNotFound\x12o\n" +
|
|
"\x18room_play_fail_not_found\x18\t \x01(\v25.com.miti99.gomoku.proto.RoomPlayFailNotFoundResponseH\x00R\x14roomPlayFailNotFound\x12T\n" +
|
|
"\rgame_starting\x18\n" +
|
|
" \x01(\v2-.com.miti99.gomoku.proto.GameStartingResponseH\x00R\fgameStarting\x12^\n" +
|
|
"\x11game_move_success\x18\v \x01(\v20.com.miti99.gomoku.proto.GameMoveSuccessResponseH\x00R\x0fgameMoveSuccess\x12^\n" +
|
|
"\x11game_move_invalid\x18\f \x01(\v20.com.miti99.gomoku.proto.GameMoveInvalidResponseH\x00R\x0fgameMoveInvalid\x12a\n" +
|
|
"\x12game_move_occupied\x18\r \x01(\v21.com.miti99.gomoku.proto.GameMoveOccupiedResponseH\x00R\x10gameMoveOccupied\x12l\n" +
|
|
"\x17game_move_out_of_bounds\x18\x0e \x01(\v24.com.miti99.gomoku.proto.GameMoveOutOfBoundsResponseH\x00R\x13gameMoveOutOfBounds\x12l\n" +
|
|
"\x17game_move_not_your_turn\x18\x0f \x01(\v24.com.miti99.gomoku.proto.GameMoveNotYourTurnResponseH\x00R\x13gameMoveNotYourTurn\x12H\n" +
|
|
"\tgame_over\x18\x10 \x01(\v2).com.miti99.gomoku.proto.GameOverResponseH\x00R\bgameOver\x12w\n" +
|
|
"\x1apve_difficulty_not_support\x18\x11 \x01(\v28.com.miti99.gomoku.proto.PveDifficultyNotSupportResponseH\x00R\x17pveDifficultyNotSupport\x12a\n" +
|
|
"\x12watch_game_success\x18\x12 \x01(\v21.com.miti99.gomoku.proto.WatchGameSuccessResponseH\x00R\x10watchGameSuccess\x12N\n" +
|
|
"\vclient_exit\x18\x13 \x01(\v2+.com.miti99.gomoku.proto.ClientExitResponseH\x00R\n" +
|
|
"clientExit\x12g\n" +
|
|
"\x14spectator_cannot_act\x18\x14 \x01(\v23.com.miti99.gomoku.proto.SpectatorCannotActResponseH\x00R\x12spectatorCannotActB\t\n" +
|
|
"\apayload\"4\n" +
|
|
"\x15ClientConnectResponse\x12\x1b\n" +
|
|
"\tclient_id\x18\x01 \x01(\x05R\bclientId\"<\n" +
|
|
"\x13NicknameSetResponse\x12%\n" +
|
|
"\x0einvalid_length\x18\x01 \x01(\x05R\rinvalidLength\"\x15\n" +
|
|
"\x13ShowOptionsResponse\"\xb1\x01\n" +
|
|
"\vRoomSummary\x12\x17\n" +
|
|
"\aroom_id\x18\x01 \x01(\x05R\x06roomId\x12\x1d\n" +
|
|
"\n" +
|
|
"room_owner\x18\x02 \x01(\tR\troomOwner\x12*\n" +
|
|
"\x11room_client_count\x18\x03 \x01(\x05R\x0froomClientCount\x12>\n" +
|
|
"\troom_type\x18\x04 \x01(\x0e2!.com.miti99.gomoku.proto.RoomTypeR\broomType\"O\n" +
|
|
"\x11ShowRoomsResponse\x12:\n" +
|
|
"\x05rooms\x18\x01 \x03(\v2$.com.miti99.gomoku.proto.RoomSummaryR\x05rooms\"\x8a\x01\n" +
|
|
"\x19RoomCreateSuccessResponse\x12\x0e\n" +
|
|
"\x02id\x18\x01 \x01(\x05R\x02id\x12\x1d\n" +
|
|
"\n" +
|
|
"room_owner\x18\x02 \x01(\tR\troomOwner\x12>\n" +
|
|
"\troom_type\x18\x03 \x01(\x0e2!.com.miti99.gomoku.proto.RoomTypeR\broomType\"\xc3\x01\n" +
|
|
"\x17RoomJoinSuccessResponse\x12\x1b\n" +
|
|
"\tclient_id\x18\x01 \x01(\x05R\bclientId\x12'\n" +
|
|
"\x0fclient_nickname\x18\x02 \x01(\tR\x0eclientNickname\x12\x17\n" +
|
|
"\aroom_id\x18\x03 \x01(\x05R\x06roomId\x12\x1d\n" +
|
|
"\n" +
|
|
"room_owner\x18\x04 \x01(\tR\troomOwner\x12*\n" +
|
|
"\x11room_client_count\x18\x05 \x01(\x05R\x0froomClientCount\"R\n" +
|
|
"\x18RoomJoinFailFullResponse\x12\x17\n" +
|
|
"\aroom_id\x18\x01 \x01(\x05R\x06roomId\x12\x1d\n" +
|
|
"\n" +
|
|
"room_owner\x18\x02 \x01(\tR\troomOwner\"7\n" +
|
|
"\x1cRoomJoinFailNotFoundResponse\x12\x17\n" +
|
|
"\aroom_id\x18\x01 \x01(\x05R\x06roomId\"\x1e\n" +
|
|
"\x1cRoomPlayFailNotFoundResponse\"\x86\x02\n" +
|
|
"\x14GameStartingResponse\x12\x17\n" +
|
|
"\aroom_id\x18\x01 \x01(\x05R\x06roomId\x12&\n" +
|
|
"\x0fblack_player_id\x18\x02 \x01(\x05R\rblackPlayerId\x122\n" +
|
|
"\x15black_player_nickname\x18\x03 \x01(\tR\x13blackPlayerNickname\x12&\n" +
|
|
"\x0fwhite_player_id\x18\x04 \x01(\x05R\rwhitePlayerId\x122\n" +
|
|
"\x15white_player_nickname\x18\x05 \x01(\tR\x13whitePlayerNickname\x12\x1d\n" +
|
|
"\n" +
|
|
"board_size\x18\x06 \x01(\x05R\tboardSize\"\xb9\x01\n" +
|
|
"\x17GameMoveSuccessResponse\x12\x10\n" +
|
|
"\x03row\x18\x01 \x01(\x05R\x03row\x12\x10\n" +
|
|
"\x03col\x18\x02 \x01(\x05R\x03col\x124\n" +
|
|
"\x05piece\x18\x03 \x01(\x0e2\x1e.com.miti99.gomoku.proto.PieceR\x05piece\x12'\n" +
|
|
"\x0fplayer_nickname\x18\x04 \x01(\tR\x0eplayerNickname\x12\x1b\n" +
|
|
"\tplayer_id\x18\x05 \x01(\x05R\bplayerId\"\x19\n" +
|
|
"\x17GameMoveInvalidResponse\"\x1a\n" +
|
|
"\x18GameMoveOccupiedResponse\"\x1d\n" +
|
|
"\x1bGameMoveOutOfBoundsResponse\"\x1d\n" +
|
|
"\x1bGameMoveNotYourTurnResponse\"x\n" +
|
|
"\x10GameOverResponse\x12;\n" +
|
|
"\x06result\x18\x01 \x01(\x0e2#.com.miti99.gomoku.proto.GameResultR\x06result\x12'\n" +
|
|
"\x0fwinner_nickname\x18\x02 \x01(\tR\x0ewinnerNickname\"!\n" +
|
|
"\x1fPveDifficultyNotSupportResponse\"m\n" +
|
|
"\x18WatchGameSuccessResponse\x12\x14\n" +
|
|
"\x05owner\x18\x01 \x01(\tR\x05owner\x12;\n" +
|
|
"\x06status\x18\x02 \x01(\x0e2#.com.miti99.gomoku.proto.RoomStatusR\x06status\"\x85\x01\n" +
|
|
"\x12ClientExitResponse\x12\x17\n" +
|
|
"\aroom_id\x18\x01 \x01(\x05R\x06roomId\x12$\n" +
|
|
"\x0eexit_client_id\x18\x02 \x01(\x05R\fexitClientId\x120\n" +
|
|
"\x14exit_client_nickname\x18\x03 \x01(\tR\x12exitClientNickname\"\x1c\n" +
|
|
"\x1aSpectatorCannotActResponse*4\n" +
|
|
"\x05Piece\x12\x15\n" +
|
|
"\x11PIECE_UNSPECIFIED\x10\x00\x12\t\n" +
|
|
"\x05BLACK\x10\x01\x12\t\n" +
|
|
"\x05WHITE\x10\x02*Q\n" +
|
|
"\n" +
|
|
"GameResult\x12\x1b\n" +
|
|
"\x17GAME_RESULT_UNSPECIFIED\x10\x00\x12\r\n" +
|
|
"\tBLACK_WIN\x10\x01\x12\r\n" +
|
|
"\tWHITE_WIN\x10\x02\x12\b\n" +
|
|
"\x04DRAW\x10\x03*7\n" +
|
|
"\bRoomType\x12\x19\n" +
|
|
"\x15ROOM_TYPE_UNSPECIFIED\x10\x00\x12\a\n" +
|
|
"\x03PVP\x10\x01\x12\a\n" +
|
|
"\x03PVE\x10\x02*Q\n" +
|
|
"\n" +
|
|
"RoomStatus\x12\x1b\n" +
|
|
"\x17ROOM_STATUS_UNSPECIFIED\x10\x00\x12\v\n" +
|
|
"\aWAITING\x10\x01\x12\v\n" +
|
|
"\aPLAYING\x10\x02\x12\f\n" +
|
|
"\bFINISHED\x10\x03B5Z3github.com/tiennm99/gomoku/server/protocol;protocolb\x06proto3"
|
|
|
|
var (
|
|
file_response_proto_rawDescOnce sync.Once
|
|
file_response_proto_rawDescData []byte
|
|
)
|
|
|
|
func file_response_proto_rawDescGZIP() []byte {
|
|
file_response_proto_rawDescOnce.Do(func() {
|
|
file_response_proto_rawDescData = protoimpl.X.CompressGZIP(unsafe.Slice(unsafe.StringData(file_response_proto_rawDesc), len(file_response_proto_rawDesc)))
|
|
})
|
|
return file_response_proto_rawDescData
|
|
}
|
|
|
|
var file_response_proto_enumTypes = make([]protoimpl.EnumInfo, 4)
|
|
var file_response_proto_msgTypes = make([]protoimpl.MessageInfo, 22)
|
|
var file_response_proto_goTypes = []any{
|
|
(Piece)(0), // 0: com.miti99.gomoku.proto.Piece
|
|
(GameResult)(0), // 1: com.miti99.gomoku.proto.GameResult
|
|
(RoomType)(0), // 2: com.miti99.gomoku.proto.RoomType
|
|
(RoomStatus)(0), // 3: com.miti99.gomoku.proto.RoomStatus
|
|
(*Response)(nil), // 4: com.miti99.gomoku.proto.Response
|
|
(*ClientConnectResponse)(nil), // 5: com.miti99.gomoku.proto.ClientConnectResponse
|
|
(*NicknameSetResponse)(nil), // 6: com.miti99.gomoku.proto.NicknameSetResponse
|
|
(*ShowOptionsResponse)(nil), // 7: com.miti99.gomoku.proto.ShowOptionsResponse
|
|
(*RoomSummary)(nil), // 8: com.miti99.gomoku.proto.RoomSummary
|
|
(*ShowRoomsResponse)(nil), // 9: com.miti99.gomoku.proto.ShowRoomsResponse
|
|
(*RoomCreateSuccessResponse)(nil), // 10: com.miti99.gomoku.proto.RoomCreateSuccessResponse
|
|
(*RoomJoinSuccessResponse)(nil), // 11: com.miti99.gomoku.proto.RoomJoinSuccessResponse
|
|
(*RoomJoinFailFullResponse)(nil), // 12: com.miti99.gomoku.proto.RoomJoinFailFullResponse
|
|
(*RoomJoinFailNotFoundResponse)(nil), // 13: com.miti99.gomoku.proto.RoomJoinFailNotFoundResponse
|
|
(*RoomPlayFailNotFoundResponse)(nil), // 14: com.miti99.gomoku.proto.RoomPlayFailNotFoundResponse
|
|
(*GameStartingResponse)(nil), // 15: com.miti99.gomoku.proto.GameStartingResponse
|
|
(*GameMoveSuccessResponse)(nil), // 16: com.miti99.gomoku.proto.GameMoveSuccessResponse
|
|
(*GameMoveInvalidResponse)(nil), // 17: com.miti99.gomoku.proto.GameMoveInvalidResponse
|
|
(*GameMoveOccupiedResponse)(nil), // 18: com.miti99.gomoku.proto.GameMoveOccupiedResponse
|
|
(*GameMoveOutOfBoundsResponse)(nil), // 19: com.miti99.gomoku.proto.GameMoveOutOfBoundsResponse
|
|
(*GameMoveNotYourTurnResponse)(nil), // 20: com.miti99.gomoku.proto.GameMoveNotYourTurnResponse
|
|
(*GameOverResponse)(nil), // 21: com.miti99.gomoku.proto.GameOverResponse
|
|
(*PveDifficultyNotSupportResponse)(nil), // 22: com.miti99.gomoku.proto.PveDifficultyNotSupportResponse
|
|
(*WatchGameSuccessResponse)(nil), // 23: com.miti99.gomoku.proto.WatchGameSuccessResponse
|
|
(*ClientExitResponse)(nil), // 24: com.miti99.gomoku.proto.ClientExitResponse
|
|
(*SpectatorCannotActResponse)(nil), // 25: com.miti99.gomoku.proto.SpectatorCannotActResponse
|
|
}
|
|
var file_response_proto_depIdxs = []int32{
|
|
5, // 0: com.miti99.gomoku.proto.Response.client_connect:type_name -> com.miti99.gomoku.proto.ClientConnectResponse
|
|
6, // 1: com.miti99.gomoku.proto.Response.nickname_set:type_name -> com.miti99.gomoku.proto.NicknameSetResponse
|
|
7, // 2: com.miti99.gomoku.proto.Response.show_options:type_name -> com.miti99.gomoku.proto.ShowOptionsResponse
|
|
9, // 3: com.miti99.gomoku.proto.Response.show_rooms:type_name -> com.miti99.gomoku.proto.ShowRoomsResponse
|
|
10, // 4: com.miti99.gomoku.proto.Response.room_create_success:type_name -> com.miti99.gomoku.proto.RoomCreateSuccessResponse
|
|
11, // 5: com.miti99.gomoku.proto.Response.room_join_success:type_name -> com.miti99.gomoku.proto.RoomJoinSuccessResponse
|
|
12, // 6: com.miti99.gomoku.proto.Response.room_join_fail_full:type_name -> com.miti99.gomoku.proto.RoomJoinFailFullResponse
|
|
13, // 7: com.miti99.gomoku.proto.Response.room_join_fail_not_found:type_name -> com.miti99.gomoku.proto.RoomJoinFailNotFoundResponse
|
|
14, // 8: com.miti99.gomoku.proto.Response.room_play_fail_not_found:type_name -> com.miti99.gomoku.proto.RoomPlayFailNotFoundResponse
|
|
15, // 9: com.miti99.gomoku.proto.Response.game_starting:type_name -> com.miti99.gomoku.proto.GameStartingResponse
|
|
16, // 10: com.miti99.gomoku.proto.Response.game_move_success:type_name -> com.miti99.gomoku.proto.GameMoveSuccessResponse
|
|
17, // 11: com.miti99.gomoku.proto.Response.game_move_invalid:type_name -> com.miti99.gomoku.proto.GameMoveInvalidResponse
|
|
18, // 12: com.miti99.gomoku.proto.Response.game_move_occupied:type_name -> com.miti99.gomoku.proto.GameMoveOccupiedResponse
|
|
19, // 13: com.miti99.gomoku.proto.Response.game_move_out_of_bounds:type_name -> com.miti99.gomoku.proto.GameMoveOutOfBoundsResponse
|
|
20, // 14: com.miti99.gomoku.proto.Response.game_move_not_your_turn:type_name -> com.miti99.gomoku.proto.GameMoveNotYourTurnResponse
|
|
21, // 15: com.miti99.gomoku.proto.Response.game_over:type_name -> com.miti99.gomoku.proto.GameOverResponse
|
|
22, // 16: com.miti99.gomoku.proto.Response.pve_difficulty_not_support:type_name -> com.miti99.gomoku.proto.PveDifficultyNotSupportResponse
|
|
23, // 17: com.miti99.gomoku.proto.Response.watch_game_success:type_name -> com.miti99.gomoku.proto.WatchGameSuccessResponse
|
|
24, // 18: com.miti99.gomoku.proto.Response.client_exit:type_name -> com.miti99.gomoku.proto.ClientExitResponse
|
|
25, // 19: com.miti99.gomoku.proto.Response.spectator_cannot_act:type_name -> com.miti99.gomoku.proto.SpectatorCannotActResponse
|
|
2, // 20: com.miti99.gomoku.proto.RoomSummary.room_type:type_name -> com.miti99.gomoku.proto.RoomType
|
|
8, // 21: com.miti99.gomoku.proto.ShowRoomsResponse.rooms:type_name -> com.miti99.gomoku.proto.RoomSummary
|
|
2, // 22: com.miti99.gomoku.proto.RoomCreateSuccessResponse.room_type:type_name -> com.miti99.gomoku.proto.RoomType
|
|
0, // 23: com.miti99.gomoku.proto.GameMoveSuccessResponse.piece:type_name -> com.miti99.gomoku.proto.Piece
|
|
1, // 24: com.miti99.gomoku.proto.GameOverResponse.result:type_name -> com.miti99.gomoku.proto.GameResult
|
|
3, // 25: com.miti99.gomoku.proto.WatchGameSuccessResponse.status:type_name -> com.miti99.gomoku.proto.RoomStatus
|
|
26, // [26:26] is the sub-list for method output_type
|
|
26, // [26:26] is the sub-list for method input_type
|
|
26, // [26:26] is the sub-list for extension type_name
|
|
26, // [26:26] is the sub-list for extension extendee
|
|
0, // [0:26] is the sub-list for field type_name
|
|
}
|
|
|
|
func init() { file_response_proto_init() }
|
|
func file_response_proto_init() {
|
|
if File_response_proto != nil {
|
|
return
|
|
}
|
|
file_response_proto_msgTypes[0].OneofWrappers = []any{
|
|
(*Response_ClientConnect)(nil),
|
|
(*Response_NicknameSet)(nil),
|
|
(*Response_ShowOptions)(nil),
|
|
(*Response_ShowRooms)(nil),
|
|
(*Response_RoomCreateSuccess)(nil),
|
|
(*Response_RoomJoinSuccess)(nil),
|
|
(*Response_RoomJoinFailFull)(nil),
|
|
(*Response_RoomJoinFailNotFound)(nil),
|
|
(*Response_RoomPlayFailNotFound)(nil),
|
|
(*Response_GameStarting)(nil),
|
|
(*Response_GameMoveSuccess)(nil),
|
|
(*Response_GameMoveInvalid)(nil),
|
|
(*Response_GameMoveOccupied)(nil),
|
|
(*Response_GameMoveOutOfBounds)(nil),
|
|
(*Response_GameMoveNotYourTurn)(nil),
|
|
(*Response_GameOver)(nil),
|
|
(*Response_PveDifficultyNotSupport)(nil),
|
|
(*Response_WatchGameSuccess)(nil),
|
|
(*Response_ClientExit)(nil),
|
|
(*Response_SpectatorCannotAct)(nil),
|
|
}
|
|
type x struct{}
|
|
out := protoimpl.TypeBuilder{
|
|
File: protoimpl.DescBuilder{
|
|
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
|
RawDescriptor: unsafe.Slice(unsafe.StringData(file_response_proto_rawDesc), len(file_response_proto_rawDesc)),
|
|
NumEnums: 4,
|
|
NumMessages: 22,
|
|
NumExtensions: 0,
|
|
NumServices: 0,
|
|
},
|
|
GoTypes: file_response_proto_goTypes,
|
|
DependencyIndexes: file_response_proto_depIdxs,
|
|
EnumInfos: file_response_proto_enumTypes,
|
|
MessageInfos: file_response_proto_msgTypes,
|
|
}.Build()
|
|
File_response_proto = out.File
|
|
file_response_proto_goTypes = nil
|
|
file_response_proto_depIdxs = nil
|
|
}
|