Files
gomoku/client
tiennm99 a5acd69b87 feat(client): phaser+vite bootstrap with html shell, game config, and scene stubs
- index.html: dark shell with #game-container (Phaser canvas parent),
  #ui-overlay containing #menu-root, #game-hud-root, #toast-container
- vite.config.js: port 5173, strictPort, sourcemap build, no GitHub Pages base
- src/main.js: instantiates Phaser.Game from gameConfig
- src/config/game-config.js: 800x800 FIT canvas, parent=game-container, scene list
- src/config/protocol-constants.js: ClientEventCode enum aligned to response.proto
  oneofs; adds SPECTATOR_CANNOT_ACT, renames GAME_WATCH_SUCCESSFUL to
  WATCH_GAME_SUCCESS, drops CLIENT_KICK (no proto case)
- src/scenes/boot-scene.js|menu-scene.js|game-scene.js: minimal stubs for Phaser
  scene registry; phase-09 replaces them with real implementations
2026-04-11 12:48:07 +07:00
..