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27 tests covering: welcome/setNickname/home transitions, runner exit on ErrClientExit, waiting owner/joiner role split with StartCh signal, PVP move validation (turn order, bounds, occupancy, win detection with GameOverCh cross-goroutine sync), PVE human+AI alternation and AI-first when human is White, gameover reset/rematch for both PVP and PVE.