Update project planning and implement game-end components: tweak .gitignore entries, bump planning state progress, and add extensive Phase 04 artifacts (plans, summary, research, validation) plus Phase 05 initial plan. Deliverables include index.html overlay for game-over UI and modifications to src/game/Game.ts and src/models/Tile.ts to support win / no-moves detection and restart hooks; also add GameStateManager / NoMovesDetector integration notes and tests scaffolding in planning docs. Purpose: prepare and record implementation details for win/lose detection, game-over overlay, input blocking, reset/restart flow, and board-generation recovery.
Add Phase 3 plan files (pathfinding, scoring, visual feedback),
update state tracking for Phase 4 context, and clean up gitignore.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Initialize Vite project with vanilla-ts configuration
- Add TypeScript with strict mode enabled
- Configure Vitest for testing
- Create index.html with Canvas element
- Add main.ts entry point with canvas setup
- Add setup tests for project dependencies
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>