deps: Refactor dependencies (#3224)

* remove spring dep
move junit, logging, mockito under dep mgmt

* upgrade anti-corruption-layer deps

* async method invocation

* balking, bloc

* bridge to bytecode

* caching

* callback - cqrs

* component - health check

* hexagonal - metadata mapping

* rest of the patterns

* remove checkstyle, take spotless into use
This commit is contained in:
Ilkka Seppälä
2025-03-29 19:34:27 +02:00
committed by GitHub
parent 371439aeaa
commit 0ca162a55c
1863 changed files with 14403 additions and 17632 deletions
@@ -35,9 +35,9 @@ import lombok.extern.slf4j.Slf4j;
* have their own class hierarchies. The interface of the implementations can be changed without
* affecting the clients.
*
* <p>In this example we have two class hierarchies. One of weapons and another one of
* enchantments. We can easily combine any weapon with any enchantment using composition instead of
* creating deep class hierarchy.
* <p>In this example we have two class hierarchies. One of weapons and another one of enchantments.
* We can easily combine any weapon with any enchantment using composition instead of creating deep
* class hierarchy.
*/
@Slf4j
public class App {
@@ -24,9 +24,7 @@
*/
package com.iluwatar.bridge;
/**
* Enchantment.
*/
/** Enchantment. */
public interface Enchantment {
void onActivate();
@@ -26,9 +26,7 @@ package com.iluwatar.bridge;
import lombok.extern.slf4j.Slf4j;
/**
* FlyingEnchantment.
*/
/** FlyingEnchantment. */
@Slf4j
public class FlyingEnchantment implements Enchantment {
@@ -27,9 +27,7 @@ package com.iluwatar.bridge;
import lombok.AllArgsConstructor;
import lombok.extern.slf4j.Slf4j;
/**
* Hammer.
*/
/** Hammer. */
@Slf4j
@AllArgsConstructor
public class Hammer implements Weapon {
@@ -26,9 +26,7 @@ package com.iluwatar.bridge;
import lombok.extern.slf4j.Slf4j;
/**
* SoulEatingEnchantment.
*/
/** SoulEatingEnchantment. */
@Slf4j
public class SoulEatingEnchantment implements Enchantment {
@@ -27,9 +27,7 @@ package com.iluwatar.bridge;
import lombok.AllArgsConstructor;
import lombok.extern.slf4j.Slf4j;
/**
* Sword.
*/
/** Sword. */
@Slf4j
@AllArgsConstructor
public class Sword implements Weapon {
@@ -24,9 +24,7 @@
*/
package com.iluwatar.bridge;
/**
* Weapon.
*/
/** Weapon. */
public interface Weapon {
void wield();
@@ -24,24 +24,21 @@
*/
package com.iluwatar.bridge;
import org.junit.jupiter.api.Test;
import static org.junit.jupiter.api.Assertions.assertDoesNotThrow;
/**
* Application test
*/
import org.junit.jupiter.api.Test;
/** Application test */
class AppTest {
/**
* Issue: Add at least one assertion to this test case.
*
* Solution: Inserted assertion to check whether the execution of the main method in {@link App}
* throws an exception.
* <p>Solution: Inserted assertion to check whether the execution of the main method in {@link
* App} throws an exception.
*/
@Test
void shouldExecuteApplicationWithoutException() {
assertDoesNotThrow(() -> App.main(new String[]{}));
assertDoesNotThrow(() -> App.main(new String[] {}));
}
}
@@ -29,9 +29,7 @@ import static org.mockito.Mockito.spy;
import org.junit.jupiter.api.Test;
/**
* Tests for hammer
*/
/** Tests for hammer */
class HammerTest extends WeaponTest {
/**
@@ -43,4 +41,4 @@ class HammerTest extends WeaponTest {
final var hammer = spy(new Hammer(mock(FlyingEnchantment.class)));
testBasicWeaponActions(hammer);
}
}
}
@@ -29,9 +29,7 @@ import static org.mockito.Mockito.spy;
import org.junit.jupiter.api.Test;
/**
* Tests for sword
*/
/** Tests for sword */
class SwordTest extends WeaponTest {
/**
@@ -43,4 +41,4 @@ class SwordTest extends WeaponTest {
final var sword = spy(new Sword(mock(FlyingEnchantment.class)));
testBasicWeaponActions(sword);
}
}
}
@@ -28,9 +28,7 @@ import static org.junit.jupiter.api.Assertions.assertNotNull;
import static org.mockito.Mockito.verify;
import static org.mockito.Mockito.verifyNoMoreInteractions;
/**
* Base class for weapon tests
*/
/** Base class for weapon tests */
abstract class WeaponTest {
/**
@@ -54,6 +52,5 @@ abstract class WeaponTest {
weapon.unwield();
verify(enchantment).onDeactivate();
verifyNoMoreInteractions(enchantment);
}
}