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deps: Refactor dependencies (#3224)
* remove spring dep move junit, logging, mockito under dep mgmt * upgrade anti-corruption-layer deps * async method invocation * balking, bloc * bridge to bytecode * caching * callback - cqrs * component - health check * hexagonal - metadata mapping * rest of the patterns * remove checkstyle, take spotless into use
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@@ -27,10 +27,10 @@ package com.iluwatar.updatemethod;
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import lombok.extern.slf4j.Slf4j;
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/**
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* This pattern simulate a collection of independent objects by telling each to
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* process one frame of behavior at a time. The game world maintains a collection
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* of objects. Each object implements an update method that simulates one frame of
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* the object’s behavior. Each frame, the game updates every object in the collection.
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* This pattern simulate a collection of independent objects by telling each to process one frame of
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* behavior at a time. The game world maintains a collection of objects. Each object implements an
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* update method that simulates one frame of the object’s behavior. Each frame, the game updates
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* every object in the collection.
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*/
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@Slf4j
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public class App {
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@@ -39,6 +39,7 @@ public class App {
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/**
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* Program entry point.
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*
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* @param args runtime arguments
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*/
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public static void main(String[] args) {
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