feature: resolve #1282 for Lockable Object pattern. (#1702)

* Added Lockable-Object pattern. Closes #1282.

* Refactor method name.

* Refactor sonar lint bugs.

* Added tests and enum Constants.

* Increase coverage.

* Changed @Data to Getters and Setters.

* Iluwatar's comment on pull request #1702.

* Fixed codes mells.

* Incremented wait time to 3 seconds.

* Reduced wait time to 2 seconds.

* Cleaned Code Smells.

* Incremented wait time, removed cool down.

* Refactored README.md file.

Co-authored-by: Subhrodip Mohanta <subhrodipmohanta@gmail.com>
This commit is contained in:
Noam Greenshtain
2021-05-14 18:56:41 +03:00
committed by GitHub
parent ea3c9d955e
commit 122e6edb38
22 changed files with 1118 additions and 0 deletions
@@ -0,0 +1,71 @@
package com.iluwatar.lockableobject.domain;
import com.iluwatar.lockableobject.Lockable;
import java.security.SecureRandom;
import lombok.NonNull;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
/** A Feind is a creature that all it wants is to posses a Lockable object. */
public class Feind implements Runnable {
private final Creature creature;
private final Lockable target;
private final SecureRandom random;
private static final Logger LOGGER = LoggerFactory.getLogger(Feind.class.getName());
/**
* public constructor.
*
* @param feind as the creature to lock to he lockable.
* @param target as the target object.
*/
public Feind(@NonNull Creature feind, @NonNull Lockable target) {
this.creature = feind;
this.target = target;
this.random = new SecureRandom();
}
@Override
public void run() {
if (!creature.acquire(target)) {
try {
fightForTheSword(creature, target.getLocker(), target);
} catch (InterruptedException e) {
LOGGER.error(e.getMessage());
Thread.currentThread().interrupt();
}
} else {
LOGGER.info("{} has acquired the sword!", target.getLocker().getName());
}
}
/**
* Keeps on fighting until the Lockable is possessed.
*
* @param reacher as the source creature.
* @param holder as the foe.
* @param sword as the Lockable to posses.
* @throws InterruptedException in case of interruption.
*/
private void fightForTheSword(Creature reacher, @NonNull Creature holder, Lockable sword)
throws InterruptedException {
LOGGER.info("A duel between {} and {} has been started!", reacher.getName(), holder.getName());
boolean randBool;
while (this.target.isLocked() && reacher.isAlive() && holder.isAlive()) {
randBool = random.nextBoolean();
if (randBool) {
reacher.attack(holder);
} else {
holder.attack(reacher);
}
}
if (reacher.isAlive()) {
if (!reacher.acquire(sword)) {
fightForTheSword(reacher, sword.getLocker(), sword);
} else {
LOGGER.info("{} has acquired the sword!", reacher.getName());
}
}
}
}