Adding Servant Design pattern classes

This commit is contained in:
Peter G. Sideris
2014-12-01 14:23:08 +01:00
parent 710d31b2a2
commit 187cccca99
6 changed files with 180 additions and 0 deletions
@@ -0,0 +1,51 @@
package com.iluwatar;
import java.util.ArrayList;
/**
* Servant offers some functionality to a group of classes without defining that functionality in each of them.
* A Servant is a class whose instance provides methods that take care of a desired service,
* while objects for which the servant does something, are taken as parameters.
*
*/
public class App {
static Servant jenkins = new Servant("Jenkins");
static Servant travis = new Servant("Travis");
public static void main( String[] args ){
scenario(jenkins, 1);
scenario(travis, 0);
}
public static void scenario(Servant servant, int compliment){
King k = new King();
Queen q = new Queen();
ArrayList<Royalty> guests = new ArrayList<>();
guests.add(k);
guests.add(q);
//feed
servant.feed(k);
servant.feed(q);
//serve drinks
servant.giveWine(k);
servant.giveWine(q);
//compliment
servant.GiveCompliments( guests.get(compliment) );
//outcome of the night
for(Royalty r : guests)
r.changeMood();
//check your luck
if( servant.checkIfYouWillBeHanged(guests) )
System.out.println(servant.name + " will live another day");
else
System.out.println("Poor " + servant.name + ". His days are numbered");
}
}