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docs: property, prototype, proxy diagrams
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@@ -35,6 +35,10 @@ Wikipedia says
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> The prototype pattern is a creational design pattern in software development. It is used when the type of objects to create is determined by a prototypical instance, which is cloned to produce new objects.
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Sequence diagram
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## Programmatic Example of Prototype Pattern in Java
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In Java, the prototype pattern is recommended to be implemented as follows. First, create an interface with a method for cloning objects. In this example, `Prototype` interface accomplishes this with its `copy` method.
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