📍Use lombok, reformat, and optimize the code (#1560)

* Use lombok, reformat, and optimize the code

* Fix merge conflicts and some sonar issues

Co-authored-by: va1m <va1m@email.com>
This commit is contained in:
va1m
2021-03-13 13:19:21 +01:00
committed by GitHub
parent 0e26a6adb5
commit 5cf2fe009b
681 changed files with 2472 additions and 4966 deletions
@@ -23,11 +23,13 @@
package com.iluwatar.gameloop;
import org.junit.jupiter.api.Assertions;
import static org.junit.jupiter.api.Assertions.assertEquals;
import org.junit.jupiter.api.AfterEach;
import org.junit.jupiter.api.BeforeEach;
import org.junit.jupiter.api.Test;
public class GameControllerTest {
class GameControllerTest {
private GameController controller;
@@ -41,15 +43,15 @@ public class GameControllerTest {
controller = null;
}
@org.junit.jupiter.api.Test
public void testMoveBullet() {
@Test
void testMoveBullet() {
controller.moveBullet(1.5f);
Assertions.assertEquals(1.5f, controller.bullet.getPosition(), 0);
assertEquals(1.5f, controller.bullet.getPosition(), 0);
}
@org.junit.jupiter.api.Test
public void testGetBulletPosition() {
Assertions.assertEquals(controller.bullet.getPosition(), controller.getBulletPosition(), 0);
@Test
void testGetBulletPosition() {
assertEquals(controller.bullet.getPosition(), controller.getBulletPosition(), 0);
}
}