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📍Use lombok, reformat, and optimize the code (#1560)
* Use lombok, reformat, and optimize the code * Fix merge conflicts and some sonar issues Co-authored-by: va1m <va1m@email.com>
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@@ -23,11 +23,13 @@
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package com.iluwatar.gameloop;
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import org.junit.jupiter.api.Assertions;
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import static org.junit.jupiter.api.Assertions.assertEquals;
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import org.junit.jupiter.api.AfterEach;
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import org.junit.jupiter.api.BeforeEach;
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import org.junit.jupiter.api.Test;
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public class GameControllerTest {
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class GameControllerTest {
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private GameController controller;
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@@ -41,15 +43,15 @@ public class GameControllerTest {
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controller = null;
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}
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@org.junit.jupiter.api.Test
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public void testMoveBullet() {
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@Test
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void testMoveBullet() {
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controller.moveBullet(1.5f);
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Assertions.assertEquals(1.5f, controller.bullet.getPosition(), 0);
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assertEquals(1.5f, controller.bullet.getPosition(), 0);
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}
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@org.junit.jupiter.api.Test
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public void testGetBulletPosition() {
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Assertions.assertEquals(controller.bullet.getPosition(), controller.getBulletPosition(), 0);
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@Test
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void testGetBulletPosition() {
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assertEquals(controller.bullet.getPosition(), controller.getBulletPosition(), 0);
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}
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}
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