📍Use lombok, reformat, and optimize the code (#1560)

* Use lombok, reformat, and optimize the code

* Fix merge conflicts and some sonar issues

Co-authored-by: va1m <va1m@email.com>
This commit is contained in:
va1m
2021-03-13 13:19:21 +01:00
committed by GitHub
parent 0e26a6adb5
commit 5cf2fe009b
681 changed files with 2472 additions and 4966 deletions
@@ -26,17 +26,15 @@ package com.iluwatar.updatemethod;
import java.security.SecureRandom;
import java.util.ArrayList;
import java.util.List;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.util.Random;
import lombok.extern.slf4j.Slf4j;
/**
* The game world class. Maintain all the objects existed in the game frames.
*/
@Slf4j
public class World {
private static final Logger LOGGER = LoggerFactory.getLogger(World.class);
protected List<Entity> entities;
protected volatile boolean isRunning;
@@ -70,6 +68,7 @@ public class World {
Thread.sleep(lag);
} catch (InterruptedException e) {
LOGGER.error(e.getMessage());
Thread.currentThread().interrupt();
}
}