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📍Use lombok, reformat, and optimize the code (#1560)
* Use lombok, reformat, and optimize the code * Fix merge conflicts and some sonar issues Co-authored-by: va1m <va1m@email.com>
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@@ -26,17 +26,15 @@ package com.iluwatar.updatemethod;
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import java.security.SecureRandom;
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import java.util.ArrayList;
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import java.util.List;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import java.util.Random;
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import lombok.extern.slf4j.Slf4j;
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/**
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* The game world class. Maintain all the objects existed in the game frames.
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*/
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@Slf4j
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public class World {
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private static final Logger LOGGER = LoggerFactory.getLogger(World.class);
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protected List<Entity> entities;
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protected volatile boolean isRunning;
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@@ -70,6 +68,7 @@ public class World {
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Thread.sleep(lag);
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} catch (InterruptedException e) {
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LOGGER.error(e.getMessage());
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Thread.currentThread().interrupt();
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}
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}
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