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docs: Event-Based Asynchronous explanation + refactor (#2916)
* explation + refactor * update logging
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/*
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* This project is licensed under the MIT license. Module model-view-viewmodel is using ZK framework licensed under LGPL (see lgpl-3.0.txt).
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*
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* The MIT License
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* Copyright © 2014-2022 Ilkka Seppälä
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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package com.iluwatar.event.asynchronous;
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import java.io.IOException;
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import java.util.Properties;
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import java.util.Scanner;
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import lombok.extern.slf4j.Slf4j;
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/**
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* This application demonstrates the <b>Event-based Asynchronous</b> pattern. Essentially, users (of
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* the pattern) may choose to run events in an Asynchronous or Synchronous mode. There can be
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* multiple Asynchronous events running at once but only one Synchronous event can run at a time.
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* Asynchronous events are synonymous to multi-threads. The key point here is that the threads run
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* in the background and the user is free to carry on with other processes. Once an event is
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* complete, the appropriate listener/callback method will be called. The listener then proceeds to
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* carry out further processing depending on the needs of the user.
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*
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* <p>The {@link EventManager} manages the events/threads that the user creates. Currently, the
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* supported event operations are: <code>start</code>, <code>stop</code>, <code>getStatus</code>.
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* For Synchronous events, the user is unable to start another (Synchronous) event if one is already
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* running at the time. The running event would have to either be stopped or completed before a new
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* event can be started.
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*
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* <p>The Event-based Asynchronous Pattern makes available the advantages of multithreaded
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* applications while hiding many of the complex issues inherent in multithreaded design. Using a
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* class that supports this pattern can allow you to:- (1) Perform time-consuming tasks, such as
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* downloads and database operations, "in the background," without interrupting your application.
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* (2) Execute multiple operations simultaneously, receiving notifications when each completes. (3)
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* Wait for resources to become available without stopping ("hanging") your application. (4)
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* Communicate with pending asynchronous operations using the familiar events-and-delegates model.
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*
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* @see EventManager
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* @see AsyncEvent
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*/
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@Slf4j
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public class App {
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public static final String PROP_FILE_NAME = "config.properties";
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boolean interactiveMode = false;
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/**
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* Program entry point.
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*
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* @param args command line args
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*/
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public static void main(String[] args) {
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var app = new App();
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app.setUp();
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app.run();
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}
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/**
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* App can run in interactive mode or not. Interactive mode == Allow user interaction with command
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* line. Non-interactive is a quick sequential run through the available {@link EventManager}
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* operations.
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*/
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public void setUp() {
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var prop = new Properties();
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var inputStream = App.class.getClassLoader().getResourceAsStream(PROP_FILE_NAME);
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if (inputStream != null) {
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try {
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prop.load(inputStream);
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} catch (IOException e) {
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LOGGER.error("{} was not found. Defaulting to non-interactive mode.", PROP_FILE_NAME, e);
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}
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var property = prop.getProperty("INTERACTIVE_MODE");
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if (property.equalsIgnoreCase("YES")) {
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interactiveMode = true;
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}
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}
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}
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/**
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* Run program in either interactive mode or not.
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*/
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public void run() {
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if (interactiveMode) {
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runInteractiveMode();
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} else {
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quickRun();
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}
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}
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/**
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* Run program in non-interactive mode.
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*/
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public void quickRun() {
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var eventManager = new EventManager();
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try {
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// Create an Asynchronous event.
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var asyncEventId = eventManager.createAsync(60);
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LOGGER.info("Async Event [{}] has been created.", asyncEventId);
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eventManager.start(asyncEventId);
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LOGGER.info("Async Event [{}] has been started.", asyncEventId);
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// Create a Synchronous event.
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var syncEventId = eventManager.create(60);
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LOGGER.info("Sync Event [{}] has been created.", syncEventId);
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eventManager.start(syncEventId);
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LOGGER.info("Sync Event [{}] has been started.", syncEventId);
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eventManager.status(asyncEventId);
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eventManager.status(syncEventId);
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eventManager.cancel(asyncEventId);
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LOGGER.info("Async Event [{}] has been stopped.", asyncEventId);
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eventManager.cancel(syncEventId);
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LOGGER.info("Sync Event [{}] has been stopped.", syncEventId);
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} catch (MaxNumOfEventsAllowedException | LongRunningEventException | EventDoesNotExistException
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| InvalidOperationException e) {
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LOGGER.error(e.getMessage());
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}
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}
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/**
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* Run program in interactive mode.
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*/
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public void runInteractiveMode() {
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var eventManager = new EventManager();
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var s = new Scanner(System.in);
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var option = -1;
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while (option != 4) {
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LOGGER.info("Hello. Would you like to boil some eggs?");
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LOGGER.info("""
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(1) BOIL AN EGG
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(2) STOP BOILING THIS EGG
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(3) HOW ARE MY EGGS?
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(4) EXIT
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""");
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LOGGER.info("Choose [1,2,3,4]: ");
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option = s.nextInt();
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if (option == 1) {
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processOption1(eventManager, s);
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} else if (option == 2) {
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processOption2(eventManager, s);
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} else if (option == 3) {
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processOption3(eventManager, s);
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} else if (option == 4) {
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eventManager.shutdown();
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}
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}
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s.close();
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}
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private void processOption3(EventManager eventManager, Scanner s) {
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s.nextLine();
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LOGGER.info("Just one egg (O) OR all of them (A) ?: ");
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var eggChoice = s.nextLine();
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if (eggChoice.equalsIgnoreCase("O")) {
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LOGGER.info("Which egg?: ");
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int eventId = s.nextInt();
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try {
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eventManager.status(eventId);
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} catch (EventDoesNotExistException e) {
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LOGGER.error(e.getMessage());
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}
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} else if (eggChoice.equalsIgnoreCase("A")) {
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eventManager.statusOfAllEvents();
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}
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}
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private void processOption2(EventManager eventManager, Scanner s) {
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LOGGER.info("Which egg?: ");
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var eventId = s.nextInt();
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try {
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eventManager.cancel(eventId);
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LOGGER.info("Egg [{}] is removed from boiler.", eventId);
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} catch (EventDoesNotExistException e) {
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LOGGER.error(e.getMessage());
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}
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}
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private void processOption1(EventManager eventManager, Scanner s) {
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s.nextLine();
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LOGGER.info("Boil multiple eggs at once (A) or boil them one-by-one (S)?: ");
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var eventType = s.nextLine();
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LOGGER.info("How long should this egg be boiled for (in seconds)?: ");
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var eventTime = s.nextInt();
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if (eventType.equalsIgnoreCase("A")) {
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try {
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var eventId = eventManager.createAsync(eventTime);
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eventManager.start(eventId);
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LOGGER.info("Egg [{}] is being boiled.", eventId);
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} catch (MaxNumOfEventsAllowedException | LongRunningEventException
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| EventDoesNotExistException e) {
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LOGGER.error(e.getMessage());
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}
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} else if (eventType.equalsIgnoreCase("S")) {
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try {
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var eventId = eventManager.create(eventTime);
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eventManager.start(eventId);
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LOGGER.info("Egg [{}] is being boiled.", eventId);
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} catch (MaxNumOfEventsAllowedException | InvalidOperationException
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| LongRunningEventException | EventDoesNotExistException e) {
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LOGGER.error(e.getMessage());
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}
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} else {
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LOGGER.info("Unknown event type.");
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}
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}
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}
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