diff --git a/spatial-partition/README.md b/spatial-partition/README.md index e0b3f2dba..add0afc08 100644 --- a/spatial-partition/README.md +++ b/spatial-partition/README.md @@ -102,7 +102,7 @@ This way, we can reduce the time complexity of finding the units within a certai ## Tutorials -* [Coding Challenge #98.1: Quadtree - Part 1 - The Coding Train](https://www.youtube.com/watch?v=OJxEcs0w_kE) +* [Coding Challenge #98.1: Quadtree - Part 1 (The Coding Train)](https://www.youtube.com/watch?v=OJxEcs0w_kE) ## Known Uses @@ -133,4 +133,4 @@ Trade-offs: * [Game Programming Patterns](https://amzn.to/3K96fOn) * [Introduction to Algorithms](https://amzn.to/4aC5hW0) * [Real-Time Collision Detection](https://amzn.to/4as9gnW) -* [Spatial Partition - Game Programming Patterns](http://gameprogrammingpatterns.com/spatial-partition.html) +* [Spatial Partition (Game Programming Patterns)](http://gameprogrammingpatterns.com/spatial-partition.html)