mirror of
https://github.com/tiennm99/java-design-patterns.git
synced 2026-05-15 16:58:56 +00:00
Changed package naming across all examples.
This commit is contained in:
@@ -0,0 +1,38 @@
|
||||
package com.iluwatar.builder;
|
||||
|
||||
import com.iluwatar. builder.Hero.HeroBuilder;
|
||||
|
||||
/**
|
||||
*
|
||||
* This is the Builder pattern variation as described by Joshua Bloch in
|
||||
* Effective Java 2nd Edition.
|
||||
*
|
||||
* We want to build Hero objects, but its construction is complex because of the
|
||||
* many parameters needed. To aid the user we introduce HeroBuilder class.
|
||||
* HeroBuilder takes the minimum parameters to build Hero object in its
|
||||
* constructor. After that additional configuration for the Hero object can be
|
||||
* done using the fluent HeroBuilder interface. When configuration is ready the
|
||||
* build method is called to receive the final Hero object.
|
||||
*
|
||||
*/
|
||||
public class App {
|
||||
|
||||
public static void main(String[] args) {
|
||||
|
||||
Hero mage = new HeroBuilder(Profession.MAGE, "Riobard")
|
||||
.withHairColor(HairColor.BLACK).withWeapon(Weapon.DAGGER)
|
||||
.build();
|
||||
System.out.println(mage);
|
||||
|
||||
Hero warrior = new HeroBuilder(Profession.WARRIOR, "Amberjill")
|
||||
.withHairColor(HairColor.BLOND)
|
||||
.withHairType(HairType.LONG_CURLY).withArmor(Armor.CHAIN_MAIL)
|
||||
.withWeapon(Weapon.SWORD).build();
|
||||
System.out.println(warrior);
|
||||
|
||||
Hero thief = new HeroBuilder(Profession.THIEF, "Desmond")
|
||||
.withHairType(HairType.BALD).withWeapon(Weapon.BOW).build();
|
||||
System.out.println(thief);
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
package com.iluwatar.builder;
|
||||
|
||||
public enum Armor {
|
||||
|
||||
CLOTHES("clothes"), LEATHER("leather"), CHAIN_MAIL("chain mail"), PLATE_MAIL("plate mail");
|
||||
|
||||
private String title;
|
||||
|
||||
Armor(String title) {
|
||||
this.title = title;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return title;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
package com.iluwatar.builder;
|
||||
|
||||
public enum HairColor {
|
||||
|
||||
WHITE, BLOND, RED, BROWN, BLACK;
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return name().toLowerCase();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
package com.iluwatar.builder;
|
||||
|
||||
public enum HairType {
|
||||
|
||||
BALD("bald"), SHORT("short"), CURLY("curly"), LONG_STRAIGHT("long straight"), LONG_CURLY("long curly");
|
||||
|
||||
private String title;
|
||||
|
||||
HairType(String title) {
|
||||
this.title = title;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return title;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
package com.iluwatar.builder;
|
||||
|
||||
/**
|
||||
*
|
||||
* The class with many parameters.
|
||||
*
|
||||
*/
|
||||
public class Hero {
|
||||
|
||||
private final Profession profession;
|
||||
private final String name;
|
||||
private final HairType hairType;
|
||||
private final HairColor hairColor;
|
||||
private final Armor armor;
|
||||
private final Weapon weapon;
|
||||
|
||||
public Profession getProfession() {
|
||||
return profession;
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
public HairType getHairType() {
|
||||
return hairType;
|
||||
}
|
||||
|
||||
public HairColor getHairColor() {
|
||||
return hairColor;
|
||||
}
|
||||
|
||||
public Armor getArmor() {
|
||||
return armor;
|
||||
}
|
||||
|
||||
public Weapon getWeapon() {
|
||||
return weapon;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
|
||||
StringBuilder sb = new StringBuilder();
|
||||
sb.append("This is a ");
|
||||
sb.append(profession);
|
||||
sb.append(" named ");
|
||||
sb.append(name);
|
||||
if (hairColor != null || hairType != null) {
|
||||
sb.append(" with ");
|
||||
if (hairColor != null) {
|
||||
sb.append(hairColor);
|
||||
sb.append(" ");
|
||||
}
|
||||
if (hairType != null) {
|
||||
sb.append(hairType);
|
||||
sb.append(" ");
|
||||
}
|
||||
sb.append(hairType != HairType.BALD ? "hair" : "head");
|
||||
}
|
||||
if (armor != null) {
|
||||
sb.append(" wearing ");
|
||||
sb.append(armor);
|
||||
}
|
||||
if (weapon != null) {
|
||||
sb.append(" and wielding a ");
|
||||
sb.append(weapon);
|
||||
}
|
||||
sb.append(".");
|
||||
return sb.toString();
|
||||
}
|
||||
|
||||
private Hero(HeroBuilder builder) {
|
||||
this.profession = builder.profession;
|
||||
this.name = builder.name;
|
||||
this.hairColor = builder.hairColor;
|
||||
this.hairType = builder.hairType;
|
||||
this.weapon = builder.weapon;
|
||||
this.armor = builder.armor;
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* The builder class.
|
||||
*
|
||||
*/
|
||||
public static class HeroBuilder {
|
||||
|
||||
private final Profession profession;
|
||||
private final String name;
|
||||
private HairType hairType;
|
||||
private HairColor hairColor;
|
||||
private Armor armor;
|
||||
private Weapon weapon;
|
||||
|
||||
public HeroBuilder(Profession profession, String name) {
|
||||
if (profession == null || name == null) {
|
||||
throw new IllegalArgumentException(
|
||||
"profession and name can not be null");
|
||||
}
|
||||
this.profession = profession;
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
public HeroBuilder withHairType(HairType hairType) {
|
||||
this.hairType = hairType;
|
||||
return this;
|
||||
}
|
||||
|
||||
public HeroBuilder withHairColor(HairColor hairColor) {
|
||||
this.hairColor = hairColor;
|
||||
return this;
|
||||
}
|
||||
|
||||
public HeroBuilder withArmor(Armor armor) {
|
||||
this.armor = armor;
|
||||
return this;
|
||||
}
|
||||
|
||||
public HeroBuilder withWeapon(Weapon weapon) {
|
||||
this.weapon = weapon;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Hero build() {
|
||||
return new Hero(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
package com.iluwatar.builder;
|
||||
|
||||
public enum Profession {
|
||||
|
||||
WARRIOR, THIEF, MAGE, PRIEST;
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return name().toLowerCase();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
package com.iluwatar.builder;
|
||||
|
||||
public enum Weapon {
|
||||
|
||||
DAGGER, SWORD, AXE, WARHAMMER, BOW;
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return name().toLowerCase();
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user