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refactoring: issue#2376 (#2491)
Changed all the switch expression according to the JAVA 17.
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@@ -163,128 +163,127 @@ remote (costly) service in a circuit breaker object, which prevents faults as fo
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```java
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public class DefaultCircuitBreaker implements CircuitBreaker {
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private final long timeout;
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private final long retryTimePeriod;
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private final RemoteService service;
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long lastFailureTime;
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private String lastFailureResponse;
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int failureCount;
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private final int failureThreshold;
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private State state;
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private final long futureTime = 1000 * 1000 * 1000 * 1000;
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private final long timeout;
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private final long retryTimePeriod;
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private final RemoteService service;
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long lastFailureTime;
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private String lastFailureResponse;
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int failureCount;
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private final int failureThreshold;
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private State state;
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private final long futureTime = 1000 * 1000 * 1000 * 1000;
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/**
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* Constructor to create an instance of Circuit Breaker.
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*
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* @param timeout Timeout for the API request. Not necessary for this simple example
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* @param failureThreshold Number of failures we receive from the depended service before changing
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* state to 'OPEN'
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* @param retryTimePeriod Time period after which a new request is made to remote service for
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* status check.
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*/
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DefaultCircuitBreaker(RemoteService serviceToCall, long timeout, int failureThreshold,
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long retryTimePeriod) {
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this.service = serviceToCall;
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// We start in a closed state hoping that everything is fine
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this.state = State.CLOSED;
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this.failureThreshold = failureThreshold;
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// Timeout for the API request.
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// Used to break the calls made to remote resource if it exceeds the limit
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this.timeout = timeout;
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this.retryTimePeriod = retryTimePeriod;
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//An absurd amount of time in future which basically indicates the last failure never happened
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this.lastFailureTime = System.nanoTime() + futureTime;
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this.failureCount = 0;
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}
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// Reset everything to defaults
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@Override
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public void recordSuccess() {
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this.failureCount = 0;
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this.lastFailureTime = System.nanoTime() + futureTime;
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this.state = State.CLOSED;
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}
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@Override
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public void recordFailure(String response) {
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failureCount = failureCount + 1;
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this.lastFailureTime = System.nanoTime();
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// Cache the failure response for returning on open state
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this.lastFailureResponse = response;
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}
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// Evaluate the current state based on failureThreshold, failureCount and lastFailureTime.
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protected void evaluateState() {
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if (failureCount >= failureThreshold) { //Then something is wrong with remote service
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if ((System.nanoTime() - lastFailureTime) > retryTimePeriod) {
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//We have waited long enough and should try checking if service is up
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state = State.HALF_OPEN;
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} else {
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//Service would still probably be down
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state = State.OPEN;
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}
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} else {
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//Everything is working fine
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state = State.CLOSED;
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}
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}
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@Override
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public String getState() {
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evaluateState();
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return state.name();
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}
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/**
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* Break the circuit beforehand if it is known service is down Or connect the circuit manually if
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* service comes online before expected.
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*
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* @param state State at which circuit is in
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*/
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@Override
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public void setState(State state) {
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this.state = state;
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switch (state) {
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case OPEN:
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this.failureCount = failureThreshold;
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this.lastFailureTime = System.nanoTime();
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break;
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case HALF_OPEN:
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this.failureCount = failureThreshold;
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this.lastFailureTime = System.nanoTime() - retryTimePeriod;
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break;
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default:
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/**
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* Constructor to create an instance of Circuit Breaker.
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*
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* @param timeout Timeout for the API request. Not necessary for this simple example
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* @param failureThreshold Number of failures we receive from the depended service before changing
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* state to 'OPEN'
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* @param retryTimePeriod Time period after which a new request is made to remote service for
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* status check.
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*/
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DefaultCircuitBreaker(RemoteService serviceToCall, long timeout, int failureThreshold,
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long retryTimePeriod) {
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this.service = serviceToCall;
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// We start in a closed state hoping that everything is fine
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this.state = State.CLOSED;
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this.failureThreshold = failureThreshold;
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// Timeout for the API request.
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// Used to break the calls made to remote resource if it exceeds the limit
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this.timeout = timeout;
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this.retryTimePeriod = retryTimePeriod;
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//An absurd amount of time in future which basically indicates the last failure never happened
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this.lastFailureTime = System.nanoTime() + futureTime;
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this.failureCount = 0;
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}
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}
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/**
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* Executes service call.
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*
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* @return Value from the remote resource, stale response or a custom exception
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*/
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@Override
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public String attemptRequest() throws RemoteServiceException {
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evaluateState();
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if (state == State.OPEN) {
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// return cached response if the circuit is in OPEN state
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return this.lastFailureResponse;
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} else {
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// Make the API request if the circuit is not OPEN
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try {
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//In a real application, this would be run in a thread and the timeout
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//parameter of the circuit breaker would be utilized to know if service
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//is working. Here, we simulate that based on server response itself
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var response = service.call();
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// Yay!! the API responded fine. Let's reset everything.
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recordSuccess();
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return response;
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} catch (RemoteServiceException ex) {
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recordFailure(ex.getMessage());
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throw ex;
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}
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// Reset everything to defaults
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@Override
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public void recordSuccess() {
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this.failureCount = 0;
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this.lastFailureTime = System.nanoTime() + futureTime;
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this.state = State.CLOSED;
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}
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@Override
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public void recordFailure(String response) {
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failureCount = failureCount + 1;
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this.lastFailureTime = System.nanoTime();
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// Cache the failure response for returning on open state
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this.lastFailureResponse = response;
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}
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// Evaluate the current state based on failureThreshold, failureCount and lastFailureTime.
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protected void evaluateState() {
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if (failureCount >= failureThreshold) { //Then something is wrong with remote service
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if ((System.nanoTime() - lastFailureTime) > retryTimePeriod) {
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//We have waited long enough and should try checking if service is up
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state = State.HALF_OPEN;
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} else {
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//Service would still probably be down
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state = State.OPEN;
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}
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} else {
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//Everything is working fine
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state = State.CLOSED;
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}
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}
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@Override
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public String getState() {
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evaluateState();
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return state.name();
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}
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/**
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* Break the circuit beforehand if it is known service is down Or connect the circuit manually if
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* service comes online before expected.
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*
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* @param state State at which circuit is in
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*/
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@Override
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public void setState(State state) {
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this.state = state;
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switch (state) {
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case OPEN -> {
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this.failureCount = failureThreshold;
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this.lastFailureTime = System.nanoTime();
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}
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case HALF_OPEN -> {
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this.failureCount = failureThreshold;
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this.lastFailureTime = System.nanoTime() - retryTimePeriod;
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}
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default -> this.failureCount = 0;
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}
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}
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/**
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* Executes service call.
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*
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* @return Value from the remote resource, stale response or a custom exception
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*/
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@Override
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public String attemptRequest() throws RemoteServiceException {
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evaluateState();
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if (state == State.OPEN) {
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// return cached response if the circuit is in OPEN state
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return this.lastFailureResponse;
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} else {
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// Make the API request if the circuit is not OPEN
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try {
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//In a real application, this would be run in a thread and the timeout
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//parameter of the circuit breaker would be utilized to know if service
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//is working. Here, we simulate that based on server response itself
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var response = service.call();
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// Yay!! the API responded fine. Let's reset everything.
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recordSuccess();
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return response;
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} catch (RemoteServiceException ex) {
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recordFailure(ex.getMessage());
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throw ex;
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}
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}
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}
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}
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}
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```
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+5
-6
@@ -113,16 +113,15 @@ public class DefaultCircuitBreaker implements CircuitBreaker {
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public void setState(State state) {
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this.state = state;
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switch (state) {
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case OPEN:
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case OPEN -> {
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this.failureCount = failureThreshold;
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this.lastFailureTime = System.nanoTime();
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break;
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case HALF_OPEN:
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}
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case HALF_OPEN -> {
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this.failureCount = failureThreshold;
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this.lastFailureTime = System.nanoTime() - retryTimePeriod;
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break;
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default:
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this.failureCount = 0;
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}
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default -> this.failureCount = 0;
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}
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}
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