/* * This project is licensed under the MIT license. Module model-view-viewmodel is using ZK framework licensed under LGPL (see lgpl-3.0.txt). * * The MIT License * Copyright © 2014-2022 Ilkka Seppälä * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.iluwatar.hexagonal.domain; import com.google.common.base.Joiner; import java.security.SecureRandom; import java.util.Collections; import java.util.HashSet; import java.util.PrimitiveIterator; import java.util.Set; import lombok.EqualsAndHashCode; import lombok.ToString; /** * Value object representing lottery numbers. This lottery uses sets of 4 numbers. The numbers must * be unique and between 1 and 20. */ @EqualsAndHashCode @ToString public class LotteryNumbers { private final Set numbers; public static final int MIN_NUMBER = 1; public static final int MAX_NUMBER = 20; public static final int NUM_NUMBERS = 4; /** Constructor. Creates random lottery numbers. */ private LotteryNumbers() { numbers = new HashSet<>(); generateRandomNumbers(); } /** Constructor. Uses given numbers. */ private LotteryNumbers(Set givenNumbers) { numbers = new HashSet<>(); numbers.addAll(givenNumbers); } /** * Creates a random lottery number. * * @return random LotteryNumbers */ public static LotteryNumbers createRandom() { return new LotteryNumbers(); } /** * Creates lottery number from given set of numbers. * * @return given LotteryNumbers */ public static LotteryNumbers create(Set givenNumbers) { return new LotteryNumbers(givenNumbers); } /** * Get numbers. * * @return lottery numbers */ public Set getNumbers() { return Collections.unmodifiableSet(numbers); } /** * Get numbers as string. * * @return numbers as comma separated string */ public String getNumbersAsString() { return Joiner.on(',').join(numbers); } /** Generates 4 unique random numbers between 1-20 into numbers set. */ private void generateRandomNumbers() { numbers.clear(); var generator = new RandomNumberGenerator(MIN_NUMBER, MAX_NUMBER); while (numbers.size() < NUM_NUMBERS) { var num = generator.nextInt(); numbers.add(num); } } /** Helper class for generating random numbers. */ private static class RandomNumberGenerator { private final PrimitiveIterator.OfInt randomIterator; /** * Initialize a new random number generator that generates random numbers in the range [min, * max]. * * @param min the min value (inclusive) * @param max the max value (inclusive) */ public RandomNumberGenerator(int min, int max) { randomIterator = new SecureRandom().ints(min, max + 1).iterator(); } /** * Gets next random integer in [min, max] range. * * @return a random number in the range (min, max) */ public int nextInt() { return randomIterator.nextInt(); } } }