Files
java-design-patterns/hexagonal-architecture/src/main/java/com/iluwatar/hexagonal/App.java
T
Ilkka Seppälä 0ca162a55c deps: Refactor dependencies (#3224)
* remove spring dep
move junit, logging, mockito under dep mgmt

* upgrade anti-corruption-layer deps

* async method invocation

* balking, bloc

* bridge to bytecode

* caching

* callback - cqrs

* component - health check

* hexagonal - metadata mapping

* rest of the patterns

* remove checkstyle, take spotless into use
2025-03-29 19:34:27 +02:00

78 lines
3.6 KiB
Java

/*
* This project is licensed under the MIT license. Module model-view-viewmodel is using ZK framework licensed under LGPL (see lgpl-3.0.txt).
*
* The MIT License
* Copyright © 2014-2022 Ilkka Seppälä
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.iluwatar.hexagonal;
import com.google.inject.Guice;
import com.iluwatar.hexagonal.domain.LotteryAdministration;
import com.iluwatar.hexagonal.domain.LotteryService;
import com.iluwatar.hexagonal.module.LotteryTestingModule;
import com.iluwatar.hexagonal.sampledata.SampleData;
/**
* Hexagonal Architecture pattern decouples the application core from the services it uses. This
* allows the services to be plugged in and the application will run with or without the services.
*
* <p>The core logic, or business logic, of an application consists of the algorithms that are
* essential to its purpose. They implement the use cases that are the heart of the application.
* When you change them, you change the essence of the application.
*
* <p>The services are not essential. They can be replaced without changing the purpose of the
* application. Examples: database access and other types of storage, user interface components,
* e-mail and other communication components, hardware devices.
*
* <p>This example demonstrates Hexagonal Architecture with a lottery system. The application core
* is separate from the services that drive it and from the services it uses.
*
* <p>The primary ports for the application are console interfaces {@link
* com.iluwatar.hexagonal.administration.ConsoleAdministration} through which the lottery round is
* initiated and run and {@link com.iluwatar.hexagonal.service.ConsoleLottery} that allows players
* to submit lottery tickets for the draw.
*
* <p>The secondary ports that application core uses are{@link
* com.iluwatar.hexagonal.banking.WireTransfers} which is a banking service, {@link
* com.iluwatar.hexagonal.eventlog.LotteryEventLog} that delivers eventlog as lottery events occur
* and {@link com.iluwatar.hexagonal.database.LotteryTicketRepository} that is the storage for the
* lottery tickets.
*/
public class App {
/** Program entry point. */
public static void main(String[] args) {
var injector = Guice.createInjector(new LotteryTestingModule());
// start new lottery round
var administration = injector.getInstance(LotteryAdministration.class);
administration.resetLottery();
// submit some lottery tickets
var service = injector.getInstance(LotteryService.class);
SampleData.submitTickets(service, 20);
// perform lottery
administration.performLottery();
}
}