Files
java-design-patterns/leader-election/src/main/java/com/iluwatar/leaderelection/bully/BullyApp.java
T
Zhang WH 67edeb806d Java 11 support for #984 #987 (l) (#1190)
* Java 11 support: lazy-loading pattern

* Java 11 support: layers pattern

* Java 11 support: leader-election/lazy-loading patterns
2020-03-22 20:02:45 +02:00

77 lines
2.8 KiB
Java

/*
* The MIT License
* Copyright © 2014-2019 Ilkka Seppälä
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.iluwatar.leaderelection.bully;
import com.iluwatar.leaderelection.Instance;
import com.iluwatar.leaderelection.Message;
import com.iluwatar.leaderelection.MessageManager;
import com.iluwatar.leaderelection.MessageType;
import java.util.HashMap;
import java.util.Map;
/**
* Example of how to use bully leader election. Initially 5 instances is created in the clould
* system, and the instance with ID 1 is set as leader. After the system is started stop the leader
* instance, and the new leader will be elected.
*/
public class BullyApp {
/**
* Program entry point.
*/
public static void main(String[] args) {
Map<Integer, Instance> instanceMap = new HashMap<>();
var messageManager = new BullyMessageManager(instanceMap);
var instance1 = new BullyInstance(messageManager, 1, 1);
var instance2 = new BullyInstance(messageManager, 2, 1);
var instance3 = new BullyInstance(messageManager, 3, 1);
var instance4 = new BullyInstance(messageManager, 4, 1);
var instance5 = new BullyInstance(messageManager, 5, 1);
instanceMap.put(1, instance1);
instanceMap.put(2, instance2);
instanceMap.put(3, instance3);
instanceMap.put(4, instance4);
instanceMap.put(5, instance5);
instance4.onMessage(new Message(MessageType.HEARTBEAT_INVOKE, ""));
final var thread1 = new Thread(instance1);
final var thread2 = new Thread(instance2);
final var thread3 = new Thread(instance3);
final var thread4 = new Thread(instance4);
final var thread5 = new Thread(instance5);
thread1.start();
thread2.start();
thread3.start();
thread4.start();
thread5.start();
instance1.setAlive(false);
}
}