Files
loldle/data/main.go
T
tiennm99 cfa664f217 feat: rewrite LoLdleData in Go
4-stage pipeline: fetch ddragon champions, enrich with release dates
(wiki scrape), regions (Universe API), and lanes (wiki scrape).
Concurrent gender detection via goroutines with semaphore.
2026-04-04 18:06:48 +07:00

52 lines
1.0 KiB
Go

package main
import (
"encoding/json"
"fmt"
"log"
"os"
"github.com/tiennm99/loldle-data/parser"
)
func main() {
champions, err := parser.ParseChampions(championsVersion)
if err != nil {
log.Fatalf("Failed to parse champions: %v", err)
}
champions, err = parser.EnrichReleaseDates(champions)
if err != nil {
log.Fatalf("Failed to enrich release dates: %v", err)
}
champions, err = parser.EnrichRegions(champions)
if err != nil {
log.Fatalf("Failed to enrich regions: %v", err)
}
champions, err = parser.EnrichLanes(champions)
if err != nil {
log.Fatalf("Failed to enrich lanes: %v", err)
}
outputPath := "champions.json"
if err := saveJSON(outputPath, champions); err != nil {
log.Fatalf("Failed to save JSON: %v", err)
}
fmt.Printf("Champion data has been saved to %s\n", outputPath)
}
func saveJSON(path string, data []parser.ChampionResult) error {
file, err := os.Create(path)
if err != nil {
return err
}
defer file.Close()
encoder := json.NewEncoder(file)
encoder.SetIndent("", " ")
return encoder.Encode(data)
}