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feat: initial Android port of tiennm99/loto
Native Android port of the SvelteKit Lô tô hội chợ Tân Tân web app.
Stack:
- Kotlin 2.1 + Jetpack Compose + Material 3
- Single Activity, single Gradle module (:app)
- Audio: AndroidX Media3 ExoPlayer with bundled MP3 voice clips
- Settings: DataStore Preferences with legacy masterMode migration
- minSdk 24, targetSdk 35, JDK 17
Game logic:
- 9x9 player card with exactly 5 numbers per row AND per column
- Soft constraint: no 3 consecutive filled columns (rejection-sampled)
- 11x9 ones-digit-aligned master tracking board
- Bingo / Cho ("waiting") state machine ported from PlayerBoard.svelte
- Forward-only auto-tick from MasterPanel via app-scoped CallBus
Audio:
- 184 MP3s pre-generated with Microsoft Edge TTS (Hoai My, Nam Minh)
- ExoPlayer playlist for cho + N gapless sequence
- Token-based cancellation matching the web voice.js semantics
CI:
- build-debug.yml: lint + test + assembleDebug on push/PR
- release.yml: signed AAB+APK on v* tag, env-driven keystore
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name: build-debug
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on:
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pull_request:
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push:
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branches: [main]
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jobs:
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build:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v4
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- name: Set up JDK 17
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uses: actions/setup-java@v4
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with:
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distribution: temurin
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java-version: '17'
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- name: Set up Gradle
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uses: gradle/actions/setup-gradle@v3
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- name: Lint + unit tests + assemble debug
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run: ./gradlew lint test :app:assembleDebug
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- name: Upload debug APK
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uses: actions/upload-artifact@v4
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with:
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name: debug-apk
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path: app/build/outputs/apk/debug/*.apk
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retention-days: 7
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