Files
loto/android/.github/workflows/release.yml
T
miti99 90a9dd1d1a feat: initial Android port of tiennm99/loto
Native Android port of the SvelteKit Lô tô hội chợ Tân Tân web app.

Stack:
- Kotlin 2.1 + Jetpack Compose + Material 3
- Single Activity, single Gradle module (:app)
- Audio: AndroidX Media3 ExoPlayer with bundled MP3 voice clips
- Settings: DataStore Preferences with legacy masterMode migration
- minSdk 24, targetSdk 35, JDK 17

Game logic:
- 9x9 player card with exactly 5 numbers per row AND per column
- Soft constraint: no 3 consecutive filled columns (rejection-sampled)
- 11x9 ones-digit-aligned master tracking board
- Bingo / Cho ("waiting") state machine ported from PlayerBoard.svelte
- Forward-only auto-tick from MasterPanel via app-scoped CallBus

Audio:
- 184 MP3s pre-generated with Microsoft Edge TTS (Hoai My, Nam Minh)
- ExoPlayer playlist for cho + N gapless sequence
- Token-based cancellation matching the web voice.js semantics

CI:
- build-debug.yml: lint + test + assembleDebug on push/PR
- release.yml: signed AAB+APK on v* tag, env-driven keystore
2026-04-27 19:33:16 +07:00

40 lines
1.0 KiB
YAML

name: release
on:
push:
tags: ['v*.*.*']
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Set up JDK 17
uses: actions/setup-java@v4
with:
distribution: temurin
java-version: '17'
- name: Set up Gradle
uses: gradle/actions/setup-gradle@v3
- name: Decode keystore
run: echo "${{ secrets.KEYSTORE_BASE64 }}" | base64 -d > keystore.jks
- name: Build release bundle and APK
run: ./gradlew :app:bundleRelease :app:assembleRelease
env:
LOTO_KEYSTORE_PATH: ${{ github.workspace }}/keystore.jks
LOTO_KEYSTORE_PASSWORD: ${{ secrets.KEYSTORE_PASSWORD }}
LOTO_KEY_ALIAS: ${{ secrets.KEY_ALIAS }}
LOTO_KEY_PASSWORD: ${{ secrets.KEY_PASSWORD }}
- name: Upload to GitHub Release
uses: softprops/action-gh-release@v2
with:
files: |
app/build/outputs/apk/release/*.apk
app/build/outputs/bundle/release/*.aab