Adds loldle module with classic-mode champion guessing. Ports comparison
logic from tiennm99/loldle (lib/classic-mode.js) and bundles champion
data from tiennm99/loldle-data. Adds GH Actions workflow that re-syncs
champions.json on cross-repo dispatch from loldle-data.
- Three public commands: /loldle, /loldle_giveup, /loldle_stats
- Per-user daily state + streak stats in KV (3-day TTL on games)
- champions-data.js wrapper sidesteps Node 24 / esbuild disagreement on
JSON import attributes; generator script + npm run build:loldle-data
- register script now tolerates missing .env.deploy (env-file-if-exists)
so Workers Builds can inject env vars directly
- fix(scripts): escape stray */ in migrate.js docstring that broke node
- 16 new unit tests (compare, daily, lookup); dispatcher test updated
for the new command set
- SqlStore interface + CF D1 wrapper + per-module factory (table prefix convention)
- init signature extended to ({ db, sql, env }); sql is null when DB binding absent
- custom migration runner walks src/modules/*/migrations/*.sql, tracks applied in _migrations table
- npm run db:migrate with --dry-run and --local flags; chained into deploy
- fake-d1 test helper with subset of SQL semantics for retention and history tests