mirror of
https://github.com/tiennm99/miti99bot.git
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The bot now takes the renderer's base URL and appends each /api/<name> route itself, instead of taking the full /api/gif endpoint and swapping its last path segment for /gacha and /genshin. The client, its files, and its errors are named after the renderer rather than wheelofnames; the /wheelofnames command keeps its name. BREAKING CHANGE: WHEELOFNAMES_API_URL is replaced by RENDERER_URL, which holds the base URL (e.g. http://renderer:3000) rather than the /api/gif endpoint. compose.yml sets it, so Coolify needs no value.
132 lines
4.6 KiB
Go
132 lines
4.6 KiB
Go
package random
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import (
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"bytes"
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"context"
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"errors"
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"math/rand/v2"
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"regexp"
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"strings"
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"github.com/go-telegram/bot"
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"github.com/go-telegram/bot/models"
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"github.com/tiennm99/miti99bot/internal/log"
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"github.com/tiennm99/miti99bot/internal/modules"
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"github.com/tiennm99/miti99bot/internal/modules/util/chathelper"
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)
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const (
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gachaUsage = "Usage: /gacha <option,...>\nOptions are 5* by default; prefix 4* or 3* to lower one, e.g. /gacha Pizza, 4* Pho, 3* Rice"
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genshinUsage = "Usage: /genshin <option,...>\nOptions are 5* by default; prefix 4* or 3* to lower one, e.g. /genshin Pizza, 4* Pho, 3* Rice"
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gachaPlaceholder = "Wishing..."
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gachaFilename = "gacha.mp4"
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gachaMinRarity = 3
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gachaMaxRarity = 5
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gachaDefaultRarity = gachaMaxRarity
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)
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// gachaRarityTag matches a leading "3*", "4*", or "5*" rarity prefix.
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var gachaRarityTag = regexp.MustCompile(`^([345])\s*\*\s*`)
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type gachaOption struct {
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Label string
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Rarity int
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}
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// parseGachaOptions splits comma-separated options and strips each one's
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// rarity prefix. Unprefixed options are 5★; options left blank after the
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// prefix is removed are dropped.
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func parseGachaOptions(arg string) []gachaOption {
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parts := splitWheelOptions(arg)
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out := make([]gachaOption, 0, len(parts))
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for _, part := range parts {
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option := gachaOption{Label: part, Rarity: gachaDefaultRarity}
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if m := gachaRarityTag.FindStringSubmatchIndex(part); m != nil {
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option.Label = strings.TrimSpace(part[m[1]:])
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option.Rarity = int(part[m[2]] - '0')
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}
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if option.Label != "" {
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out = append(out, option)
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}
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}
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return out
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}
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// gachaResultText renders an option as its stars followed by its label.
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func gachaResultText(option gachaOption) string {
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return strings.Repeat("★", option.Rarity) + " " + option.Label
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}
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func gachaCommand() modules.Command {
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return newGachaCommand("gacha", modules.VisibilityPublic,
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"Wish for one comma-separated option as a gacha card pack; 5* by default, prefix 4* or 3*",
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gachaUsage, gachaStyleCardPack)
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}
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// genshinCommand wishes with the Genshin-style meteor animation. It is
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// unlisted: anyone can run it, but it stays out of the command menu and /help.
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func genshinCommand() modules.Command {
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return newGachaCommand("genshin", modules.VisibilityUnlisted,
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"Wish for one comma-separated option, Genshin style; 5* by default, prefix 4* or 3*",
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genshinUsage, gachaStyleGenshin)
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}
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// newGachaCommand builds a wish command that picks one option and renders it
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// in style, falling back to a text reply when rendering fails.
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func newGachaCommand(name string, visibility modules.Visibility, description, usage string, style gachaStyle) modules.Command {
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return modules.Command{
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Name: name,
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Visibility: visibility,
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Description: description,
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Parameters: "<option,...>",
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Handler: func(ctx context.Context, b *bot.Bot, update *models.Update) error {
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if update.Message == nil {
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return nil
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}
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options := parseGachaOptions(chathelper.ArgAfterCommand(update.Message.Text))
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if len(options) == 0 {
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return chathelper.Reply(ctx, b, update.Message, usage)
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}
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// Every option is equally likely; the rarity tag only styles the
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// wish animation and the result text.
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winner := rand.IntN(len(options))
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results := make([]string, len(options))
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for i, option := range options {
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results[i] = gachaResultText(option)
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}
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placeholder := sendRenderPlaceholder(ctx, b, update.Message, gachaPlaceholder)
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animation, err := renderGachaAnimation(ctx, style, options[winner].Label, options[winner].Rarity)
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if err != nil {
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if !errors.Is(err, errRendererNotConfigured) {
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log.Warn("gacha remote render failed", "command", name, "err", err)
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}
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return replaceWheelPlaceholder(ctx, b, update.Message, placeholder, results[winner])
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}
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_, err = b.SendAnimation(ctx, &bot.SendAnimationParams{
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ChatID: update.Message.Chat.ID,
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MessageThreadID: update.Message.MessageThreadID,
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Animation: &models.InputFileUpload{
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Filename: gachaFilename,
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Data: bytes.NewReader(animation.Data),
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},
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Duration: animation.Duration,
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Width: animation.Width,
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Height: animation.Height,
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Caption: wheelResultCaption(results, winner),
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ParseMode: models.ParseModeHTML,
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})
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if err != nil {
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log.Warn("gacha send animation failed", "command", name, "chat", update.Message.Chat.ID, "err", err)
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return replaceWheelPlaceholder(ctx, b, update.Message, placeholder, results[winner])
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}
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if err := chathelper.DeleteMessage(ctx, b, update.Message, placeholder); err != nil {
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log.Warn("gacha placeholder delete failed", "command", name, "chat", update.Message.Chat.ID, "err", err)
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}
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return nil
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},
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}
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}
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