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Drop classic loldle from 8 → 6 (7-axis grid leaks too much per guess for 8 to feel earned) and emoji from 5 → 4 (3 emojis are usually unmistakable). Add a hidden /<module>_setmax <n> command per loldle module so a chat can override its own round length (1-10). Override stored at config:<subject> in each module's KV; getMaxGuesses() falls back to the default when unset.
47 lines
1.2 KiB
JavaScript
47 lines
1.2 KiB
JavaScript
/**
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* @file stub-kv — no-op binding stubs used by scripts/register.js.
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*
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* The register script imports buildRegistry() to derive the public command
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* list at deploy time. Module init hooks in this codebase dereference
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* runtime bindings like `env.KV` (via createStore) and `env.AI` (semantle).
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* These stubs satisfy the shape without doing any real IO. All init hooks
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* are assumed read-only (or tolerant of missing state) at registration time.
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* If a future module writes inside init(), update the matching stub to
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* swallow writes safely.
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*/
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/** @type {KVNamespace} */
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export const stubKv = {
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async get() {
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return null;
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},
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async put() {
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// no-op
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},
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async delete() {
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// no-op
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},
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async list() {
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return {
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keys: [],
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list_complete: true,
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cursor: undefined,
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};
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},
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// getWithMetadata is part of the KVNamespace type but unused by CFKVStore
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// — provide a stub so duck-typing doesn't trip.
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async getWithMetadata() {
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return { value: null, metadata: null };
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},
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};
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/**
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* Workers AI binding stub. Semantle's init() wires `createClient(env.AI)`
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* which only type-checks `.run` — no inference ever fires during register.
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*/
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export const stubAi = {
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async run() {
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return { data: [] };
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},
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};
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