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Delete the byte-oriented KVStore/VersionedStore abstraction and the DynamoDB/memory KV backends. Add a generic typed store (DocStore[T] with Provider/Collection/Typed) persisting each value as a flattened native Mongo document (storedDoc[T] via bson inline) — no value envelope. - MongoDB is the only runtime backend; memory kept for tests/local. - All modules + deploynotify use typed stores; persisted structs carry bson tags == json names (incl. nested lolschedule/wordle types). - lolschedule wraps its array/scalar values in named structs. - migrate-dynamo-to-mongo writes the flattened shape via Typed[bson.M] with wrap rules; Scan/--dry-run/--verify retained. Verified: go vet/build clean; full go test green hermetically and in-container vs real Mongo 7 + DynamoDB Local (storage integration + migrator e2e).
35 lines
1.4 KiB
Go
35 lines
1.4 KiB
Go
// Package keylock serialises compound operations that target the same key
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// (typically a chat / user / subject identifier) across goroutines.
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//
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// Why a separate package: every game module needs a per-subject mutex to
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// turn the store's single-op atomicity into safe Get→mutate→Put. The bot
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// dispatcher runs each Telegram update in its own goroutine, so without
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// explicit per-subject serialisation two updates to the same game could
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// race and drop one write.
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//
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// Trade-off: the underlying sync.Map grows unboundedly with distinct keys
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// (~32 B each). At 1M keys that's ~32 MB — acceptable for the lifetime of
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// a Lambda instance, which restarts well before reaching that scale.
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// Eviction is intentionally deferred — restart frequency keeps the working set bounded.
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package keylock
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import "sync"
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// Map gives each string key its own mutex, lazily created. Zero value is
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// usable; do not copy after first use (sync.Map is non-copyable).
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type Map struct {
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m sync.Map // key: string → val: *sync.Mutex
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}
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// Acquire locks the per-key mutex and returns its Unlock as a func so the
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// caller can `defer m.Acquire(key)()` at the top of a critical section.
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//
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// Distinct keys never block each other; same-key callers run serially in the
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// order Acquire was called.
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func (m *Map) Acquire(key string) func() {
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v, _ := m.m.LoadOrStore(key, &sync.Mutex{})
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mu := v.(*sync.Mutex)
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mu.Lock()
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return mu.Unlock
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}
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