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35d3f45d6f
- Fix StaticGuard ignoring litCells and RotatingGuard not lighting facing direction - Fix guard cleanup leak (direction indicators not destroyed) - Add centralized theme system with dark stealth aesthetic - Add scene fade transitions and level completion animation - Add level progress persistence via localStorage - Add turn counter, locked/completed level states in LevelSelect - Redesign 12 levels across 6-act narrative arc with per-level story - Add LevelIntro scene showing story text before each level - Add bilingual (EN/VI) level story descriptions - Remove dead code (counter.js, duplicate game/main.js) - Initialize project docs (overview, architecture, code standards)