Files
nntv/src/lib/game
tiennm99 4e7b58405a feat(ui): add throw-targeting, affordance gates, suspicion overlays, key inventory
Render new tile types (door/key/one-way/warm) and new guard sprites (sniper
triangle+beam, suspicion ring). Five new HUD components. Throw-targeting state
machine (E enter, arrows/click move, Enter/click confirm, Esc cancel). Per-level
affordance gates wired to Z/Y/V key handlers. GameHistory snapshots extended to
round-trip keysHeld + key/door cell state for correct undo.
2026-04-26 08:27:30 +07:00
..