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rubik/docs/development-roadmap.md
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Development Roadmap

Tracks upcoming work only. Completed milestones live in git log and plans/.

Near-term

  • Solver (Kociemba two-phase via cubejs). Lazy-load behind a Solve button. Add Web Worker if init time is unacceptable on main thread. See plans/260427-0855-rubik-3x3-web-simulator/phase-07-solver-deferred.md.
  • Move counter & best-time persistence. Save best solve time per scramble length to localStorage.
  • Color-blind mode. Sticker outline / pattern overlay; toggle in the settings panel.

Mid-term

  • Tutorial mode. Step-by-step CFOP / beginner-method guidance for new players. Highlights pieces and shows the next move.
  • Algorithm trainer. Paste an alg ("R U R' U' R' F R F'"), watch it execute slowly, then practice it with hint mode.
  • Mobile UX pass. Pinch-to-zoom, larger touch targets in the controls panel, landscape layout.

Speculative

  • Bigger cubes (2x2, 4x4). Same model architecture should generalize.
  • Replay sharing. Encode a scramble + solve sequence into a URL.
  • Theme support. Custom sticker palettes and cube body colors.