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docs: add morphological analysis and finalize tech stack decisions
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@@ -7,7 +7,7 @@ selected_approach: 'user-selected'
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techniques_used: ['First Principles Thinking', 'Mind Mapping', 'Morphological Analysis']
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ideas_generated: []
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context_file: ''
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techniques_completed: ['First Principles Thinking', 'Mind Mapping']
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techniques_completed: ['First Principles Thinking', 'Mind Mapping', 'Morphological Analysis']
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---
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# Brainstorming Session Results
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@@ -108,3 +108,31 @@ techniques_completed: ['First Principles Thinking', 'Mind Mapping']
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4. Input — Keyboard (3 schemes), touch/swipe, modifier blocking, restart
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5. UI/UX — Score displays, buttons, overlays, intro text, responsive layout
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6. Infrastructure — localStorage persistence, responsive (500px/280px), build & deploy
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### Morphological Analysis
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**Tech Stack Decision Matrix:**
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| Parameter | Options Considered | **Decision** | Rationale |
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|-----------|-------------------|-------------|-----------|
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| Language | Vanilla JS, TypeScript | **Vanilla JS** | Personal preference |
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| Framework | None, Vue, Svelte, Preact | **Svelte** | Compiles to vanilla JS, minimal boilerplate, built-in reactivity, excellent Vite integration |
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| Rendering | DOM + CSS, Canvas | **DOM + CSS** | Matches original, simpler, CSS transitions for animations |
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| Styling | Plain CSS, Tailwind, SCSS | **Tailwind CSS** | Utility-first, fast styling, good DX |
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| Animations | CSS transitions, JS, Hybrid | **CSS transitions** | Matches original approach (100ms slide, 200ms pop/bounce) |
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| Build Tool | None, Vite, Webpack | **Vite** | Fast HMR, first-class Svelte support, simple config |
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| Deployment | GitHub Pages, Vercel, Netlify | **GitHub Pages** | Free, already on GitHub, simple static hosting |
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| Project Structure | Single file, Multi-module | **Multi-module** | Svelte components for clean separation |
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**Final Tech Stack:**
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- **Svelte** + **Vanilla JS** + **Tailwind CSS** + **Vite** + **GitHub Pages**
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**Proposed Component Structure:**
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- `App.svelte` — Main layout (title, scores, grid container, footer)
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- `Grid.svelte` — 4x4 grid background cells
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- `Tile.svelte` — Individual tile with color, animation, positioning
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- `ScoreBoard.svelte` — Current score + best score with "+N" animation
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- `GameMessage.svelte` — Win/lose overlay with buttons
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- `game.js` — Core game logic (grid state, move, merge, spawn, win/lose detection)
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- `input.js` — Keyboard and touch/swipe handler
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- `storage.js` — localStorage persistence (game state + best score)
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