Commit Graph

65 Commits

Author SHA1 Message Date
tiennm99 4e9a66cbc8 chore: bump version to 0.3.12 v0.3.12 2026-06-01 16:55:59 +07:00
tiennm99 1d9c59b43b chore: bump version to 0.3.11 v0.3.11 2026-06-01 16:10:43 +07:00
tiennm99 7039bf7e98 fix: pass updater executable path to CreateProcess 2026-06-01 16:09:28 +07:00
tiennm99 cc73c3f9b4 chore: bump version to 0.3.10 v0.3.10 2026-06-01 15:36:26 +07:00
tiennm99 a68d80415b chore: bump version to 0.3.9 v0.3.9 2026-06-01 15:05:35 +07:00
tiennm99 cce22cc3b7 fix: run self-update through detached helper 2026-06-01 15:04:16 +07:00
tiennm99 5e00009e5a chore: bump version to 0.3.8 v0.3.8 2026-06-01 14:37:26 +07:00
tiennm99 c91dc996f8 fix: tighten fullscreen auto-hide detection 2026-06-01 14:35:26 +07:00
tiennm99 b2e48cc119 chore: bump version to 0.3.7 v0.3.7 2026-05-25 11:37:34 +07:00
tiennm99 bee9f3cfa0 fix(ui): use theme-aware monochrome accent for Codex 2026-05-25 11:37:29 +07:00
tiennm99 860eb62d1b chore: bump version to 0.3.6 v0.3.6 2026-05-25 11:15:13 +07:00
tiennm99 c424b17bd7 fix(ui): reverse remaining-time direction to read like a clock
Inner ring's consumed wedge now grows clockwise from 12 o'clock (mirroring
a clock-hand countdown) and the tail remaining-time bar shrinks toward the
right edge instead of the left. Usage ring and weekly usage bar unchanged.
2026-05-25 11:15:07 +07:00
tiennm99 3b0f96f51c chore: bump version to 0.3.5 v0.3.5 2026-05-23 23:36:41 +07:00
tiennm99 5976181cb2 fix(ui): improve bubble visual hierarchy and contrast
- Lift inner time ring above WCAG 1.4.11 (track #303030 -> #404040,
  stroke floor 1 -> 2 logical, ring gap 3 -> 4).
- Breathe tail bar/text with bar_text_gap=8 (was pad=6); right inset
  12 -> 14 logical so text clears the stadium end-cap.
- Reweight typography: head percent FW_BOLD, "5H" tag and tail percent
  FW_SEMIBOLD, tail countdown stays normal but takes muted color so
  the percent reads as the headline.
- Tone down usage track (#3A3A3A/#D6D6D6 -> #2C2C2C/#E2E2E2) so fill
  dominates at low percentages.
- Differentiate lane mass: usage bar 9%/5..12 -> 10%/6..12, time bar
  5%/3..7 -> 4%/3..6, lane gap 5 -> 6. Time bar now reads as supporting
  context, not a competing quota.
- Min-fill guard on weekly bar: sub-cap fills floor at one cap-diameter
  so 1% renders as a recognizable dot.
- head_pad 4 -> 5; big-font ratio 26% -> 24% of head diameter (BOLD
  compensates for the size cut).
2026-05-23 23:36:34 +07:00
tiennm99 f2b31d3211 fix(ui): align tail bar text layout v0.3.4 2026-05-23 22:53:36 +07:00
tiennm99 5c2b14fc03 feat(ui): show remaining time progress v0.3.3 2026-05-23 22:31:37 +07:00
tiennm99 51889d3c39 fix(ui): scale weekly bar thickness v0.3.2 2026-05-23 21:43:11 +07:00
tiennm99 6661a7a10b chore: bump version to 0.3.1 v0.3.1 2026-05-23 21:07:05 +07:00
tiennm99 6cafffc883 fix(bubble): show 7d percent at default size and 125% DPI
v0.3.0 introduced a tail 7d% reading but the layout-collapse guard
fired at every common bubble configuration — at the default 200-logical
size on both 100% and 125% DPI, after reserving the CJK worst-case
countdown column ("999시간") and the "100%" text rect, the tail had
less than 20 logical of bar room left. The guard collapsed the % rect
to zero width and the paint code's `if rect.right > rect.left` skip
ran on every frame, so the feature was effectively dead on arrival
for the majority of users.

The 20-logical bar minimum was the pre-feature bar floor, used to
guarantee a readable bar at very small bubble sizes. It does not need
to apply when the % is shown — the % is the actual data and the bar
becomes secondary visual context. Split into two thresholds:

- `bar_min_with_pct = 8 logical` decides whether the % can fit. With
  8 logical of bar room the bar still renders as a short pill.
- `bar_min = 20 logical` only applies on the fallback (140-logical
  minimum bubble) path where the % has been dropped — preserving
  the pre-feature readable-bar behavior at the smallest size.

The bar's render floor now follows the active path (`bar_render_min`)
so a thin bar in the pct-active case does not overlap the countdown.
2026-05-23 21:06:26 +07:00
tiennm99 b58811bfe0 chore: bump version to 0.3.0 v0.3.0 2026-05-23 20:33:10 +07:00
tiennm99 e50aa3522a feat(bubble): show 5h countdown in head and 7d percent in tail
The stadium bubble previously dropped the 5h reset countdown (only the
ring + percent were visible in the head) and never showed the 7d percent
as a number (only the tail bar fill suggested it). Two more glanceable
data points now live on the bubble face without reopening the panel.

Head: the small "5h" tag is replaced by the live 5h countdown (e.g.
"2h14m"). Falls back to the literal "5h" when no countdown is available
yet (cold start) or when the localized string would overflow the rect —
DT_NOCLIP would otherwise leak wide CJK glyphs ("4시간 32분") onto the
ring stroke at the 140-logical minimum width.

Tail: a new "X%" reading sits between the "7d" label and the bar
(layout reads "7d  62%  ▰▰▰▰▰▱▱▱   6d4h"). Foreground text color —
not the bar accent — because Codex teal #10A37F on the light theme
background only hits ~3.2:1 contrast, below WCAG AA for small text;
adjacency to the bar carries the visual grouping without hue. The text
brightens in sync with the bar fill when weekly_pct >= 95%.

compute_bubble_layout reserves room for a "100%"-sized rect between
label and bar; if that would push the bar below the 20-logical
minimum, the % rect collapses to zero width and the layout falls back
to the original label→bar→countdown geometry, so the 140-logical
bubble keeps its bar.

No new graphics dependencies; tiny-skia + GDI hybrid render path
unchanged. session_text plumbing in src/app.rs was already wired but
unused in the render — now consumed.

cargo check: clean. cargo test: 2/2. cargo clippy: 13 warnings
(unchanged baseline).
2026-05-23 20:32:31 +07:00
tiennm99 a3f1323154 chore: bump version to 0.2.0 v0.2.0 2026-05-23 18:18:34 +07:00
tiennm99 081a70a537 feat(ui): improve bubble controls discoverability 2026-05-23 18:17:25 +07:00
tiennm99 391ad0cba2 chore: bump version to 0.1.15 v0.1.15 2026-05-23 12:54:46 +07:00
tiennm99 77325b1e00 fix(bubble): restore alpha after GDI text so glyphs aren't transparent
User report on v0.1.14: text appears semi-transparent, desktop wallpaper
bleeds through glyph pixels.

Root cause: GDI's DrawTextW writes only RGB into 32bpp BI_RGB DIBs — the
"reserved" alpha byte (byte 3) is not preserved per the BITMAPINFOHEADER
contract. When UpdateLayeredWindow later composites with AC_SRC_ALPHA, it
reads alpha=0 at every glyph pixel and shows them as fully transparent.

The pre-v0.1.13 pipeline worked around this with an apply_alpha_mask
post-pass that OR'd 0xFF000000 into every pixel inside the rounded rect.
The stadium-shape rewrite (526786b) removed it on the false assumption
that tiny-skia's per-pixel alpha would "stick" through subsequent GDI
writes — but GDI runs *after* tiny-skia in the pipeline, so any pixel
GDI text writes to loses the alpha that tiny-skia set.

Fix: re-stamp the alpha channel from the original Pixmap after the GDI
text overlay. This restores tiny-skia's exact alpha values (255 in the
stadium interior, partial on the AA curved perimeter, 0 outside),
including the AA fade at the stadium's rounded ends.

Implementation:
- new helper `restore_alpha_from_pixmap(pixmap, dst)` next to the
  existing `copy_pixmap_to_dib`
- hoist `pixmap` out of the if-let arm in render() so it survives until
  after `paint_bubble_text`
- call `restore_alpha_from_pixmap` post-text

Two parallel reviewers (debugger + code-reviewer) converged on the same
diagnosis; the debugger preferred this approach for its simplicity and
because it's robust to any GDI behavior (whether alpha is zeroed,
untouched, or scribbled on, we overwrite with the known-good value).

Build clean.
2026-05-23 12:54:13 +07:00
tiennm99 c3d01f36d2 chore: bump version to 0.1.14 v0.1.14 2026-05-23 12:30:52 +07:00
tiennm99 7bbf80e5f7 fix(bubble): tune head proportions — smaller percent glyph, more breathing room
User feedback on v0.1.13: design works, but the 5h percent glyph in the
head crowds the ring at small bubble sizes (the "100%" string was wider
than the ring's inner clear at MIN_BUBBLE_SIZE).

Two parallel UI/UX reviewers converged on:

- big_font_px ratio:   head_diameter × 26/100 (was 35/100), floor 11
- small_font_px ratio: big × 55/100         (was 45/100), floor 9
- head_pad:            4 logical px         (was 6) — recovers 4px
                       of inner clear at small sizes
- ring_stroke_w:       clamped to [2, 4]    (was floor 2 only)
- label/glyph gap:     big × 15/100, floor 2 (was implicit 0)
- tail_bar_h:          5 logical px         (was 6) — restores
                       proportion against the 3-px head ring stroke

Worked example at MIN_BUBBLE_SIZE=140 (head_diameter=47):
  before: "100%" glyph ≈ 32px wide vs 28px ring inner — overflow
  after:  "100%" glyph ≈ 23px wide vs 32px ring inner — comfortable

Worked example at MAX_BUBBLE_SIZE=360 (head_diameter=138):
  glyph ≈ 70px wide in 124px inner clear (~57%) — confident not crowding

Deliberately not applying:
- drop "7d" label (one reviewer wanted it): rejected — symmetry with
  "5h" matters for self-explanation at a glance, and the ~14px cost is
  acceptable
- head_diameter bump to canvas_h × 1.08: rejected — only useful coupled
  with the label drop

Build clean.
2026-05-23 12:30:18 +07:00
tiennm99 8cbc3dda5b chore: bump version to 0.1.13 v0.1.13 2026-05-23 12:09:36 +07:00
tiennm99 526786b902 feat(bubble): new stadium shape with ring head + tail bar
Phase 2 lite. Replaces the horizontal pill (two stacked progress bars)
with a stadium-shaped bubble: a circle "head" on the left showing the
5h percentage as a big glyph surrounded by a stroked progress ring,
plus a "tail" extending right with the 7d label, a thin progress bar,
and the 7d countdown.

The bubble's primary metric (5h window) is now glanceable from across
the room — a thick ring sweeping around a big number reads at a much
greater distance than two thin horizontal bars. The 7d window remains
visible as supporting context. The expanded panel (left-click) still
shows both windows in full.

Implementation notes:
- Hybrid render: tiny-skia (already a Cargo dep for tray badge) paints
  the AA shape into a Pixmap. The pixmap is copied byte-for-byte into
  the 32bpp BI_RGB DIB; GDI overlays ClearType text on top;
  UpdateLayeredWindow blits with per-pixel alpha as before.
- Stadium outline: corner_radius = height/2 so point_in_rounded_rect
  exactly approximates the capsule shape for hit-test.
- Pulse animation on ≥95% applies to both the ring sweep (5h) and the
  tail bar fill (7d) independently.
- Codex teal #10A37F and Claude orange #D97757 carry across the ring,
  the tail bar, and the tray badge sweep via crate::usage_color.

Removed (dead after pipeline swap):
- per-pixel paint_background / paint_accent_stripe / paint_bars /
  paint_one_bar / apply_alpha_mask / row_band / rgb_to_dib / blend
- BarLayout struct + compute_layout
- old paint_text_layer / draw_label / draw_percent / draw_countdown
- Breakpoint struct + breakpoint_for_width_logical (font sizes now
  derive from head_diameter directly)
- luminance / use_dark_text_over (text was over bar fills; new tail
  bar carries no overlaid text)
- constants ACCENT_STRIPE_W_LOGICAL, LABEL_PAD_LOGICAL,
  PERCENT_TEMPLATE

Build: cargo build --release clean. Clippy 13 warnings (was 11); the
2 new ones are field-assign-after-Default::default() on tiny-skia
Stroke setup, matching the existing pattern in src/tray/badge.rs.

Known follow-up: BubbleState.session_text + BubbleConfig.session_text
plumbing is now unused (head shows percent only, no 5h countdown on
the bubble). Removing it is a multi-file chain through app.rs and
panel.rs; deferred.
2026-05-23 12:09:03 +07:00
tiennm99 f96d88074a chore: bump version to 0.1.12 v0.1.12 2026-05-23 11:23:14 +07:00
tiennm99 e243c589a8 refactor: fix latent bugs, invert bubble→app deps, unify color path
Whole-project review pass over the entire crate. No new features.
All function definitions preserved; layout and visibility reorganised.

Bug fixes:
- bubble: ExtractIconExW HICON pair was leaked per bubble toggle.
  Extract once into a process-wide OnceLock, reuse forever (bounded).
- usage/anthropic: parse_iso8601 was stripping the UTC offset without
  applying it — negative-offset users saw countdowns up to 14h wrong.
  Now parses signed minutes and computes utc_secs = local - off*60.
  Also rejects y<1970, mo∉[1,12], d∉[1,max_day(mo,y)] up front so
  malformed API responses can't index DAYS_IN_MONTH out of bounds.
- usage: clamp utilization to [0,100] at all four Window construction
  sites so a misbehaving server can't render "121%".
- bubble: GetDC and CreateCompatibleDC results weren't checked. Guard
  both; release the screen DC on the CreateCompatibleDC failure path.

Refactor:
- Drop type TrayIconKind = ProviderId aliases (5 sites); use ProviderId
  directly everywhere. Inline the identity-function kind_to_provider.
- Delete panel::bar_color_for shim (was just argument-reorder glue).
- Replace local scale_to_dpi fns in bubble.rs and panel.rs with
  use crate::os::dpi::scale as scale_to_dpi (brings os::dpi into the
  live import graph; was unused before).
- Delete dead PCWSTR import + #[allow(dead_code)] sentinel in
  tray/badge.rs; fold the trailing `use BOOL` into the top imports.
- Inline app::primary_dpi() to crate::os::dpi::for_system().

app.rs:
- Add update_settings(|s: &mut AppState|) helper that locks state,
  runs the closure, snapshots Settings, drops the lock, then saves
  to disk. Convert four pure-mutate-then-save callsites.

Layering: bubble.rs no longer reaches upward into crate::app::.
Introduce bubble::Callbacks (fn-pointers), OnceLock<Callbacks>, and
bubble::install_callbacks(). The wnd_proc dispatches the six prior
upward calls via a private dispatch() helper. app::run installs
callbacks once at startup; the six on_bubble_* / recheck_theme fns
are demoted from pub fn to fn.

Resource-warning logs added: dispatch() warns on uninstalled
callbacks; app_icons() warns when ExtractIconExW returns nulls.

Build: cargo build --release clean; cargo clippy reports zero new
warnings (11 pre-existing, all in untouched code).
2026-05-23 11:22:40 +07:00
tiennm99 a5dec52aaa feat(ui): unify usage colors, fix per-bar coloring, round panel corners
Phase 0 of UI/UX polish pass. Surgical changes, no substrate migration yet.

- Extract bar_fill_color + accent_color_for into new src/usage_color.rs so
  the bubble, panel, and tray badge agree on a single 4-band usage ramp.
- Panel: color each bar from its own percent (was using max(5h, 7d) for
  both rows, so a healthy 5h bar turned red whenever 7d was full).
- Light-mode amber #B47A20 (was #E0A040, failed WCAG AA at 2.4:1).
- Codex identity: switch from white/charcoal to OpenAI teal #10A37F
  across bubble, panel stripe, and tray sweep so the surfaces share one
  brand color and the tray badge stops reading as "loading spinner".
- Panel: drop WS_BORDER, add DwmSetWindowAttribute(DWMWCP_ROUND) for
  Win11 rounded corners. Idempotent re-apply on every show() so the
  attribute survives any future destroy/recreate path. Silently no-ops
  on Win10.
2026-05-23 09:18:42 +07:00
tiennm99 4e0f32591b chore: bump version to 0.1.11 v0.1.11 2026-05-21 16:51:46 +07:00
tiennm99 3e1af07ec2 feat(i18n): switch supported languages to en/ja/ko/vi/zh-TW
Drop nl/es/fr/de locales (no native-speaker maintenance) and add
Vietnamese. The supported set is now the languages with active
users we can support: English, Japanese, Korean, Vietnamese, and
Traditional Chinese.
2026-05-21 16:51:15 +07:00
tiennm99 27aa935a9b chore: bump version to 0.1.10 v0.1.10 2026-05-21 16:29:05 +07:00
tiennm99 1cd5b778f4 feat(update): replace cmd.exe handoff with native Win32 spawn
Both the in-app restart and the auto-update install previously
shelled out to cmd.exe so the new instance could wait for the old
one to release the singleton mutex and the locked exe file. On
some Windows configurations the `start ""` inside `cmd /c ...` can
flash a console window despite CREATE_NO_WINDOW + DETACHED_PROCESS
flags. The replacement spawns the child binary directly via
CreateProcessW; since the main exe is built with
windows_subsystem = "windows", no console is ever allocated.

- New `src/update/handoff.rs` exposes `spawn_detached`,
  `wait_for_parent_exit`, and `cleanup_stale_old_exes`.
- New CLI flags `--wait-pid <pid>` and `--updated-to <version>`
  parsed early in `main`; the child waits up to 5s on the parent
  PID via OpenProcess+WaitForSingleObject before falling through
  to a 3s mutex-acquisition retry.
- `restart_app` and `install::begin` both spawn detached children
  using the new helper.
- Update install now uses MoveFileExW twice (rename running exe
  sideways, then move staged exe into place with
  MOVEFILE_REPLACE_EXISTING | MOVEFILE_COPY_ALLOWED so portable
  installs on non-system drives still work). Rollback restores
  the backup if either the swap OR the post-swap detached spawn
  fails, and a MessageBoxW modal surfaces the backup path if the
  rollback itself fails.
- First launch after an auto-update shows a blue-info tray
  balloon "Updated to vX.Y.Z" via a new `tray::notify_info` (the
  existing `tray::notify` is split into `notify_warning` +
  `notify_info` sharing a `notify_inner`).
- Startup sweeps stale `<exe>.old.<pid>` siblings left by past
  in-place updates.
- Three new `LocaleStrings` fields translated across all 8
  supported locales (en/nl/es/fr/de/ja/ko/zh-TW).
2026-05-21 16:28:25 +07:00
tiennm99 1ba2883989 ci: switch back to windows-latest
Prefer staying on the floating tag — accept GitHub's auto-redirect to
windows-2025-vs2026 in mid-2026 rather than pin and chase.
2026-05-18 13:23:37 +07:00
tiennm99 858d7f1139 chore: bump version to 0.1.9 v0.1.9 2026-05-18 11:28:26 +07:00
tiennm99 5a2e4f1c60 fix(menu): repaint cached data and poll after Reset Position
reset_positions() destroys and recreates the bubbles, which leaves them
displaying the spawn_bubble "…" placeholder until the next 5-minute
TIMER_POLL fires. Push the cached snapshot via propagate_to_ui() so the
last-known values appear immediately, and kick spawn_poll_thread() (idempotent
via POLL_IN_FLIGHT gate) so fresh data follows shortly after.
2026-05-18 11:28:26 +07:00
tiennm99 713eb5bbde ci: bump actions to latest, pin windows runner
- actions/checkout v4 -> v6 (Node 24, addresses Node 20 deprecation).
- runs-on windows-latest -> windows-2025 (current image; pin avoids
  silent surprise when GitHub redirects windows-latest to a newer
  image mid-2026).
- Swatinem/rust-cache@v2 retained (v2 floating tag still maintained;
  latest is v2.9.1 under that major).
2026-05-18 11:00:39 +07:00
tiennm99 bcce939f72 chore: bump version to 0.1.8 v0.1.8 2026-05-18 10:46:16 +07:00
tiennm99 e089a1b420 docs(reports): code-reviewer report for restart-button impl
DONE_WITH_CONCERNS — flagged M1 (match-arm vs IDM_LANG_BASE guard) and
L3 (lock-during-save). Both addressed in the feat commit.
2026-05-18 10:39:33 +07:00
tiennm99 457d5274da docs(plans): record menu-restart-button plan
Plan + phase-01. Plan-context decisions: placement above Exit, no confirm
dialog, cmd-handoff mechanism reused from update::install.
2026-05-18 10:39:29 +07:00
tiennm99 f1dfe15000 feat(menu): add Restart action between separator and Exit
One-click relaunch of the running binary via a detached cmd.exe handoff:
timeout /t 1 /nobreak >/dev/null & start "" "<exe>" — the 1s wait outlives the
parent so the relaunched instance acquires Global\ClaudeCodeUsageBubble
without ERROR_ALREADY_EXISTS.

- New IDM_RESTART (33) wired into show_context_menu + on_menu_command.
- Match arm placed above the IDM_LANG_BASE guard so future ids in the
  static band can't be swallowed by the dynamic-language catch-all.
- Settings flushed defensively before quit (clone-then-save to avoid
  blocking the UI thread on disk I/O while holding lock_state).
- Rejects current_exe paths containing '%' (same defense as
  update::install — cmd.exe expands %var% inside quotes).
- New 'restart' string in LocaleStrings + translation in all 8 locales.
2026-05-18 10:39:19 +07:00
tiennm99 38ae4dff09 docs(reports): add reviews for offscreen-bubble fix
Code-reviewer flagged the clamp-before-render ordering nit; brainstormer
ranked the layered (validate + clamp) approach over topology-hash / per-monitor
pinning alternatives.
2026-05-18 09:43:35 +07:00
tiennm99 3c0878f6cc fix(bubble): recover off-screen position from disconnected monitor
Saved bubble_positions could land on a secondary monitor that was later
disconnected, leaving the bubble created off-screen with no visual feedback
on toggle-show.

- settings::load now drops any position whose 140px probe rect intersects
  no connected monitor (MonitorFromRect + MONITOR_DEFAULTTONULL).
- bubble::create calls clamp_into_work_area before the first render as a
  defense-in-depth catch for partial overflows or load/create monitor races.
- clamp_into_work_area preserves the Codex-above-Claude stagger from
  default_position when both bubbles get clamped to the same corner.
- Added info/warn log lines on create + clamp paths so future visibility
  bugs are diagnosable via --diagnose.
2026-05-18 09:43:27 +07:00
tiennm99 eca430ccc6 feat(menu): show current version on the Check-for-Updates entry
Appends ' · v{CARGO_PKG_VERSION}' to every state of the version-action
menu item so users can see what they are running without opening an
About dialog. Reads as 'Check for updates · v0.1.7', 'Up to date ·
v0.1.7', etc. Winget channel decoration is preserved as a trailing
parenthetical.

Bumps version to 0.1.7.
v0.1.7
2026-05-16 14:10:02 +07:00
tiennm99 2791022e7a chore: drop dead ureq + native-tls deps
The legacy poller.rs and updater.rs modules they served were deleted
in the clean-room rewrite; everything now goes through net::winhttp.
Grep confirms no source references to either crate. Removing them
trims the dep graph noticeably.

Bumps version to 0.1.6.
v0.1.6
2026-05-16 13:59:18 +07:00
tiennm99 ed9b8b2042 feat: threshold balloons + dark/light auto-follow
- Threshold balloons fire the cycle utilization crosses 80% or 95%
  on either provider, with the title showing "{Provider} · {N}%" and
  body translated per shipped locale. Reuses the existing
  BALLOON_COOLDOWN so notifications stay calm.
- Dark/light auto-follow: bubble's WM_SETTINGCHANGE handler now calls
  app::recheck_theme(), which re-reads HKCU\…\Personalize, updates
  state.is_dark if changed, and triggers a UI repaint + tray refresh.
  Windows posts WM_SETTINGCHANGE to every top-level window when the
  user toggles light/dark in Settings, so the bubble repaints in
  near-real-time.
- Adds 2 new i18n keys (threshold_80_body, threshold_95_body) across
  all eight shipped locales.

Bumps version to 0.1.5.
v0.1.5
2026-05-16 13:57:15 +07:00
tiennm99 8ad718d9c1 docs(reports): add code-reviewer / brainstormer / researcher reports
Advisory artifacts produced by the three agents spawned to audit the
project. Code-reviewer found the P0/P1 set fixed in 1ef1bfa;
brainstormer ranked feature ideas; researcher surveyed the
self-update / code-signing / distribution space.
v0.1.4
2026-05-16 13:51:25 +07:00