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8 Commits
Author SHA1 Message Date
tiennm99 a3f1323154 chore: bump version to 0.2.0 2026-05-23 18:18:34 +07:00
tiennm99 081a70a537 feat(ui): improve bubble controls discoverability 2026-05-23 18:17:25 +07:00
tiennm99 391ad0cba2 chore: bump version to 0.1.15 2026-05-23 12:54:46 +07:00
tiennm99 77325b1e00 fix(bubble): restore alpha after GDI text so glyphs aren't transparent
User report on v0.1.14: text appears semi-transparent, desktop wallpaper
bleeds through glyph pixels.

Root cause: GDI's DrawTextW writes only RGB into 32bpp BI_RGB DIBs — the
"reserved" alpha byte (byte 3) is not preserved per the BITMAPINFOHEADER
contract. When UpdateLayeredWindow later composites with AC_SRC_ALPHA, it
reads alpha=0 at every glyph pixel and shows them as fully transparent.

The pre-v0.1.13 pipeline worked around this with an apply_alpha_mask
post-pass that OR'd 0xFF000000 into every pixel inside the rounded rect.
The stadium-shape rewrite (526786b) removed it on the false assumption
that tiny-skia's per-pixel alpha would "stick" through subsequent GDI
writes — but GDI runs *after* tiny-skia in the pipeline, so any pixel
GDI text writes to loses the alpha that tiny-skia set.

Fix: re-stamp the alpha channel from the original Pixmap after the GDI
text overlay. This restores tiny-skia's exact alpha values (255 in the
stadium interior, partial on the AA curved perimeter, 0 outside),
including the AA fade at the stadium's rounded ends.

Implementation:
- new helper `restore_alpha_from_pixmap(pixmap, dst)` next to the
  existing `copy_pixmap_to_dib`
- hoist `pixmap` out of the if-let arm in render() so it survives until
  after `paint_bubble_text`
- call `restore_alpha_from_pixmap` post-text

Two parallel reviewers (debugger + code-reviewer) converged on the same
diagnosis; the debugger preferred this approach for its simplicity and
because it's robust to any GDI behavior (whether alpha is zeroed,
untouched, or scribbled on, we overwrite with the known-good value).

Build clean.
2026-05-23 12:54:13 +07:00
tiennm99 c3d01f36d2 chore: bump version to 0.1.14 2026-05-23 12:30:52 +07:00
tiennm99 7bbf80e5f7 fix(bubble): tune head proportions — smaller percent glyph, more breathing room
User feedback on v0.1.13: design works, but the 5h percent glyph in the
head crowds the ring at small bubble sizes (the "100%" string was wider
than the ring's inner clear at MIN_BUBBLE_SIZE).

Two parallel UI/UX reviewers converged on:

- big_font_px ratio:   head_diameter × 26/100 (was 35/100), floor 11
- small_font_px ratio: big × 55/100         (was 45/100), floor 9
- head_pad:            4 logical px         (was 6) — recovers 4px
                       of inner clear at small sizes
- ring_stroke_w:       clamped to [2, 4]    (was floor 2 only)
- label/glyph gap:     big × 15/100, floor 2 (was implicit 0)
- tail_bar_h:          5 logical px         (was 6) — restores
                       proportion against the 3-px head ring stroke

Worked example at MIN_BUBBLE_SIZE=140 (head_diameter=47):
  before: "100%" glyph ≈ 32px wide vs 28px ring inner — overflow
  after:  "100%" glyph ≈ 23px wide vs 32px ring inner — comfortable

Worked example at MAX_BUBBLE_SIZE=360 (head_diameter=138):
  glyph ≈ 70px wide in 124px inner clear (~57%) — confident not crowding

Deliberately not applying:
- drop "7d" label (one reviewer wanted it): rejected — symmetry with
  "5h" matters for self-explanation at a glance, and the ~14px cost is
  acceptable
- head_diameter bump to canvas_h × 1.08: rejected — only useful coupled
  with the label drop

Build clean.
2026-05-23 12:30:18 +07:00
tiennm99 8cbc3dda5b chore: bump version to 0.1.13 2026-05-23 12:09:36 +07:00
tiennm99 526786b902 feat(bubble): new stadium shape with ring head + tail bar
Phase 2 lite. Replaces the horizontal pill (two stacked progress bars)
with a stadium-shaped bubble: a circle "head" on the left showing the
5h percentage as a big glyph surrounded by a stroked progress ring,
plus a "tail" extending right with the 7d label, a thin progress bar,
and the 7d countdown.

The bubble's primary metric (5h window) is now glanceable from across
the room — a thick ring sweeping around a big number reads at a much
greater distance than two thin horizontal bars. The 7d window remains
visible as supporting context. The expanded panel (left-click) still
shows both windows in full.

Implementation notes:
- Hybrid render: tiny-skia (already a Cargo dep for tray badge) paints
  the AA shape into a Pixmap. The pixmap is copied byte-for-byte into
  the 32bpp BI_RGB DIB; GDI overlays ClearType text on top;
  UpdateLayeredWindow blits with per-pixel alpha as before.
- Stadium outline: corner_radius = height/2 so point_in_rounded_rect
  exactly approximates the capsule shape for hit-test.
- Pulse animation on ≥95% applies to both the ring sweep (5h) and the
  tail bar fill (7d) independently.
- Codex teal #10A37F and Claude orange #D97757 carry across the ring,
  the tail bar, and the tray badge sweep via crate::usage_color.

Removed (dead after pipeline swap):
- per-pixel paint_background / paint_accent_stripe / paint_bars /
  paint_one_bar / apply_alpha_mask / row_band / rgb_to_dib / blend
- BarLayout struct + compute_layout
- old paint_text_layer / draw_label / draw_percent / draw_countdown
- Breakpoint struct + breakpoint_for_width_logical (font sizes now
  derive from head_diameter directly)
- luminance / use_dark_text_over (text was over bar fills; new tail
  bar carries no overlaid text)
- constants ACCENT_STRIPE_W_LOGICAL, LABEL_PAD_LOGICAL,
  PERCENT_TEMPLATE

Build: cargo build --release clean. Clippy 13 warnings (was 11); the
2 new ones are field-assign-after-Default::default() on tiny-skia
Stroke setup, matching the existing pattern in src/tray/badge.rs.

Known follow-up: BubbleState.session_text + BubbleConfig.session_text
plumbing is now unused (head shows percent only, no 5h countdown on
the bubble). Removing it is a multi-file chain through app.rs and
panel.rs; deferred.
2026-05-23 12:09:03 +07:00
12 changed files with 742 additions and 406 deletions
Generated
+1 -1
View File
@@ -59,7 +59,7 @@ checksum = "9330f8b2ff13f34540b44e946ef35111825727b38d33286ef986142615121801"
[[package]]
name = "claude-code-usage-bubble"
version = "0.1.12"
version = "0.2.0"
dependencies = [
"dirs",
"embed-resource",
+1 -1
View File
@@ -1,6 +1,6 @@
[package]
name = "claude-code-usage-bubble"
version = "0.1.12"
version = "0.2.0"
edition = "2021"
license = "Apache-2.0"
description = "Floating bubble showing Claude Code and Codex usage on Windows"
+7 -4
View File
@@ -28,7 +28,9 @@ self-updater are all written from scratch against the same public APIs
Codex usage as a percentage and a colored progress ring
- Drag anywhere — the bubble snaps to monitor work-area edges when
released
- Resize with `Ctrl + MouseWheel` on the bubble (32128 pixels)
- Resize with `Ctrl + MouseWheel` on the bubble, or use **Controls**
**Make smaller / Make larger / Reset size** from the right-click menu
(140360 logical pixels)
- Left-click the bubble for an expanded panel with both **5h** and **7d**
bars plus reset countdowns
- Right-click for refresh, displayed models, update frequency, language,
@@ -84,10 +86,11 @@ release to snap to the nearest edge if you let go close to one.
- **Left-click** the bubble to open the expanded panel (5h + 7d + countdowns)
- **Right-click** for refresh, models, refresh frequency, language, "Start
with Windows", auto-update check (Disabled / Hourly / Daily / Weekly),
manual "Check for updates", exit
with Windows", controls, auto-update check (Disabled / Hourly / Daily /
Weekly), manual "Check for updates", exit
- **Drag** anywhere — it floats on top of all other windows
- **Ctrl + MouseWheel** on the bubble to resize it
- **Ctrl + MouseWheel** on the bubble, or **Controls** in the right-click
menu, to resize it
- **Tray icon** (if enabled): left-click toggles the bubble visibility,
right-click opens the same menu
@@ -0,0 +1,91 @@
# UI/UX Improvement Plan
## Context
- Product: native Windows floating usage bubble for Claude Code/Codex.
- Current UI stack: Win32 popup/layered windows, tiny-skia drawing, GDI text, Shell tray icons.
- Current baseline: `cargo check` passes on 2026-05-23.
- Primary files: `src/bubble.rs`, `src/panel.rs`, `src/app.rs`, `src/tray/*`, `src/usage_color.rs`, `src/i18n/locales/*.toml`.
## Phase 1 - Accessibility And Status Clarity
- Status: Partially Complete
- Priority: High
- Files: `src/usage_color.rs`, `src/bubble.rs`, `src/panel.rs`, `src/tray/mod.rs`, locale TOMLs.
- Improve non-color status cues for normal/warning/critical/auth/error states.
- Add richer tray tooltips: model, 5h percent/countdown, 7d percent/countdown, current state.
- Add localized strings for warning/critical labels and unavailable/auth states.
- Keep usage colors centralized in `usage_color.rs`; avoid per-surface color drift.
- Validation: contrast check for light/dark colors, manual tray tooltip check, `cargo check`.
- Completed 2026-05-23: richer tray tooltip now includes model, 5h, 7d, and left-click hint.
- Completed 2026-05-23: tray tooltip uses shorter localized tray hint text to reduce truncation risk.
## Phase 2 - Discoverability And Native Controls
- Status: Partially Complete
- Priority: High
- Files: `src/app.rs`, `src/bubble.rs`, locale TOMLs.
- Add menu items for common hidden actions: resize smaller/larger, reset size, show details.
- Add a short localized "Help" or "Controls" submenu listing drag, click, right-click, Ctrl+wheel.
- Make resize available through menu commands, not only Ctrl+MouseWheel.
- Review context-menu grouping so status/update/model/settings actions scan as separate groups.
- Validation: keyboard-access menu traversal, menu command behavior, persisted settings.
- Completed 2026-05-23: added localized Controls submenu with resize actions and disabled help rows.
- Completed 2026-05-23: disabled resize commands when they would no-op and unified menu/wheel resize through shared bubble size.
## Phase 3 - Bubble Legibility And Interaction Robustness
- Status: Planned
- Priority: Medium
- Files: `src/bubble.rs`, optional extracted bubble modules.
- Improve layout for smallest sizes: reserve stable text bounds, handle `100%`, placeholder, `!`, and long countdowns.
- Consider minimum size/shape copy update because code uses 140-360 logical width while README mentions 32-128 pixels.
- Add drag threshold and click behavior review around `WM_EXITSIZEMOVE` to reduce accidental panel opens.
- Add optional pulse reduction path if Windows animation/reduced-motion preference is available.
- Validation: manual checks at min/default/max size, 100/125/150/200% DPI, both models enabled.
## Phase 4 - Expanded Panel Redesign
- Status: Planned
- Priority: Medium
- Files: `src/panel.rs`, locale TOMLs, maybe `src/app.rs`.
- Replace fixed 280x120 assumptions with measured or wider adaptive layout.
- Make rows self-explanatory: model header, 5h and 7d labels, percent plus reset countdown.
- Add explicit error/auth/loading state rendering instead of only symbols/placeholders.
- Improve panel placement near screen edges and multi-monitor boundaries.
- Consider extracting panel layout/painting into smaller modules before behavior changes.
- Validation: all locales, long countdown text, light/dark theme, focus-loss close behavior.
## Phase 5 - Tray And Notification Polish
- Status: Planned
- Priority: Medium
- Files: `src/tray/mod.rs`, `src/tray/badge.rs`, `src/app.rs`.
- Make tray icon state readable without exact color distinction: tooltip carries exact data, icon bands remain coarse.
- Review notification throttling and text for threshold crossings.
- Ensure tray left-click/right-click behavior matches Windows notification-area conventions.
- Add manual test matrix for one-provider and two-provider modes.
- Validation: tray add/modify/delete, balloon messages, no stale icons after exit/restart.
## Phase 6 - Structure And Verification
- Status: Planned
- Priority: Medium
- Files: `src/bubble.rs`, `src/panel.rs`, `src/app.rs`, docs if behavior changes.
- Split only where it reduces real risk: bubble layout/rendering/interaction and panel layout/rendering first.
- Keep public behavior stable while extracting.
- Add unit tests for pure functions where practical: color bands, size clamps, layout math, countdown formatting.
- Run `cargo check`; run `cargo test` if tests are added.
- Update README/docs after behavior changes, especially controls and size range.
- Completed 2026-05-23: added locale schema tests covering embedded locale parsing and Controls/tray strings.
## Success Criteria
- Bubble and panel remain readable at min/default/max sizes and common DPI scales.
- Warning/critical/auth/error states are understandable without relying only on color.
- Hidden interactions have menu alternatives or discoverable help text.
- Panel handles all existing locales without clipping core data.
- Tray tooltip and notifications communicate exact state.
- Source still compiles; new pure behavior has focused tests where feasible.
## Risks
- Native Win32 UI changes require manual Windows runtime verification; screenshots/tests are limited.
- `src/bubble.rs` and `src/app.rs` are large and coupled; extract before broad changes when touching multiple concerns.
- Adaptive text/layout can regress small-size readability if not verified at 140 logical width.
## Unresolved Questions
- Should the bubble stay stadium-shaped, or should compact circular mode return as an option?
- Should menu help be always present, or only shown on first run/first right-click?
- Should reduced-motion preference disable only pulse, or all nonessential animation?
+138 -28
View File
@@ -70,6 +70,9 @@ const IDM_START_WITH_WINDOWS: u16 = 30;
const IDM_RESET_POSITION: u16 = 31;
const IDM_VERSION_ACTION: u16 = 32;
const IDM_RESTART: u16 = 33;
const IDM_SIZE_SMALLER: u16 = 34;
const IDM_SIZE_LARGER: u16 = 35;
const IDM_RESET_SIZE: u16 = 36;
const IDM_LANG_SYSTEM: u16 = 40;
// 50 is reserved by tray::IDM_TOGGLE_WIDGET — keep the auto-update range
// clear of it (and any future tray ids in the 5x band).
@@ -401,7 +404,7 @@ fn on_bubble_moved(model: ProviderId, pos: (i32, i32)) {
}
fn on_bubble_resized(_model: ProviderId, size_logical: i32) {
update_settings(|s| s.settings.bubble_size_logical = size_logical);
set_bubble_size(size_logical);
}
fn on_menu_command(id: u32, _owner_hwnd: HWND) {
@@ -418,13 +421,14 @@ fn on_menu_command(id: u32, _owner_hwnd: HWND) {
IDM_START_WITH_WINDOWS => toggle_startup(),
IDM_RESET_POSITION => reset_positions(),
IDM_VERSION_ACTION => version_action(),
IDM_SIZE_SMALLER => resize_bubbles(-bubble::RESIZE_STEP_LOGICAL),
IDM_SIZE_LARGER => resize_bubbles(bubble::RESIZE_STEP_LOGICAL),
IDM_RESET_SIZE => set_bubble_size(bubble::DEFAULT_BUBBLE_SIZE),
IDM_UPDATE_AUTO_OFF => set_update_check_interval(None),
IDM_UPDATE_AUTO_HOURLY => {
set_update_check_interval(Some(settings::UPDATE_CHECK_HOURLY_SECS))
}
IDM_UPDATE_AUTO_DAILY => {
set_update_check_interval(Some(settings::UPDATE_CHECK_DAILY_SECS))
}
IDM_UPDATE_AUTO_DAILY => set_update_check_interval(Some(settings::UPDATE_CHECK_DAILY_SECS)),
IDM_UPDATE_AUTO_WEEKLY => {
set_update_check_interval(Some(settings::UPDATE_CHECK_WEEKLY_SECS))
}
@@ -759,14 +763,7 @@ fn refresh_tray_icons_with(snap: &UiSnapshot) {
} else {
None
},
tooltip: format!(
"{} {}: {} | {}: {}",
snap.i18n_strings.claude_label,
snap.i18n_strings.session_window,
entry.map(|e| e.primary_text.as_str()).unwrap_or(""),
snap.i18n_strings.weekly_window,
entry.map(|e| e.secondary_text.as_str()).unwrap_or(""),
),
tooltip: tray_tooltip(&snap.i18n_strings.claude_label, entry, &snap.i18n_strings),
});
}
if snap.settings.show_codex {
@@ -778,19 +775,27 @@ fn refresh_tray_icons_with(snap: &UiSnapshot) {
} else {
None
},
tooltip: format!(
"{} {}: {} | {}: {}",
snap.i18n_strings.chatgpt_label,
snap.i18n_strings.session_window,
entry.map(|e| e.primary_text.as_str()).unwrap_or(""),
snap.i18n_strings.weekly_window,
entry.map(|e| e.secondary_text.as_str()).unwrap_or(""),
),
tooltip: tray_tooltip(&snap.i18n_strings.chatgpt_label, entry, &snap.i18n_strings),
});
}
tray::sync(snap.msg_hwnd.to_hwnd(), &icons);
}
fn tray_tooltip(label: &str, entry: Option<&ProviderUiState>, strings: &LocaleStrings) -> String {
let session = entry
.map(|e| e.primary_text.as_str())
.filter(|s| !s.is_empty())
.unwrap_or("...");
let weekly = entry
.map(|e| e.secondary_text.as_str())
.filter(|s| !s.is_empty())
.unwrap_or("...");
format!(
"{label}\n{}: {session}\n{}: {weekly}\n{}",
strings.session_window, strings.weekly_window, strings.tray_left_click
)
}
fn handle_tray_action(action: TrayAction) {
match action {
TrayAction::None => {}
@@ -926,6 +931,7 @@ struct ContextMenuSnapshot {
widget_visible: bool,
install_channel: InstallChannel,
update_status: UpdateStatus,
bubble_size_logical: i32,
}
fn show_context_menu(owner_hwnd: HWND) {
@@ -945,6 +951,7 @@ fn show_context_menu(owner_hwnd: HWND) {
widget_visible: s.settings.widget_visible,
install_channel: s.install_channel,
update_status: s.update_status,
bubble_size_logical: s.settings.bubble_size_logical,
},
None => return,
};
@@ -986,13 +993,21 @@ fn show_context_menu(owner_hwnd: HWND) {
models,
IDM_MODEL_CLAUDE,
&snap.strings.claude_label,
if snap.show_claude { MF_CHECKED } else { MENU_ITEM_FLAGS(0) },
if snap.show_claude {
MF_CHECKED
} else {
MENU_ITEM_FLAGS(0)
},
);
append_item(
models,
IDM_MODEL_CHATGPT,
&snap.strings.chatgpt_label,
if snap.show_chatgpt { MF_CHECKED } else { MENU_ITEM_FLAGS(0) },
if snap.show_chatgpt {
MF_CHECKED
} else {
MENU_ITEM_FLAGS(0)
},
);
append_submenu(menu, models, &snap.strings.models);
@@ -1005,7 +1020,11 @@ fn show_context_menu(owner_hwnd: HWND) {
settings_menu,
IDM_START_WITH_WINDOWS,
&snap.strings.start_with_windows,
if is_startup_enabled() { MF_CHECKED } else { MENU_ITEM_FLAGS(0) },
if is_startup_enabled() {
MF_CHECKED
} else {
MENU_ITEM_FLAGS(0)
},
);
append_item(
settings_menu,
@@ -1024,7 +1043,11 @@ fn show_context_menu(owner_hwnd: HWND) {
lang,
IDM_LANG_SYSTEM,
&snap.strings.system_default,
if snap.language_override.is_none() { MF_CHECKED } else { MENU_ITEM_FLAGS(0) },
if snap.language_override.is_none() {
MF_CHECKED
} else {
MENU_ITEM_FLAGS(0)
},
);
for (i, (code, name)) in snap.available.iter().enumerate() {
let id = IDM_LANG_BASE + i as u16;
@@ -1052,7 +1075,12 @@ fn show_context_menu(owner_hwnd: HWND) {
} else {
MENU_ITEM_FLAGS(0)
};
append_item(settings_menu, IDM_VERSION_ACTION, &version_label, version_flags);
append_item(
settings_menu,
IDM_VERSION_ACTION,
&version_label,
version_flags,
);
let Ok(auto_update) = CreatePopupMenu() else {
log::error!("CreatePopupMenu(auto_update) failed");
@@ -1088,11 +1116,58 @@ fn show_context_menu(owner_hwnd: HWND) {
append_submenu(settings_menu, auto_update, &snap.strings.auto_update_check);
append_submenu(menu, settings_menu, &snap.strings.settings);
let Ok(controls) = CreatePopupMenu() else {
log::error!("CreatePopupMenu(controls) failed");
let _ = DestroyMenu(menu);
return;
};
append_item(
controls,
IDM_SIZE_SMALLER,
&snap.strings.size_smaller,
if snap.bubble_size_logical <= bubble::MIN_BUBBLE_SIZE {
MF_GRAYED
} else {
MENU_ITEM_FLAGS(0)
},
);
append_item(
controls,
IDM_SIZE_LARGER,
&snap.strings.size_larger,
if snap.bubble_size_logical >= bubble::MAX_BUBBLE_SIZE {
MF_GRAYED
} else {
MENU_ITEM_FLAGS(0)
},
);
append_item(
controls,
IDM_RESET_SIZE,
&snap.strings.reset_size,
if snap.bubble_size_logical == bubble::DEFAULT_BUBBLE_SIZE {
MF_GRAYED
} else {
MENU_ITEM_FLAGS(0)
},
);
let _ = AppendMenuW(controls, MF_SEPARATOR, 0, PCWSTR::null());
append_item(controls, 0, &snap.strings.control_left_click, MF_GRAYED);
append_item(controls, 0, &snap.strings.control_right_click, MF_GRAYED);
append_item(controls, 0, &snap.strings.control_drag, MF_GRAYED);
append_item(controls, 0, &snap.strings.control_ctrl_wheel, MF_GRAYED);
append_item(controls, 0, &snap.strings.control_tray_click, MF_GRAYED);
append_submenu(menu, controls, &snap.strings.controls);
append_item(
menu,
tray::IDM_TOGGLE_WIDGET,
&snap.strings.show_widget,
if snap.widget_visible { MF_CHECKED } else { MENU_ITEM_FLAGS(0) },
if snap.widget_visible {
MF_CHECKED
} else {
MENU_ITEM_FLAGS(0)
},
);
let _ = AppendMenuW(menu, MF_SEPARATOR, 0, PCWSTR::null());
append_item(menu, IDM_RESTART, &snap.strings.restart, MENU_ITEM_FLAGS(0));
@@ -1116,7 +1191,12 @@ fn append_item(menu: HMENU, id: u16, label: &str, flags: MENU_ITEM_FLAGS) {
fn append_submenu(menu: HMENU, submenu: HMENU, label: &str) {
let w = os::to_utf16_nul(label);
unsafe {
let _ = AppendMenuW(menu, MF_POPUP, submenu.0 as usize, PCWSTR::from_raw(w.as_ptr()));
let _ = AppendMenuW(
menu,
MF_POPUP,
submenu.0 as usize,
PCWSTR::from_raw(w.as_ptr()),
);
}
}
@@ -1181,7 +1261,9 @@ fn toggle_model(model: ProviderId) {
ProviderId::Claude => settings.show_claude_code,
ProviderId::ChatGpt => settings.show_codex,
};
let existing = lock_state().as_ref().and_then(|s| s.bubbles.get(&model).copied());
let existing = lock_state()
.as_ref()
.and_then(|s| s.bubbles.get(&model).copied());
match (want, existing) {
(true, None) => spawn_bubble(model, &settings, is_dark),
(false, Some(h)) => {
@@ -1244,6 +1326,34 @@ fn reset_positions() {
spawn_poll_thread();
}
fn resize_bubbles(delta: i32) {
let current = lock_state()
.as_ref()
.map(|s| s.settings.bubble_size_logical)
.unwrap_or(bubble::DEFAULT_BUBBLE_SIZE);
set_bubble_size(current + delta);
}
fn set_bubble_size(size_logical: i32) {
let (hwnds, snap) = {
let mut s = lock_state();
let Some(s) = s.as_mut() else {
return;
};
let new_size = size_logical.clamp(bubble::MIN_BUBBLE_SIZE, bubble::MAX_BUBBLE_SIZE);
if new_size == s.settings.bubble_size_logical {
return;
}
s.settings.bubble_size_logical = new_size;
let hwnds = s.bubbles.values().map(|h| h.to_hwnd()).collect::<Vec<_>>();
(hwnds, s.settings.clone())
};
settings::save(&snap);
for hwnd in hwnds {
bubble::set_size_logical(hwnd, snap.bubble_size_logical);
}
}
fn set_language(_dummy: Option<()>) {
update_settings(|s| {
s.i18n.set_active(None);
+373 -367
View File
@@ -1,20 +1,21 @@
// Floating rounded-rectangle bubble window.
// Floating stadium-shaped bubble window.
//
// Top-level window with WS_POPUP + WS_EX_LAYERED + WS_EX_TOPMOST + WS_EX_NOACTIVATE.
// Shape is achieved via per-pixel alpha (alpha=0 outside the rounded rect) and
// confirmed via WM_NCHITTEST returning HTCAPTION inside the rect, HTTRANSPARENT
// outside. The OS handles drag automatically because HTCAPTION inside the
// rect puts the click into the system move loop.
// The shape is a stadium (rounded-rect with corner_radius = height/2). The left
// half is the "head" — a stroked progress ring around the 5h percentage glyph.
// The right half is the "tail" — small "7d" label, thin progress bar, countdown.
//
// Layout: two horizontal bars stacked vertically — top = session (5h), bottom =
// weekly (7d) — each followed by right-aligned "X% · Yh Zm" text. The aspect
// ratio is fixed at BUBBLE_ASPECT (3:1) so `size_logical` is interpreted as
// width and the height is derived.
// Painting is hybrid: tiny-skia renders the shape (AA fills + AA stroked arc)
// into a Pixmap; the Pixmap is copied byte-for-byte into a 32bpp BI_RGB DIB;
// GDI then overlays ClearType text on top; UpdateLayeredWindow blits the result
// to the screen with per-pixel alpha. WM_NCHITTEST returns HTCAPTION inside the
// stadium so the OS handles drag for free.
use std::collections::HashMap;
use std::ffi::c_void;
use std::sync::{Mutex, MutexGuard, OnceLock};
use tiny_skia::{FillRule, LineCap, Paint, PathBuilder, Pixmap, Rect, Stroke, Transform};
use windows::core::PCWSTR;
use windows::Win32::Foundation::*;
use windows::Win32::Graphics::Gdi::*;
@@ -43,7 +44,7 @@ use crate::usage::ProviderId;
pub const MIN_BUBBLE_SIZE: i32 = 140;
pub const MAX_BUBBLE_SIZE: i32 = 360;
pub const DEFAULT_BUBBLE_SIZE: i32 = 200;
const RESIZE_STEP: i32 = 20;
pub const RESIZE_STEP_LOGICAL: i32 = 20;
const SNAP_ZONE_LOGICAL: i32 = 12;
const CORNER_SNAP_ZONE_LOGICAL: i32 = 32;
const CORNER_INSET_LOGICAL: i32 = 12;
@@ -52,28 +53,6 @@ const PEER_ALIGN_TOLERANCE_LOGICAL: i32 = 8;
const CLASS_NAME: &str = "ClaudeCodeUsageBubble";
const FULLSCREEN_POLL_MS: u32 = 1500;
/// Per-width breakpoint defining bar height, text font size, and row gap in
/// *logical* pixels. Picked so that the smallest bubble is still legible and
/// the largest doesn't waste vertical space.
#[derive(Clone, Copy)]
struct Breakpoint {
bar_h: i32,
font: i32,
row_gap: i32,
}
fn breakpoint_for_width_logical(w: i32) -> Breakpoint {
if w <= 140 {
Breakpoint { bar_h: 12, font: 11, row_gap: 4 }
} else if w <= 200 {
Breakpoint { bar_h: 16, font: 13, row_gap: 6 }
} else if w <= 280 {
Breakpoint { bar_h: 20, font: 15, row_gap: 8 }
} else {
Breakpoint { bar_h: 24, font: 17, row_gap: 10 }
}
}
/// (num, den) such that bubble_height = (width * den) / num. 3:1 below 200,
/// 2.8:1 below 280, 2.6:1 above — the bubble gets a touch taller as it
/// grows so the wider bars don't look anaemic.
@@ -158,9 +137,7 @@ pub fn register_class() {
/// message-loop dispatch.
pub fn create(config: BubbleConfig) -> HWND {
register_class();
let initial_size_logical = config
.size_logical
.clamp(MIN_BUBBLE_SIZE, MAX_BUBBLE_SIZE);
let initial_size_logical = config.size_logical.clamp(MIN_BUBBLE_SIZE, MAX_BUBBLE_SIZE);
let dpi_for_create = crate::os::dpi::for_system();
let width_px = scale_to_dpi(initial_size_logical, dpi_for_create);
let height_px = scale_to_dpi(bubble_height_logical(initial_size_logical), dpi_for_create);
@@ -387,9 +364,7 @@ pub fn position(hwnd: HWND) -> Option<(i32, i32)> {
}
pub fn model(hwnd: HWND) -> Option<ProviderId> {
lock_bubbles()
.get(&(hwnd.0 as isize))
.map(|b| b.model)
lock_bubbles().get(&(hwnd.0 as isize)).map(|b| b.model)
}
pub fn size_logical(hwnd: HWND) -> Option<i32> {
@@ -489,7 +464,11 @@ unsafe extern "system" fn wnd_proc(
const MK_CONTROL: u32 = 0x0008;
if modifiers & MK_CONTROL != 0 {
let delta = ((wparam.0 >> 16) & 0xFFFF) as i16;
let step = if delta > 0 { RESIZE_STEP } else { -RESIZE_STEP };
let step = if delta > 0 {
RESIZE_STEP_LOGICAL
} else {
-RESIZE_STEP_LOGICAL
};
resize_step(hwnd, step);
LRESULT(0)
} else {
@@ -574,7 +553,7 @@ fn hit_test(hwnd: HWND, lparam: LPARAM) -> LRESULT {
}
fn corner_radius_px(height_px: i32) -> i32 {
(height_px / 3).max(4)
height_px / 2
}
fn point_in_rounded_rect(x: i32, y: i32, w: i32, h: i32, r: i32) -> bool {
@@ -604,12 +583,19 @@ fn lparam_to_point(lparam: LPARAM) -> POINT {
// ---------- Resize / snap ----------
fn resize_step(hwnd: HWND, delta: i32) {
let Some(current) = size_logical(hwnd) else {
return;
};
set_size_logical(hwnd, current + delta);
}
pub fn set_size_logical(hwnd: HWND, size_logical: i32) {
let (new_logical, dpi) = {
let mut bubbles = lock_bubbles();
let Some(b) = bubbles.get_mut(&(hwnd.0 as isize)) else {
return;
};
let new_logical = (b.size_logical + delta).clamp(MIN_BUBBLE_SIZE, MAX_BUBBLE_SIZE);
let new_logical = size_logical.clamp(MIN_BUBBLE_SIZE, MAX_BUBBLE_SIZE);
if new_logical == b.size_logical {
return;
}
@@ -964,107 +950,299 @@ fn check_fullscreen(bubble_hwnd: HWND) {
// ---------- Painting ----------
const ACCENT_STRIPE_W_LOGICAL: i32 = 4;
const LABEL_PAD_LOGICAL: i32 = 6;
// Sized for the widest countdown across all shipped locales. Korean
// "999시간" (3 digits + 2 CJK chars for the hour suffix) is the current
// worst case; ASCII-only "999d" was too narrow and let CJK text spill
// out of the column. Update this when adding a locale with a longer
// suffix.
const COUNTDOWN_TEMPLATE: &str = "999시간";
// Percent now lives in its own column between the bar and the countdown so
// the two numeric readouts ("44%" and "3h") sit next to each other for
// quick scanning, and the percent never has to fight the bar's fill colour
// for contrast.
const PERCENT_TEMPLATE: &str = "100%";
struct BarLayout {
/// Bubble width in pixels.
/// Geometry for the bubble's "circle head + pill tail" shape, in DPI-scaled pixels.
///
/// The outline is a stadium (rounded rect with `corner_radius = canvas_h / 2`).
/// The left `head_diameter × canvas_h` square holds the 5h progress ring + big
/// percent glyph. The rest is the tail: 7d label, thin bar, countdown.
struct BubbleLayout {
canvas_w: i32,
/// Bubble height in pixels.
canvas_h: i32,
/// Corner radius of the rounded rectangle.
corner_radius: i32,
/// Accent stripe (left edge) in pixels — Claude orange or Codex neutral.
accent_right: i32,
/// Row label column ("5h" / "7d").
label_left: i32,
label_right: i32,
/// Percent column ("44%"), rendered on the bubble background.
percent_left: i32,
percent_right: i32,
/// Bar geometry.
bar_left: i32,
bar_right: i32,
bar_h: i32,
/// Right-side countdown text column.
right_text_left: i32,
right_text_right: i32,
/// Vertical positions (top edge of each row's bar).
row1_y: i32,
row2_y: i32,
/// Font size for the main text (percent + countdown).
font_px: i32,
/// Font size for the muted row labels — a notch smaller than `font_px`.
label_font_px: i32,
head_diameter: i32,
ring_cx: f32,
ring_cy: f32,
ring_radius: f32,
ring_stroke_w: f32,
head_label_rect: RECT,
head_pct_rect: RECT,
tail_label_rect: RECT,
tail_bar_rect: RECT,
tail_countdown_rect: RECT,
big_font_px: i32,
small_font_px: i32,
main_font_px: i32,
}
fn compute_layout(size_logical: i32, dpi: u32, mem_dc: HDC) -> BarLayout {
let bp = breakpoint_for_width_logical(size_logical);
fn compute_bubble_layout(size_logical: i32, dpi: u32, mem_dc: HDC) -> BubbleLayout {
let width_px = scale_to_dpi(size_logical, dpi);
let height_px = scale_to_dpi(bubble_height_logical(size_logical), dpi);
let bar_h = scale_to_dpi(bp.bar_h, dpi);
let row_gap = scale_to_dpi(bp.row_gap, dpi);
let pad_x = scale_to_dpi(10, dpi);
let pad_y = ((height_px - bar_h * 2 - row_gap) / 2).max(scale_to_dpi(6, dpi));
let accent_w = scale_to_dpi(ACCENT_STRIPE_W_LOGICAL, dpi);
let label_pad = scale_to_dpi(LABEL_PAD_LOGICAL, dpi);
let corner_radius = scale_to_dpi((bp.bar_h + bp.row_gap).max(8), dpi).min(height_px / 2);
let head_diameter = height_px;
// Measure the worst-case strings against the real font so the columns are
// exactly wide enough — no more, no less.
let font_px = scale_to_dpi(bp.font, dpi).max(scale_to_dpi(11, dpi));
let label_font_px = scale_to_dpi(bp.font - 2, dpi).max(scale_to_dpi(9, dpi));
let countdown_w = measure_text_w(mem_dc, COUNTDOWN_TEMPLATE, font_px);
let percent_w = measure_text_w(mem_dc, PERCENT_TEMPLATE, font_px);
let label_w = measure_text_w(mem_dc, "5h", label_font_px)
.max(measure_text_w(mem_dc, "7d", label_font_px));
let head_pad = scale_to_dpi(4, dpi);
let ring_stroke_w = scale_to_dpi(3, dpi).clamp(2, 4) as f32;
let ring_cx = (head_diameter as f32) / 2.0;
let ring_cy = (height_px as f32) / 2.0;
// Ring centerline: midway between outer and inner edge, then keep stroke
// inside the head padding. ring_radius is the centerline radius.
let ring_outer = (head_diameter as f32) / 2.0 - (head_pad as f32);
let ring_radius = ring_outer - ring_stroke_w / 2.0;
// Layout (left → right):
// [accent] [pad] [label] [pad] [bar] [pad] [percent] [pad] [countdown] [pad_x]
let accent_left = 0;
let accent_right = accent_left + accent_w;
let label_left = accent_right + label_pad;
let label_right = label_left + label_w;
let bar_left = label_right + label_pad;
let big_font_px = (head_diameter * 26 / 100).max(scale_to_dpi(11, dpi));
let small_font_px = ((big_font_px * 55) / 100).max(scale_to_dpi(9, dpi));
let main_font_px = small_font_px;
let right_text_right = width_px - pad_x;
let right_text_left = (right_text_right - countdown_w).max(bar_left + scale_to_dpi(20, dpi));
let percent_right = (right_text_left - label_pad).max(bar_left + scale_to_dpi(20, dpi));
let percent_left = (percent_right - percent_w).max(bar_left + scale_to_dpi(20, dpi));
let bar_right = (percent_left - label_pad).max(bar_left + scale_to_dpi(20, dpi));
let head_label_h = small_font_px + scale_to_dpi(2, dpi);
let head_pct_h = big_font_px + scale_to_dpi(2, dpi);
let label_pct_gap = (big_font_px * 15 / 100).max(scale_to_dpi(2, dpi));
let head_total_h = head_label_h + label_pct_gap + head_pct_h;
let head_text_top = (height_px - head_total_h) / 2;
let head_label_rect = RECT {
left: scale_to_dpi(4, dpi),
top: head_text_top,
right: head_diameter - scale_to_dpi(4, dpi),
bottom: head_text_top + head_label_h,
};
let head_pct_rect = RECT {
left: scale_to_dpi(4, dpi),
top: head_text_top + head_label_h + label_pct_gap,
right: head_diameter - scale_to_dpi(4, dpi),
bottom: head_text_top + head_total_h,
};
let row1_y = pad_y;
let row2_y = pad_y + bar_h + row_gap;
let tail_left = head_diameter;
let tail_right = width_px - scale_to_dpi(12, dpi);
let pad = scale_to_dpi(6, dpi);
BarLayout {
let countdown_w = measure_text_w(mem_dc, COUNTDOWN_TEMPLATE, main_font_px);
let label_w = measure_text_w(mem_dc, "7d", small_font_px);
let tail_label_left = tail_left + pad;
let tail_label_right = tail_label_left + label_w;
let tail_countdown_right = tail_right;
let tail_countdown_left = tail_countdown_right - countdown_w;
let tail_bar_left = tail_label_right + pad;
let tail_bar_right = (tail_countdown_left - pad).max(tail_bar_left + scale_to_dpi(20, dpi));
let tail_bar_h = scale_to_dpi(5, dpi);
let tail_bar_top = (height_px - tail_bar_h) / 2;
BubbleLayout {
canvas_w: width_px,
canvas_h: height_px,
corner_radius,
accent_right,
label_left,
label_right,
percent_left,
percent_right,
bar_left,
bar_right,
bar_h,
right_text_left,
right_text_right,
row1_y,
row2_y,
font_px,
label_font_px,
corner_radius: height_px / 2,
head_diameter,
ring_cx,
ring_cy,
ring_radius,
ring_stroke_w,
head_label_rect,
head_pct_rect,
tail_label_rect: RECT {
left: tail_label_left,
top: 0,
right: tail_label_right,
bottom: height_px,
},
tail_bar_rect: RECT {
left: tail_bar_left,
top: tail_bar_top,
right: tail_bar_right,
bottom: tail_bar_top + tail_bar_h,
},
tail_countdown_rect: RECT {
left: tail_countdown_left,
top: 0,
right: tail_countdown_right,
bottom: height_px,
},
big_font_px,
small_font_px,
main_font_px,
}
}
/// Render the bubble's shape into a fresh tiny-skia `Pixmap`. The Pixmap is
/// premultiplied RGBA at one byte per channel — the caller copies it into the
/// GDI DIB section, then GDI text is overlaid on top.
fn paint_bubble_pixmap(layout: &BubbleLayout, inputs: &PaintInputs) -> Option<Pixmap> {
let mut pixmap = Pixmap::new(layout.canvas_w as u32, layout.canvas_h as u32)?;
pixmap.fill(tiny_skia::Color::TRANSPARENT);
let bg = if inputs.is_dark {
Color::from_hex("#1F1F1F")
} else {
Color::from_hex("#F3F3F3")
};
let track = if inputs.is_dark {
Color::from_hex("#3A3A3A")
} else {
Color::from_hex("#D6D6D6")
};
// ---- Stadium background ----
{
let mut paint = Paint::default();
paint.set_color(rgb_to_skia(bg));
paint.anti_alias = true;
let r = (layout.canvas_h as f32) / 2.0;
let w = layout.canvas_w as f32;
let h = layout.canvas_h as f32;
// Two end-cap circles + middle rect. Overlap is fine — same color.
let mut pb = PathBuilder::new();
pb.push_circle(r, r, r);
pb.push_circle(w - r, r, r);
if let Some(p) = pb.finish() {
pixmap.fill_path(&p, &paint, FillRule::Winding, Transform::identity(), None);
}
if let Some(rect) = Rect::from_xywh(r, 0.0, (w - 2.0 * r).max(0.0), h) {
pixmap.fill_rect(rect, &paint, Transform::identity(), None);
}
}
// ---- Ring (5h) ----
{
// Track: full circle in muted color.
let mut paint = Paint::default();
paint.set_color(rgb_to_skia(track));
paint.anti_alias = true;
let mut stroke = Stroke::default();
stroke.width = layout.ring_stroke_w;
let mut pb = PathBuilder::new();
pb.push_circle(layout.ring_cx, layout.ring_cy, layout.ring_radius);
if let Some(p) = pb.finish() {
pixmap.stroke_path(&p, &paint, &stroke, Transform::identity(), None);
}
// Active sweep arc.
if let Some(pct) = inputs.session_pct {
let sweep = (pct.clamp(0.0, 100.0) / 100.0) as f32;
if sweep > 0.0 {
let mut color =
crate::usage_color::bar_fill_color(inputs.model, inputs.is_dark, pct);
if pct >= 95.0 {
let t = pulse_triangle(inputs.pulse_phase);
color = brighten(color, t);
}
let mut paint = Paint::default();
paint.set_color(rgb_to_skia(color));
paint.anti_alias = true;
let mut stroke = Stroke::default();
stroke.width = layout.ring_stroke_w;
stroke.line_cap = LineCap::Round;
if let Some(path) =
build_arc(layout.ring_cx, layout.ring_cy, layout.ring_radius, sweep)
{
pixmap.stroke_path(&path, &paint, &stroke, Transform::identity(), None);
}
}
}
}
// ---- Tail bar (7d) ----
{
let bar_x = layout.tail_bar_rect.left as f32;
let bar_y = layout.tail_bar_rect.top as f32;
let bar_w = (layout.tail_bar_rect.right - layout.tail_bar_rect.left) as f32;
let bar_h = (layout.tail_bar_rect.bottom - layout.tail_bar_rect.top) as f32;
let cap = bar_h * 0.5;
if bar_w > 0.0 && bar_h > 0.0 {
paint_pill(&mut pixmap, bar_x, bar_y, bar_w, bar_h, cap, track);
if let Some(pct) = inputs.weekly_pct {
let frac = (pct.clamp(0.0, 100.0) / 100.0) as f32;
let fill_w = bar_w * frac;
if fill_w > 0.0 {
let mut color =
crate::usage_color::bar_fill_color(inputs.model, inputs.is_dark, pct);
if pct >= 95.0 {
let t = pulse_triangle(inputs.pulse_phase);
color = brighten(color, t);
}
let clipped_w = fill_w.min(bar_w);
paint_pill(&mut pixmap, bar_x, bar_y, clipped_w, bar_h, cap, color);
}
}
}
}
Some(pixmap)
}
/// Fill a horizontal pill at `(x, y, w, h)` with circular end caps of radius
/// `cap`. Used for both the track and the fill of the tail's 7d bar.
fn paint_pill(pixmap: &mut Pixmap, x: f32, y: f32, w: f32, h: f32, cap: f32, color: Color) {
let mut paint = Paint::default();
paint.set_color(rgb_to_skia(color));
paint.anti_alias = true;
let mut pb = PathBuilder::new();
pb.push_circle(x + cap, y + h * 0.5, cap);
pb.push_circle(x + w - cap, y + h * 0.5, cap);
if let Some(p) = pb.finish() {
pixmap.fill_path(&p, &paint, FillRule::Winding, Transform::identity(), None);
}
if let Some(rect) = Rect::from_xywh(x + cap, y, (w - 2.0 * cap).max(0.0), h) {
pixmap.fill_rect(rect, &paint, Transform::identity(), None);
}
}
fn rgb_to_skia(c: Color) -> tiny_skia::Color {
tiny_skia::Color::from_rgba8(c.r, c.g, c.b, 0xFF)
}
/// Build a clockwise arc path starting at 12 o'clock, sweeping `sweep_fraction`
/// of a full turn. Sampled — tiny-skia 0.11 lacks a direct arc primitive.
fn build_arc(cx: f32, cy: f32, radius: f32, sweep_fraction: f32) -> Option<tiny_skia::Path> {
let segments = ((sweep_fraction * 64.0).ceil() as usize).max(1);
let mut pb = PathBuilder::new();
let start_angle: f32 = -std::f32::consts::FRAC_PI_2;
let total = sweep_fraction * std::f32::consts::TAU;
for i in 0..=segments {
let t = i as f32 / segments as f32;
let a = start_angle + t * total;
let x = cx + a.cos() * radius;
let y = cy + a.sin() * radius;
if i == 0 {
pb.move_to(x, y);
} else {
pb.line_to(x, y);
}
}
pb.finish()
}
/// Copy a premultiplied-RGBA `Pixmap` into the 32bpp BI_RGB DIB the bubble
/// uses for `UpdateLayeredWindow`. The DIB stores BGRA bytes (little-endian
/// `0xAARRGGBB` when read as u32); tiny-skia's premultiplied alpha is exactly
/// the format `AC_SRC_ALPHA` expects.
fn copy_pixmap_to_dib(pixmap: &Pixmap, dst: &mut [u32]) {
let src = pixmap.data();
let pixel_count = (pixmap.width() * pixmap.height()) as usize;
for i in 0..pixel_count {
let r = src[i * 4];
let g = src[i * 4 + 1];
let b = src[i * 4 + 2];
let a = src[i * 4 + 3];
dst[i] = ((a as u32) << 24) | ((r as u32) << 16) | ((g as u32) << 8) | (b as u32);
}
}
/// Re-stamp the alpha byte of every DIB pixel from the source `Pixmap`. Used
/// after GDI text rendering, which writes RGB but leaves the BI_RGB DIB's
/// "reserved" alpha byte at zero — making glyph pixels appear transparent
/// when `UpdateLayeredWindow` composites with `AC_SRC_ALPHA`.
fn restore_alpha_from_pixmap(pixmap: &Pixmap, dst: &mut [u32]) {
let src = pixmap.data();
let pixel_count = (pixmap.width() * pixmap.height()) as usize;
for i in 0..pixel_count {
let a = src[i * 4 + 3] as u32;
dst[i] = (dst[i] & 0x00FF_FFFF) | (a << 24);
}
}
@@ -1098,14 +1276,6 @@ fn measure_text_w(hdc: HDC, text: &str, font_height_px: i32) -> i32 {
}
}
/// Pack an `Rgb` for direct write into a 32-bpp `BI_RGB` DIB. The DIB stores
/// bytes B,G,R,X in memory, so a little-endian u32 read is `(b) | (g<<8) | (r<<16)`.
/// Note this is the OPPOSITE byte order from a GDI `COLORREF` (which is
/// `(r) | (g<<8) | (b<<16)`) — don't confuse the two.
fn rgb_to_dib(c: Color) -> u32 {
(c.b as u32) | ((c.g as u32) << 8) | ((c.r as u32) << 16)
}
struct PaintInputs {
model: ProviderId,
session_pct: Option<f64>,
@@ -1147,7 +1317,7 @@ fn render(hwnd: HWND) {
ReleaseDC(hwnd, screen_dc);
return;
}
let layout = compute_layout(size_logical, dpi, mem_dc);
let layout = compute_bubble_layout(size_logical, dpi, mem_dc);
let bmi = BITMAPINFO {
bmiHeader: BITMAPINFOHEADER {
@@ -1162,8 +1332,8 @@ fn render(hwnd: HWND) {
..Default::default()
};
let mut bits: *mut c_void = std::ptr::null_mut();
let dib = CreateDIBSection(mem_dc, &bmi, DIB_RGB_COLORS, &mut bits, None, 0)
.unwrap_or_default();
let dib =
CreateDIBSection(mem_dc, &bmi, DIB_RGB_COLORS, &mut bits, None, 0).unwrap_or_default();
if dib.is_invalid() || bits.is_null() {
let _ = DeleteDC(mem_dc);
ReleaseDC(hwnd, screen_dc);
@@ -1174,17 +1344,27 @@ fn render(hwnd: HWND) {
let pixel_count = (layout.canvas_w * layout.canvas_h) as usize;
let pixels = std::slice::from_raw_parts_mut(bits as *mut u32, pixel_count);
// Everything outside the rounded rect stays 0 (fully transparent).
pixels.fill(0);
paint_background(pixels, &layout, &inputs);
paint_accent_stripe(pixels, &layout, inputs.model, inputs.is_dark);
paint_bars(pixels, &layout, &inputs);
paint_text_layer(mem_dc, &layout, &inputs);
// Final alpha pass: alpha=255 inside the rounded rect, 0 outside. This
// also lifts GDI-drawn text (which leaves alpha=0) into the visible plane.
apply_alpha_mask(pixels, &layout);
// Paint shape via tiny-skia (AA), then copy into the DIB. GDI text
// overlays on top of the resulting bitmap.
let pixmap_opt = paint_bubble_pixmap(&layout, &inputs);
if let Some(ref pixmap) = pixmap_opt {
copy_pixmap_to_dib(pixmap, pixels);
} else {
pixels.fill(0);
}
paint_bubble_text(mem_dc, &layout, &inputs);
// GDI text writes RGB into the 32bpp BI_RGB DIB but does not preserve
// the alpha byte (per the BITMAPINFOHEADER contract: byte 3 is
// "reserved/0" for BI_RGB). UpdateLayeredWindow with AC_SRC_ALPHA then
// reads those zeroed alpha bytes and paints the glyph pixels as fully
// transparent — desktop bleeds through. Fix: re-stamp the alpha
// channel from the tiny-skia Pixmap we still have in scope. This
// preserves the AA alpha on the stadium's curved perimeter and forces
// glyph pixels back to the opacity tiny-skia computed for that
// location (255 in the interior, 0 outside).
if let Some(ref pixmap) = pixmap_opt {
restore_alpha_from_pixmap(pixmap, pixels);
}
let mut wr = RECT::default();
let _ = GetWindowRect(hwnd, &mut wr);
@@ -1222,104 +1402,6 @@ fn render(hwnd: HWND) {
}
}
fn paint_background(pixels: &mut [u32], layout: &BarLayout, inputs: &PaintInputs) {
let bg = if inputs.is_dark {
Color::from_hex("#1F1F1F")
} else {
Color::from_hex("#F3F3F3")
};
let bg_packed = rgb_to_dib(bg);
let blush_packed = rgb_to_dib(blend(bg, Color::from_hex("#C45020"), 0.15));
let row1_blush = inputs.session_pct.is_some_and(|p| p >= 95.0);
let row2_blush = inputs.weekly_pct.is_some_and(|p| p >= 95.0);
let row1_band = row_band(layout, layout.row1_y);
let row2_band = row_band(layout, layout.row2_y);
for y in 0..layout.canvas_h {
for x in 0..layout.canvas_w {
if !point_in_rounded_rect(x, y, layout.canvas_w, layout.canvas_h, layout.corner_radius) {
continue;
}
let in_row1 = row1_blush && y >= row1_band.0 && y < row1_band.1;
let in_row2 = row2_blush && y >= row2_band.0 && y < row2_band.1;
let pixel = if in_row1 || in_row2 { blush_packed } else { bg_packed };
pixels[(y * layout.canvas_w + x) as usize] = pixel;
}
}
}
/// Top/bottom y-extent for a row's blush band — slightly taller than the bar
/// so the tint frames the row rather than just sitting under the fill.
fn row_band(layout: &BarLayout, row_top: i32) -> (i32, i32) {
let padding = (layout.bar_h / 4).max(2);
let top = (row_top - padding).max(0);
let bot = (row_top + layout.bar_h + padding).min(layout.canvas_h);
(top, bot)
}
fn paint_accent_stripe(pixels: &mut [u32], layout: &BarLayout, model: ProviderId, is_dark: bool) {
let stripe = rgb_to_dib(crate::usage_color::accent_color_for(model, is_dark));
for y in 0..layout.canvas_h {
for x in 0..layout.accent_right {
if !point_in_rounded_rect(x, y, layout.canvas_w, layout.canvas_h, layout.corner_radius) {
continue;
}
pixels[(y * layout.canvas_w + x) as usize] = stripe;
}
}
}
fn paint_bars(pixels: &mut [u32], layout: &BarLayout, inputs: &PaintInputs) {
let track = if inputs.is_dark {
Color::from_hex("#3A3A3A")
} else {
Color::from_hex("#D6D6D6")
};
paint_one_bar(pixels, layout, layout.row1_y, inputs.session_pct, track, inputs);
paint_one_bar(pixels, layout, layout.row2_y, inputs.weekly_pct, track, inputs);
}
fn paint_one_bar(
pixels: &mut [u32],
layout: &BarLayout,
top: i32,
pct: Option<f64>,
track: Color,
inputs: &PaintInputs,
) {
let bar_w = layout.bar_right - layout.bar_left;
if bar_w <= 0 {
return;
}
let track_packed = rgb_to_dib(track);
for y in top..top + layout.bar_h {
for x in layout.bar_left..layout.bar_right {
pixels[(y * layout.canvas_w + x) as usize] = track_packed;
}
}
let Some(p) = pct else {
return;
};
let fill_w = ((p.clamp(0.0, 100.0) / 100.0) * bar_w as f64).round() as i32;
if fill_w <= 0 {
return;
}
let mut accent_rgb = crate::usage_color::bar_fill_color(inputs.model, inputs.is_dark, p);
if p >= 95.0 {
// Slow brightness triangle: 0.85 → 1.15 over 24 ticks (≈1.9s @ 80ms).
let t = pulse_triangle(inputs.pulse_phase);
accent_rgb = brighten(accent_rgb, t);
}
let accent_packed = rgb_to_dib(accent_rgb);
let end_x = (layout.bar_left + fill_w).min(layout.bar_right);
for y in top..top + layout.bar_h {
for x in layout.bar_left..end_x {
pixels[(y * layout.canvas_w + x) as usize] = accent_packed;
}
}
}
/// Triangle wave in [0, 1] with period 24 ticks. 0 at phase=0,12; 1 at phase=6,18.
fn pulse_triangle(phase: u32) -> f64 {
let p = (phase % 24) as i32;
@@ -1338,20 +1420,9 @@ fn brighten(c: Color, t: f64) -> Color {
)
}
fn blend(a: Color, b: Color, t: f64) -> Color {
let t = t.clamp(0.0, 1.0);
Color::new(
((a.r as f64) * (1.0 - t) + (b.r as f64) * t).round() as u8,
((a.g as f64) * (1.0 - t) + (b.g as f64) * t).round() as u8,
((a.b as f64) * (1.0 - t) + (b.b as f64) * t).round() as u8,
)
}
/// One pass over the GDI text: row labels (muted) + percent + countdown.
/// The percent column lives between the bar and the countdown so the
/// numeric readouts cluster together for quick scanning, and the percent
/// text always sits on the bubble background — never on the bar fill.
fn paint_text_layer(hdc: HDC, layout: &BarLayout, inputs: &PaintInputs) {
/// Paint the new bubble's text overlay via GDI: small "5h" label + big "%"
/// glyph in the head, small "7d" label + countdown on the tail.
fn paint_bubble_text(hdc: HDC, layout: &BubbleLayout, inputs: &PaintInputs) {
let text_color = if inputs.is_dark {
Color::from_hex("#EAEAEA")
} else {
@@ -1365,36 +1436,64 @@ fn paint_text_layer(hdc: HDC, layout: &BarLayout, inputs: &PaintInputs) {
let font_name = wide_str("Segoe UI");
unsafe {
let main_font = create_font(layout.font_px, &font_name, FW_NORMAL.0 as i32);
let bold_font = create_font(layout.font_px, &font_name, FW_SEMIBOLD.0 as i32);
let label_font = create_font(layout.label_font_px, &font_name, FW_NORMAL.0 as i32);
let big_font = create_font(layout.big_font_px, &font_name, FW_SEMIBOLD.0 as i32);
let small_font = create_font(layout.small_font_px, &font_name, FW_NORMAL.0 as i32);
let main_font = create_font(layout.main_font_px, &font_name, FW_NORMAL.0 as i32);
SetBkMode(hdc, TRANSPARENT);
// Save the DC's original font so we can restore it before deleting
// ours. DeleteObject silently fails on a still-selected HFONT,
// which would leak the handle on every paint frame.
let prev_font = SelectObject(hdc, label_font);
let prev_font = SelectObject(hdc, small_font);
// Head: "5h" label (muted, centered horizontally).
SetTextColor(hdc, COLORREF(muted_color.into_colorref()));
draw_label(hdc, layout, layout.row1_y, "5h");
draw_label(hdc, layout, layout.row2_y, "7d");
draw_text_in_rect(hdc, &layout.head_label_rect, "5h", DT_CENTER);
// Percent in its own column (between bar and countdown).
SelectObject(hdc, bold_font);
// Head: big "X%" glyph centered.
SelectObject(hdc, big_font);
SetTextColor(hdc, COLORREF(text_color.into_colorref()));
draw_percent(hdc, layout, layout.row1_y, inputs.session_pct);
draw_percent(hdc, layout, layout.row2_y, inputs.weekly_pct);
let pct_text = match inputs.session_pct {
Some(p) => format!("{:.0}%", p),
None => String::from(""),
};
draw_text_in_rect(hdc, &layout.head_pct_rect, &pct_text, DT_CENTER);
// Countdown on the right.
// Tail: "7d" label (muted, left-aligned).
SelectObject(hdc, small_font);
SetTextColor(hdc, COLORREF(muted_color.into_colorref()));
draw_text_in_rect(hdc, &layout.tail_label_rect, "7d", DT_LEFT);
// Tail: countdown (right-aligned).
SelectObject(hdc, main_font);
SetTextColor(hdc, COLORREF(text_color.into_colorref()));
draw_countdown(hdc, layout, layout.row1_y, &inputs.session_text);
draw_countdown(hdc, layout, layout.row2_y, &inputs.weekly_text);
if !inputs.weekly_text.is_empty() {
draw_text_in_rect(
hdc,
&layout.tail_countdown_rect,
&inputs.weekly_text,
DT_RIGHT,
);
}
// Restore the original font, then it is safe to delete ours.
SelectObject(hdc, prev_font);
let _ = DeleteObject(big_font);
let _ = DeleteObject(small_font);
let _ = DeleteObject(main_font);
let _ = DeleteObject(bold_font);
let _ = DeleteObject(label_font);
}
}
/// Draw `text` into `rect` with the given horizontal alignment flag, vertically
/// centered. The DT_NOCLIP flag preserves ascenders/descenders that would
/// otherwise be clipped by tight rects.
fn draw_text_in_rect(hdc: HDC, rect: &RECT, text: &str, halign: DRAW_TEXT_FORMAT) {
let mut buf = wide_str(text);
let len_no_nul = buf.len().saturating_sub(1);
let mut r = *rect;
unsafe {
let _ = DrawTextW(
hdc,
&mut buf[..len_no_nul],
&mut r,
halign | DT_VCENTER | DT_SINGLELINE | DT_NOCLIP,
);
}
}
@@ -1419,99 +1518,6 @@ fn create_font(height_px: i32, name_w: &[u16], weight: i32) -> HFONT {
}
}
fn draw_label(hdc: HDC, layout: &BarLayout, row_top: i32, text: &str) {
let mut text_w = wide_str(text);
let len_no_nul = text_w.len().saturating_sub(1);
let mut rect = RECT {
left: layout.label_left,
top: row_top - 2,
right: layout.label_right,
bottom: row_top + layout.bar_h + 2,
};
unsafe {
let _ = DrawTextW(
hdc,
&mut text_w[..len_no_nul],
&mut rect,
DT_LEFT | DT_VCENTER | DT_SINGLELINE | DT_NOCLIP,
);
}
}
fn draw_percent(hdc: HDC, layout: &BarLayout, row_top: i32, pct: Option<f64>) {
let Some(p) = pct else {
return;
};
let text = format!("{:.0}%", p);
let mut text_buf = wide_str(&text);
let len_no_nul = text_buf.len().saturating_sub(1);
let mut rect = RECT {
left: layout.percent_left,
top: row_top,
right: layout.percent_right,
bottom: row_top + layout.bar_h,
};
unsafe {
let _ = DrawTextW(
hdc,
&mut text_buf[..len_no_nul],
&mut rect,
DT_RIGHT | DT_VCENTER | DT_SINGLELINE | DT_NOCLIP,
);
}
}
fn draw_countdown(hdc: HDC, layout: &BarLayout, row_top: i32, text: &str) {
if text.is_empty() {
return;
}
// Left-align so the countdown sits right next to the bar with only the
// `label_pad` gap. Right-aligning to the bubble's far edge left a visible
// float between bar end and number.
let mut text_w = wide_str(text);
let len_no_nul = text_w.len().saturating_sub(1);
let mut rect = RECT {
left: layout.right_text_left,
top: row_top - 2,
right: layout.right_text_right,
bottom: row_top + layout.bar_h + 2,
};
unsafe {
let _ = DrawTextW(
hdc,
&mut text_w[..len_no_nul],
&mut rect,
DT_LEFT | DT_VCENTER | DT_SINGLELINE | DT_NOCLIP | DT_END_ELLIPSIS,
);
}
}
fn apply_alpha_mask(pixels: &mut [u32], layout: &BarLayout) {
for y in 0..layout.canvas_h {
for x in 0..layout.canvas_w {
let idx = (y * layout.canvas_w + x) as usize;
if point_in_rounded_rect(x, y, layout.canvas_w, layout.canvas_h, layout.corner_radius) {
pixels[idx] |= 0xFF00_0000;
} else {
pixels[idx] = 0;
}
}
}
}
/// Relative luminance of an sRGB color in 0..255 space. Cheap approximation
/// of the Rec. 709 coefficients — good enough for "should the text on this
/// pixel be white or black?" decisions.
fn luminance(c: Color) -> u32 {
(c.r as u32 * 299 + c.g as u32 * 587 + c.b as u32 * 114) / 1000
}
/// Returns true when `c` is light enough that black text is more readable
/// than white text on top of it.
fn use_dark_text_over(c: Color) -> bool {
luminance(c) >= 150
}
// ---------- Helpers ----------
fn default_position(width_px: i32, height_px: i32, model: ProviderId) -> (i32, i32) {
+10
View File
@@ -14,6 +14,16 @@ chatgpt_label = "Codex"
settings = "Settings"
start_with_windows = "Start with Windows"
reset_position = "Reset position"
size_smaller = "Make smaller"
size_larger = "Make larger"
reset_size = "Reset size"
controls = "Controls"
control_left_click = "Left-click: details"
control_right_click = "Right-click: menu"
control_drag = "Drag: move/snap"
control_ctrl_wheel = "Ctrl+Wheel: resize"
control_tray_click = "Tray click: show/hide"
tray_left_click = "Left-click: show/hide"
language = "Language"
system_default = "System default"
check_for_updates = "Check for updates"
+10
View File
@@ -14,6 +14,16 @@ chatgpt_label = "Codex"
settings = "設定"
start_with_windows = "Windows起動時に開始"
reset_position = "位置をリセット"
size_smaller = "小さくする"
size_larger = "大きくする"
reset_size = "サイズをリセット"
controls = "操作"
control_left_click = "左クリック: 詳細"
control_right_click = "右クリック: メニュー"
control_drag = "ドラッグ: 移動/吸着"
control_ctrl_wheel = "Ctrl+ホイール: サイズ変更"
control_tray_click = "トレイ左クリック: 表示/非表示"
tray_left_click = "左クリック: 表示/非表示"
language = "言語"
system_default = "システム既定"
check_for_updates = "更新を確認"
+10
View File
@@ -14,6 +14,16 @@ chatgpt_label = "Codex"
settings = "설정"
start_with_windows = "Windows 시작 시 실행"
reset_position = "위치 초기화"
size_smaller = "작게"
size_larger = "크게"
reset_size = "크기 초기화"
controls = "조작"
control_left_click = "왼쪽 클릭: 상세"
control_right_click = "오른쪽 클릭: 메뉴"
control_drag = "드래그: 이동/스냅"
control_ctrl_wheel = "Ctrl+휠: 크기 조절"
control_tray_click = "트레이 클릭: 표시/숨김"
tray_left_click = "왼쪽 클릭: 표시/숨김"
language = "언어"
system_default = "시스템 기본값"
check_for_updates = "업데이트 확인"
+10
View File
@@ -14,6 +14,16 @@ chatgpt_label = "Codex"
settings = "Cài đặt"
start_with_windows = "Khởi động cùng Windows"
reset_position = "Đặt lại vị trí"
size_smaller = "Thu nhỏ"
size_larger = "Phóng to"
reset_size = "Đặt lại kích thước"
controls = "Điều khiển"
control_left_click = "Nhấp trái: chi tiết"
control_right_click = "Nhấp phải: menu"
control_drag = "Kéo: di chuyển/bám"
control_ctrl_wheel = "Ctrl+cuộn: đổi cỡ"
control_tray_click = "Khay: hiện/ẩn"
tray_left_click = "Nhấp trái: hiện/ẩn"
language = "Ngôn ngữ"
system_default = "Mặc định hệ thống"
check_for_updates = "Kiểm tra cập nhật"
+10
View File
@@ -14,6 +14,16 @@ chatgpt_label = "Codex"
settings = "設定"
start_with_windows = "隨 Windows 啟動"
reset_position = "重設位置"
size_smaller = "縮小"
size_larger = "放大"
reset_size = "重設大小"
controls = "操作"
control_left_click = "左鍵: 詳細"
control_right_click = "右鍵: 選單"
control_drag = "拖曳: 移動/吸附"
control_ctrl_wheel = "Ctrl+滾輪: 調整大小"
control_tray_click = "系統匣: 顯示/隱藏"
tray_left_click = "左鍵: 顯示/隱藏"
language = "語言"
system_default = "系統預設"
check_for_updates = "檢查更新"
+81 -5
View File
@@ -34,6 +34,16 @@ pub struct LocaleStrings {
pub settings: String,
pub start_with_windows: String,
pub reset_position: String,
pub size_smaller: String,
pub size_larger: String,
pub reset_size: String,
pub controls: String,
pub control_left_click: String,
pub control_right_click: String,
pub control_drag: String,
pub control_ctrl_wheel: String,
pub control_tray_click: String,
pub tray_left_click: String,
pub language: String,
pub system_default: String,
pub check_for_updates: String,
@@ -158,9 +168,7 @@ impl I18n {
pub fn set_active(&mut self, requested: Option<&str>) {
let new_active = requested
.and_then(|c| normalise(c, &self.available))
.or_else(|| {
detect::detect_system_locale().and_then(|c| normalise(&c, &self.available))
})
.or_else(|| detect::detect_system_locale().and_then(|c| normalise(&c, &self.available)))
.unwrap_or_else(|| FALLBACK_CODE.to_string());
self.active = new_active;
}
@@ -183,7 +191,9 @@ fn normalise(input: &str, available: &BTreeMap<String, (String, LocaleStrings)>)
}
// Special-case: Traditional Chinese variants → zh-TW
let lower = cleaned.to_ascii_lowercase();
if lower.starts_with("zh") && (lower.contains("tw") || lower.contains("hk") || lower.contains("hant")) {
if lower.starts_with("zh")
&& (lower.contains("tw") || lower.contains("hk") || lower.contains("hant"))
{
if available.contains_key("zh-TW") {
return Some("zh-TW".to_string());
}
@@ -192,7 +202,13 @@ fn normalise(input: &str, available: &BTreeMap<String, (String, LocaleStrings)>)
let prefix = lower.split('-').next().unwrap_or("");
if !prefix.is_empty() {
for key in available.keys() {
if key.split('-').next().map(str::to_ascii_lowercase).as_deref() == Some(prefix) {
if key
.split('-')
.next()
.map(str::to_ascii_lowercase)
.as_deref()
== Some(prefix)
{
return Some(key.clone());
}
}
@@ -259,3 +275,63 @@ pub fn time_until_display_change(resets_at: Option<SystemTime>) -> Option<Durati
};
Some(Duration::from_secs(secs.saturating_sub(bucket_start) + 1))
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn embedded_locales_parse_and_include_required_control_strings() {
let mut has_fallback = false;
for (expected_code, body) in RAW_LOCALES {
let file = toml::from_str::<LocaleFile>(body)
.unwrap_or_else(|e| panic!("locale {expected_code} failed to parse: {e}"));
assert_eq!(file.code, *expected_code);
has_fallback |= file.code == FALLBACK_CODE;
let strings = file.strings;
for (name, value) in [
("size_smaller", strings.size_smaller.as_str()),
("size_larger", strings.size_larger.as_str()),
("reset_size", strings.reset_size.as_str()),
("controls", strings.controls.as_str()),
("control_left_click", strings.control_left_click.as_str()),
("control_right_click", strings.control_right_click.as_str()),
("control_drag", strings.control_drag.as_str()),
("control_ctrl_wheel", strings.control_ctrl_wheel.as_str()),
("control_tray_click", strings.control_tray_click.as_str()),
("tray_left_click", strings.tray_left_click.as_str()),
] {
assert!(
!value.trim().is_empty(),
"locale {expected_code} has empty {name}"
);
}
}
assert!(has_fallback, "fallback locale {FALLBACK_CODE} missing");
}
#[test]
fn locale_schema_rejects_missing_or_malformed_control_strings() {
let (_, fallback_body) = RAW_LOCALES
.iter()
.find(|(code, _)| *code == FALLBACK_CODE)
.expect("fallback locale fixture must exist");
let missing_control =
fallback_body.replace("tray_left_click = \"Left-click: show/hide\"\n", "");
assert!(
toml::from_str::<LocaleFile>(&missing_control).is_err(),
"missing tray_left_click should fail locale deserialization"
);
let malformed_control = fallback_body.replace(
"control_tray_click = \"Tray click: show/hide\"",
"control_tray_click = [\"Tray click: show/hide\"]",
);
assert!(
toml::from_str::<LocaleFile>(&malformed_control).is_err(),
"malformed control_tray_click should fail locale deserialization"
);
}
}