tiennm99 953841e888 Update CV with new contact info, projects, and tooling upgrades
Add phone number and Telegram contact, add Sky Garden project, add Go to
skills, update rendercv to v2.8 with avatar support, bump GitHub Actions
versions, and update date to Mar 2026.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-30 22:26:29 +07:00
2026-02-20 08:39:18 +07:00
2026-02-20 08:36:12 +07:00

Tien Nguyen Minh's CV

Education

Ho Chi Minh City University of Technology, B.E. in Computer Science in Computer Science and Engineering -- Ho Chi Minh City, Vietnam

Sept 2017 June 2023

Experience

Senior Software Engineer, ZingPlay Game Studios, VNG Corporation -- Ho Chi Minh City, Vietnam

July 2020 present

Started my journey at VNG Tech Fresher Program and progressed to Senior Software Engineer at ZingPlay Game Studios (ZPS). Over the years, I have honed my expertise in game server architecture and backend development using Java, while also contributing to client-side logic with Cocos and Godot when needed.

  • Show: A card game for Myanmar market

  • Burkozel: A card game for the Russian audience

  • Bida3D: Global 8-ball pool game

  • Chaos Age 2: Global strategy game

  • Sky Garden: Farm game. Maintain, fixed some legacy core bugs, develop new event features, customer care.

Projects

Static websites with Hugo

Jan 2020 present

My blog on GitHub Pages using Hugo. Website for Ngăm - a charity project founded by my brother's friends.

Skills

Programming: Java (Netty, Vert.x, Spring Boot), JavaScript, Go

Databases: Couchbase, Redis, MySQL

Tools & DevOps: Git, Docker, CI/CD

Interests

Professional: Game server architecture, distributed systems, Java performance tuning

Personal: Reading novels & manga, playing Genshin Impact & TFT

S
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