Files
goclaw/cmd/gateway_announce_queue.go
T
viettranx 5a4c72018a fix(teams): include agent display name in task create, list, and announce
- Add display_name to task create response (assignee name)
- Add owner_display_name and created_by_display_name to list/get items
- Pass to_agent_display via dispatch metadata (zero extra DB queries)
- Use display name in announce messages to leader for correct attribution
2026-03-18 11:04:56 +07:00

277 lines
8.9 KiB
Go

package cmd
import (
"context"
"fmt"
"log/slog"
"strings"
"sync"
"github.com/google/uuid"
"github.com/nextlevelbuilder/goclaw/internal/agent"
"github.com/nextlevelbuilder/goclaw/internal/bus"
"github.com/nextlevelbuilder/goclaw/internal/config"
"github.com/nextlevelbuilder/goclaw/internal/scheduler"
"github.com/nextlevelbuilder/goclaw/internal/store"
"github.com/nextlevelbuilder/goclaw/internal/tools"
)
// announceEntry holds one teammate completion result waiting to be announced.
type announceEntry struct {
MemberAgent string // agent key (e.g. "researcher")
MemberDisplayName string // display name (e.g. "Nhà Nghiên Cứu"), empty if not set
Content string
Media []agent.MediaResult
}
// announceQueueState tracks the per-session announce queue.
// Producer-consumer: multiple goroutines add entries, one loops to drain+announce.
type announceQueueState struct {
mu sync.Mutex
running bool
entries []announceEntry
}
// announceQueues maps leadSessionKey → queue. Cleaned up when queue finishes.
var announceQueues sync.Map
func getOrCreateAnnounceQueue(key string) *announceQueueState {
v, _ := announceQueues.LoadOrStore(key, &announceQueueState{})
return v.(*announceQueueState)
}
// enqueueAnnounce adds a result to the queue. Returns (queue, isProcessor).
// If isProcessor=true, the caller must run processAnnounceLoop.
func enqueueAnnounce(key string, entry announceEntry) (*announceQueueState, bool) {
q := getOrCreateAnnounceQueue(key)
q.mu.Lock()
defer q.mu.Unlock()
q.entries = append(q.entries, entry)
if q.running {
return q, false
}
q.running = true
return q, true
}
func (q *announceQueueState) drain() []announceEntry {
q.mu.Lock()
defer q.mu.Unlock()
out := q.entries
q.entries = nil
return out
}
// tryFinish atomically checks for pending entries and marks the queue idle.
// Returns true if the processor should exit (no pending entries).
// Prevents TOCTOU race between hasPending() and finish().
func (q *announceQueueState) tryFinish(key string) bool {
q.mu.Lock()
defer q.mu.Unlock()
if len(q.entries) > 0 {
return false // more work arrived — keep processing
}
q.running = false
announceQueues.Delete(key)
return true
}
// announceRouting holds the shared routing info captured by the first goroutine.
type announceRouting struct {
LeadAgent string
LeadSessionKey string
OrigChannel string
OrigChatID string
OrigPeerKind string
OrigLocalKey string
OriginUserID string
TeamID string
TeamWorkspace string
OriginTraceID string
ParentTraceID uuid.UUID
ParentRootSpanID uuid.UUID
OutMeta map[string]string
}
// processAnnounceLoop drains entries, builds merged announce, schedules to leader.
// Loops until queue is empty.
func processAnnounceLoop(
ctx context.Context,
q *announceQueueState,
r announceRouting,
sched *scheduler.Scheduler,
msgBus *bus.MessageBus,
teamStore store.TeamStore,
postTurn tools.PostTurnProcessor,
cfg *config.Config,
) {
for {
entries := q.drain()
if len(entries) == 0 {
if q.tryFinish(r.LeadSessionKey) {
return
}
continue // entries arrived between drain and tryFinish
}
// Build task board snapshot (latest state, after all completions in this batch).
snapshot := ""
if r.TeamID != "" && r.OriginTraceID != "" {
if teamUUID, err := uuid.Parse(r.TeamID); err == nil {
snapshot = buildTaskBoardSnapshot(ctx, teamStore, teamUUID, r.OrigChatID, r.OriginTraceID)
}
}
content := buildMergedAnnounceContent(entries, snapshot, r.TeamWorkspace)
req := agent.RunRequest{
SessionKey: r.LeadSessionKey,
Message: content,
Channel: r.OrigChannel,
ChatID: r.OrigChatID,
PeerKind: r.OrigPeerKind,
LocalKey: r.OrigLocalKey,
UserID: r.OriginUserID,
RunID: fmt.Sprintf("teammate-announce-%s-%d", r.LeadAgent, len(entries)),
RunKind: "announce",
HideInput: true,
Stream: false,
TeamID: r.TeamID,
ParentTraceID: r.ParentTraceID,
ParentRootSpanID: r.ParentRootSpanID,
}
// Collect all media from entries.
for _, e := range entries {
for _, mr := range e.Media {
req.ForwardMedia = append(req.ForwardMedia, bus.MediaFile{
Path: mr.Path,
MimeType: mr.ContentType,
})
}
}
// WS channel has no outbound media handler — deliver via ContentSuffix.
if r.OrigChannel == "ws" && len(req.ForwardMedia) > 0 {
req.ContentSuffix = mediaToMarkdownFromPaths(req.ForwardMedia, cfg)
req.ForwardMedia = nil
}
// Inject post-turn tracker (leader may create new tasks during announce).
ptd := tools.NewPendingTeamDispatch()
defer ptd.ReleaseTeamLock() // ensure lock released even on panic
schedCtx := tools.WithPendingTeamDispatch(ctx, ptd)
outCh := sched.Schedule(schedCtx, scheduler.LaneSubagent, req)
outcome := <-outCh
ptd.ReleaseTeamLock()
if postTurn != nil {
for tid, tIDs := range ptd.Drain() {
if err := postTurn.ProcessPendingTasks(ctx, tid, tIDs); err != nil {
slog.Warn("post_turn(announce): failed", "team_id", tid, "error", err)
}
}
}
if outcome.Err != nil {
slog.Error("teammate announce: lead run failed", "error", outcome.Err, "batch_size", len(entries))
} else {
isSilent := outcome.Result.Content == "" || agent.IsSilentReply(outcome.Result.Content)
if !(isSilent && len(outcome.Result.Media) == 0) {
out := outcome.Result.Content
if isSilent {
out = ""
}
outMsg := bus.OutboundMessage{
Channel: r.OrigChannel,
ChatID: r.OrigChatID,
Content: out,
Metadata: r.OutMeta,
}
appendMediaToOutbound(&outMsg, outcome.Result.Media)
msgBus.PublishOutbound(outMsg)
}
}
slog.Info("teammate announce: batch processed",
"batch_size", len(entries), "session", r.LeadSessionKey)
// Loop back — tryFinish at top will exit when queue is truly empty.
}
}
// memberLabel returns a display-friendly name for announce messages.
// Uses "DisplayName (agent_key)" if display name is set, otherwise just agent_key.
func memberLabel(e announceEntry) string {
if e.MemberDisplayName != "" {
return fmt.Sprintf("%s (%s)", e.MemberDisplayName, e.MemberAgent)
}
return e.MemberAgent
}
// buildMergedAnnounceContent creates the announce message for one or more completed/failed tasks.
func buildMergedAnnounceContent(entries []announceEntry, taskBoardSnapshot, teamWorkspace string) string {
var sb strings.Builder
if len(entries) == 1 {
e := entries[0]
label := memberLabel(e)
if strings.HasPrefix(e.Content, "[FAILED]") {
fmt.Fprintf(&sb, "[System Message] Team member %q failed to complete task.\n\nError: %s", label, strings.TrimPrefix(e.Content, "[FAILED] "))
sb.WriteString("\n\nInform the user about the failure. You may suggest retrying with team_tasks(action=\"retry\", task_id=\"...\") if appropriate.")
} else {
fmt.Fprintf(&sb, "[System Message] Team member %q completed task.\n\nResult:\n%s", label, e.Content)
}
} else {
// Count successes vs failures for header.
var failed, succeeded int
for _, e := range entries {
if strings.HasPrefix(e.Content, "[FAILED]") {
failed++
} else {
succeeded++
}
}
if failed > 0 && succeeded > 0 {
fmt.Fprintf(&sb, "[System Message] %d task(s) completed, %d task(s) failed.\n", succeeded, failed)
} else if failed > 0 {
fmt.Fprintf(&sb, "[System Message] %d task(s) failed.\n", failed)
} else {
fmt.Fprintf(&sb, "[System Message] %d team tasks completed.\n", succeeded)
}
for _, e := range entries {
label := memberLabel(e)
if strings.HasPrefix(e.Content, "[FAILED]") {
fmt.Fprintf(&sb, "\n--- FAILED: %q ---\nError: %s\n", label, strings.TrimPrefix(e.Content, "[FAILED] "))
} else {
fmt.Fprintf(&sb, "\n--- Result from %q ---\n%s\n", label, e.Content)
}
}
if failed > 0 {
sb.WriteString("\nFor failed tasks, you may suggest retrying with team_tasks(action=\"retry\", task_id=\"...\").")
}
}
if taskBoardSnapshot != "" {
sb.WriteString("\n\n")
sb.WriteString(taskBoardSnapshot)
}
// Batch-aware prompting: guide leader to summarize vs acknowledge.
allDone := strings.Contains(taskBoardSnapshot, "All ") && strings.Contains(taskBoardSnapshot, " completed")
if allDone {
sb.WriteString("\n\nAll tasks in this batch are completed. Present a comprehensive summary of ALL results to the user.")
} else if taskBoardSnapshot != "" {
sb.WriteString("\n\nSome tasks are still in progress. Briefly acknowledge this result (1-2 sentences). A full summary will come when all tasks complete.")
} else {
sb.WriteString("\n\nPresent this result to the user.")
}
sb.WriteString(" Any media files are forwarded automatically. Do NOT search for files — the results above contain all relevant information.")
if teamWorkspace != "" {
fmt.Fprintf(&sb, "\n[Team workspace: %s — use read_file/list_files to access shared files]", teamWorkspace)
}
return sb.String()
}