Do not update scene tree dock when node edited outside of it

(cherry picked from commit 022a061571)
This commit is contained in:
Nathan Franke
2021-07-20 13:05:09 +02:00
committed by Rémi Verschelde
parent f8264abb46
commit 970a66a0fd
+4
View File
@@ -539,6 +539,10 @@ void SceneTreeEditor::_node_removed(Node *p_node) {
}
void SceneTreeEditor::_node_renamed(Node *p_node) {
if (!get_scene_node()->is_a_parent_of(p_node)) {
return;
}
emit_signal("node_renamed");
if (!tree_dirty) {