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Merge pull request #69474 from TokageItLab/fix-animation-cache-signal
Fix animation signal `caches_cleared` firing timing
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@@ -1800,7 +1800,6 @@ double AnimationPlayer::get_current_animation_length() const {
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void AnimationPlayer::_animation_changed() {
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clear_caches();
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emit_signal(SNAME("caches_cleared"));
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if (is_playing()) {
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playback.seeked = true; //need to restart stuff, like audio
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}
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@@ -1839,6 +1838,8 @@ void AnimationPlayer::clear_caches() {
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cache_update_size = 0;
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cache_update_prop_size = 0;
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cache_update_bezier_size = 0;
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emit_signal(SNAME("caches_cleared"));
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}
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void AnimationPlayer::set_active(bool p_active) {
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@@ -859,7 +859,6 @@ void AnimationTree::_clear_caches() {
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memdelete(K.value);
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}
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playing_caches.clear();
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track_cache.clear();
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cache_valid = false;
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}
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