Commit Graph
33654 Commits
Author SHA1 Message Date
jmb462 045f55ec00 Prevent resizing minimap bigger than GraphEdit (Fix #47189)
Minimap size couldn't be resized back after been resized bigger than GraphEdit cause the grabber was out of GraphEdit.
This commit prevents resizing minimap bigger than GraphEdit and fix this issue.
2021-03-20 15:09:50 +01:00
Rémi VerscheldeandGitHub 62e134a0c0 Merge pull request #46818 from BastiaanOlij/fix_android_vulkan
Working on fixes for Android and Vulkan
2021-03-20 00:05:00 +01:00
Rémi VerscheldeandGitHub ec3f220098 Merge pull request #47140 from paulloz/class-reference
class reference proofreading
2021-03-19 13:43:53 +01:00
Rémi VerscheldeandGitHub 655247f28d Merge pull request #47162 from AndyBarcia/FixTileMapEditorPaste
Fixes TileMap editor copy bug.
2021-03-19 13:28:35 +01:00
Paul JoannonandPaul Joannon 8455e901f3 class reference proofreading 2021-03-19 13:21:20 +01:00
andybarcia 558b08e6d9 Fixes TileMap editor copy bug. 2021-03-19 12:09:28 +01:00
Rémi VerscheldeandGitHub 3b380f4cdc Merge pull request #47156 from LightningAA/graph-edit-scroll-zoom-4.0
Enable zooming in graph_edit with Ctrl + scrollwheel
2021-03-19 09:19:41 +01:00
Rémi VerscheldeandGitHub f5008843fd Merge pull request #47155 from W4RH4WK/gdscript-fix-quote-in-multiline-string
Fix missing quote in multiline GDScript string
2021-03-19 09:01:54 +01:00
Rémi VerscheldeandGitHub 67dc067970 Merge pull request #47151 from nekomatata/soft-body-attachment-error
Fix spamming errors when SoftBody pinned nodes have no attachment
2021-03-19 08:38:27 +01:00
Lightning_A d752482e7a Enable zooming graph_edit with scrollwheel 2021-03-18 18:34:29 -06:00
Alex Hirsch d7ac5ba1c6 Fix missing quote in multiline GDScript string
fix #47117
2021-03-19 01:24:18 +01:00
PouleyKetchoupp 195eda244f Fix spamming errors when SoftBody pinned nodes have no attachment
There was a specific case where the node path wasn't checked for
validity before trying to access the attachment node.

It could cause lots of error log noise in both editor and game.
2021-03-18 16:26:42 -07:00
Rémi VerscheldeandGitHub 47cf9985eb Merge pull request #47128 from ArdaE/master
GLTF importer: Prevent quick accumulation of significant numerical errors in keyframe times
2021-03-19 00:14:51 +01:00
ArdaE 6770a9413b GLTF import: Prevent significant numerical errors in keyframe times
Keyframe times shift slowly in imported animations, starting with a zero shift
at the beginning and increasing and becoming erratic slowly farther into an
animation, reaching significant levels at times after about 3 minutes into an
animation. This commit fixes the issue by increasing the precision of the
floating point numbers used for keyframe time calculations. Only the most
significant cases that cause fast accumulation of errors over a short animation
duration are fixed. Other cases that would have a marginal benefit from
switching to double precision numbers are left for another PR/further analysis.
Note that this change has no impact on the runtime performance of games/apps
created using Godot. It only affects the GLTF importer.

Fixes #47127.
2021-03-18 15:55:31 -07:00
Rémi VerscheldeandGitHub 217d9d1b30 Merge pull request #47147 from TwistedTwigleg/skeletonik_changes_and_bug_fixes_regressionfix
Fix for regression in SkeletonIK code
2021-03-18 23:45:37 +01:00
TwistedTwigleg c15e23396d Fix for regression in SkeletonIK code 2021-03-18 17:52:59 -04:00
Rémi VerscheldeandGitHub d0f0fdb6ad Merge pull request #47141 from bruvzg/mac_export_force_sign
Add "Replace existing signature" to the macOS export (enabled by default).
2021-03-18 22:23:20 +01:00
bruvzg 9e18fce943 Add "Replace existing signature" to the macOS export (enabled by default). 2021-03-18 23:00:05 +02:00
Rémi VerscheldeandGitHub 8a7e503337 Merge pull request #47115 from jcsho/fix-tree-null-stylebox
Check for null pointer in get_column_width(0)
2021-03-18 20:34:08 +01:00
Justin Ho fa6fd3a2d0 Check for null pointer in get_column_width(0) 2021-03-18 10:25:55 -07:00
Rémi Verschelde 2274d4eebc Mono: Fix Android build after #46900 2021-03-18 17:58:21 +01:00
Rémi Verschelde 4ca1e73ff9 doc: Sync classref with current source
And move GLTF docs to its module folder.
2021-03-18 16:37:43 +01:00
Rémi VerscheldeandGitHub 2fd445cc18 Merge pull request #47133 from groud/navigation_2d_bugfix
Make 2D navigation consider scale
2021-03-18 15:42:46 +01:00
Gilles Roudière 6249ebb9c8 Make 2D navigation consider scale 2021-03-18 15:17:23 +01:00
Rémi VerscheldeandGitHub c097ce0c18 Merge pull request #47125 from BastiaanOlij/SCsub_compile_shaders
Changed SCsub for shaders to find shaders automatically
2021-03-18 11:20:57 +01:00
Rémi VerscheldeandGitHub 4cc309291e Merge pull request #47119 from Calinou/tweak-editor-splash-screen-color
Tweak the editor splash screen color to better match the default theme
2021-03-18 11:13:35 +01:00
Rémi VerscheldeandGitHub c34b110784 Merge pull request #47098 from Birdulon/DocDrawString4
Documentation: Correct CanvasItem.draw_string position description.
2021-03-18 09:08:40 +01:00
Luke Hubmayer-Werner 886c942b40 Documentation: Correct CanvasItem.draw_string position description.
Also add height warnings to Font.get_char_size and Font.get_string_size
2021-03-18 18:09:23 +10:30
Rémi VerscheldeandGitHub 400f6f1676 Merge pull request #47112 from jmb462/fix-AudioEffectCapture-buffer-length-cannot-be-changed
Fix AudioEffectCapture buffer length cannot be changed (Fix #47107)
2021-03-18 08:28:11 +01:00
Bastiaan Olij 7f63c9e7c9 Changed SCsub for shaders to find shaders automatically and create dependencies with include files 2021-03-18 12:59:47 +11:00
Bastiaan Olij b3a43430aa Fixes on android:
- creating Vulkan context instead of OpenGL
- checking for validity of ENV in wrapper classes
- fix for access to JavaVM from threads
2021-03-18 10:41:54 +11:00
jmb462 b588232b83 Fix AudioEffectCapture buffer length cannot be changed 2021-03-17 23:07:38 +01:00
Hugo Locurcio ff2871f9ac Tweak the editor splash screen color to better match the default theme
This helps achieve a visually "smoother" transition between the splash
screen and the editor.
2021-03-17 22:57:35 +01:00
Rémi VerscheldeandGitHub 888051889e Merge pull request #46674 from cmd410/fix-tab-container
Fix TabContainer _get_tab_width for localized node names
2021-03-17 21:05:20 +01:00
Rémi VerscheldeandGitHub e57f6e2cca Merge pull request #47050 from jmb462/fix-bbcode-tables-overlap-with-bottom-text
Fix BBCode tables overlap with bottom text (Fix #47012)
2021-03-17 17:54:01 +01:00
Rémi VerscheldeandGitHub 3150ef3427 Merge pull request #47104 from m4gr3d/fix_permissions_result_callback
Fix onMainRequestPermissionsResult callback for Android plugins.
2021-03-17 17:52:55 +01:00
Fredia Huya-Kouadio 8f285d93e8 Fix onMainRequestPermissionsResult callback for Android plugins. 2021-03-17 09:23:58 -07:00
Rémi VerscheldeandGitHub 2db80131f2 Merge pull request #47101 from Faless/js/4.x_fix_editor_manifest
[HTML5] Fix bogus Web Editor manifest.
2021-03-17 17:06:28 +01:00
Fabio Alessandrelli 85c1a41021 [HTML5] Fix bogus Web Editor manifest.
The `start_url` in the PWA manifest.json must be relative for it to
work in subfolders (like in the official Web Editor page).
2021-03-17 16:49:31 +01:00
Rémi VerscheldeandGitHub db08e64a02 Merge pull request #47097 from ignacioabal/master
Added validation when assigning heightfield_resolution (Fix #46281)
2021-03-17 16:39:52 +01:00
Ignacio Abalandignacioabal ccdd7ab890 Added validation when assigning heightfield_resolution (Fix #46281) 2021-03-17 12:03:52 -03:00
Rémi VerscheldeandGitHub 0615e55b27 Merge pull request #47064 from jmb462/fix-crash-in-uninitialized-AnimatedSprite2d-play
Fix crash on calling play() in a uninitialized AnimatedSprite2D (Fix #46013)
2021-03-17 15:21:34 +01:00
jmb462 324ab63844 Fix crash on calling play() in a uninitialized AnimatedSprite2D
When AnimatedSprite2D::play() was called before SpriteFrames has been initialized, a crach occurred (issue #46013).

Modification : An error message on null check test has been added to prevent crash.

Fix #46013.
2021-03-17 14:57:04 +01:00
Rémi VerscheldeandGitHub 7b223e8eec Merge pull request #47080 from mbrlabs/ios-sensor-conversion
Converted sensor acceleration units to m/s² on iOS and UWP
2021-03-17 14:27:23 +01:00
Marcus Brummer fda2743fef Converted sensor acceleration units to m/s^2 on iOS and UWP
This is beacuse on Android these values are already in m/s^2 while on
iOS and UWP they are in g. This just makes the behaviour consistent on
all platforms.
2021-03-17 14:05:05 +01:00
Rémi VerscheldeandGitHub a851b72354 Merge pull request #47091 from gongpha/again-with-err-macro!-animation_tree_node
Check AnimationNode to update properties
2021-03-17 13:05:25 +01:00
Rémi VerscheldeandGitHub 3ef0e5a9bc Merge pull request #46431 from vnen/gdnative-bindings
Further changes in GDNative API
2021-03-17 13:00:03 +01:00
Kongfa Waroros 981ca8045f Check AnimationNode to update properties 2021-03-17 18:33:29 +07:00
George Marques ec806c5c5b Added static method information the generated builtin API JSON 2021-03-17 08:33:08 -03:00
George Marques 8fddab9209 Further changes in GDNative API
- Added new_copy to all types, since trivial copy won't work for all
  types.
- Added functions to convert from String to char array types, which is
  not provided by the methods bound in Variant.
- Added operator index to String.
- Added missing cstring version of some Variant functions. They existed
  in the header but didn't have the implementation and were missing from
  the gdnative_api.json file.
- Added support for static calls on Variant types.
2021-03-17 08:26:10 -03:00