Commit Graph
27928 Commits
Author SHA1 Message Date
Rémi VerscheldeandGitHub 4b4fc2ea55 Merge pull request #33578 from code-xD/master
Made the search results more specific.
2020-04-29 13:57:25 +02:00
Rémi VerscheldeandGitHub b3da429423 Merge pull request #36498 from Avantir-Chaosfire/patch-1
doc: Improve Node2D to_local/to_global description
2020-04-29 13:04:19 +02:00
Rémi VerscheldeandGitHub a277c89556 Merge pull request #37523 from 1abinitio1/master
Add option for editor freelook camera sensitivity
2020-04-29 11:20:13 +02:00
Shivansh Anand 8c66d80099 Make Quick Open substring match more specific.
When finding a substring, the rating is biased towards substrings
at the end of the path.

Fixes #33504.
2020-04-29 10:12:32 +02:00
Rémi VerscheldeandGitHub 10273e9de6 Merge pull request #38034 from punto-/punto-/vibration_info_protected
makes VibrationInfo protected
2020-04-29 09:57:17 +02:00
Avantir-Chaosfire 5c6f824e71 doc: Improve Node2D to_local/to_global description 2020-04-29 09:44:51 +02:00
Rémi VerscheldeandGitHub 0bf6a86db4 Merge pull request #37795 from Chaosus/shader_fix_const_order2
Fix shader constant sorting
2020-04-29 09:41:34 +02:00
Rémi VerscheldeandGitHub 41af228b76 Merge pull request #36960 from pycbouh/docs-improve-shortcuts
Improve shortcut formatting in docs
2020-04-29 09:40:52 +02:00
Rémi VerscheldeandGitHub 2ed231521b Merge pull request #37705 from dreamsComeTrue/editor-animation-player-improvements
Allow to rename animation just after it was duplicated in Editor
2020-04-29 09:37:53 +02:00
1abinitio1 712a5aff1d Add option for editor freelook camera sensitivity 2020-04-29 09:36:29 +02:00
Rémi VerscheldeandGitHub 5cae0f3402 Merge pull request #37580 from aaronfranke/xform
Print errors when passing an invalid type to xform
2020-04-29 09:32:51 +02:00
Rémi VerscheldeandGitHub fa34b8eda2 Merge pull request #37965 from EricEzaM/drag-multiple-resources-onto-array-export
Drag multiple resources onto exported array variable at once
2020-04-29 09:20:18 +02:00
Rémi VerscheldeandGitHub 105b4f89b9 Merge pull request #37776 from Sauermann/transform-scale-origin
Clarify Transform scaled Method description
2020-04-29 09:17:47 +02:00
Rémi VerscheldeandGitHub 368892bfe4 Merge pull request #38301 from qarmin/copy_paste_bv
Fix copy paste array index bug
2020-04-29 09:15:36 +02:00
Rémi VerscheldeandGitHub dfe38fbf8a Merge pull request #38287 from JiRuifanCR/animatedtexture-oneshot-pause-set-frame
Add set_frame, pause, and oneshot to AnimatedTexture
2020-04-29 09:14:37 +02:00
punto- 41a7d07095 Input: make VibrationInfo protected to allow implementors to use it 2020-04-29 09:11:14 +02:00
Rémi VerscheldeandGitHub a17bdb10a9 Merge pull request #38074 from KoBeWi/tfree
Mention how to remove TreeItem from a Tree
2020-04-29 09:07:24 +02:00
Rémi VerscheldeandGitHub 4b5d4bbe48 Merge pull request #38235 from BigRed-118/help_tabs_shuffle_fix
Fixed shuffling editor help tabs
2020-04-29 09:06:00 +02:00
Rémi VerscheldeandGitHub 7e1e0f496b Merge pull request #37802 from ThakeeNathees/window-position-bug-osx-x11
display server window position bug fix
2020-04-29 09:04:53 +02:00
Rémi VerscheldeandGitHub e23bd5a1cb Merge pull request #38314 from KoBeWi/dead_increment
Remove unneccessary increment in TextEdit
2020-04-29 08:55:56 +02:00
Tomasz Chabora 9dfb231e00 Remove unneccessary increment in TextEdit 2020-04-29 00:16:48 +02:00
Rémi VerscheldeandGitHub 75e4ccc00e Merge pull request #36427 from nekomatata/scene-thumbnail-flipped
Fixed flipped scene preview thumbnail
2020-04-28 21:59:12 +02:00
Rémi VerscheldeandGitHub 088cf37bf2 Merge pull request #37314 from nekomatata/bullet-fix-damping
Better damping implementation for Bullet rigid bodies
2020-04-28 21:39:05 +02:00
Rémi VerscheldeandGitHub e445be6944 Merge pull request #38064 from aaronfranke/rotated
Improve the Vector2 rotated code
2020-04-28 20:49:22 +02:00
Rémi VerscheldeandGitHub 2497740a4e Merge pull request #37273 from akien-mga/gltf-tangent-fix-32712
glTF: Fix tangent generation for non-blend shapes
2020-04-28 20:32:37 +02:00
Aaron Franke 72ecd36cb3 Print errors when passing an invalid type to xform 2020-04-28 14:24:16 -04:00
qarmin 0e9942a671 Fix copy paste array index bug 2020-04-28 18:26:57 +02:00
Revan Ji f5029e18ca Add set_frame, pause, and oneshot to AnimatedTexture
Add API documentation for said changes.
2020-04-29 00:26:37 +08:00
Rémi Verschelde abf5132a32 doc: Sync classref with current source 2020-04-28 16:33:44 +02:00
Rémi VerscheldeandGitHub d44c5cfcf7 Merge pull request #38295 from akien-mga/input-is-back
Rename InputFilter back to Input
2020-04-28 16:20:20 +02:00
Rémi VerscheldeandGitHub b9e58ed5b8 Merge pull request #38292 from akien-mga/input-drop-obsolete-controllerdbs
Input: Drop obsolete versions of SDL gamecontrollerdb
2020-04-28 15:44:31 +02:00
Rémi Verschelde fdf58a5858 Rename InputFilter back to Input
It changed name as part of the DisplayServer and input refactoring
in #37317, with the rationale that input no longer goes through the
main loop, so the previous Input singleton now only does filtering.

But the gains in consistency are quite limited in the renaming, and
it breaks compatibility for all scripts and tutorials that access
the Input singleton via the scripting language. A temporary option
was suggested to keep the scripting singleton named `Input` even if
its type is `InputFilter`, but that adds inconsistency and breaks C#.

Fixes godotengine/godot-proposals#639.
Fixes #37319.
Fixes #37690.
2020-04-28 15:19:49 +02:00
Rémi Verschelde 510e83498e Input: Drop obsolete versions of SDL gamecontrollerdb
The 204 and 205 are the older, SDL 2.0.4 and 2.0.5 compatible mappings,
but since all new mappings have only been added to the main
gamecontrollerdb.txt which overrides the older entries, it doesn't make
much sense for us to keep the old databases.

We do not support the SDL2 half axes and inverted axes features from
gamecontrollerdb.txt, but this only impacts the specific controllers
which can use those features, the rest are parsed and used properly.

As for godotcontrollerdb.txt, it doesn't make sense for us to maintain
our own custom mappings instead of submitting them upstream. The only
exception is the Javascript and UWP platforms for which no bindings are
available upstream, so we keep those entries.
2020-04-28 14:51:44 +02:00
Rémi VerscheldeandGitHub 39f7a40925 Merge pull request #37163 from madmiraal/fix-csg-normal
Fix CSG vertex normal calculation.
2020-04-28 14:28:31 +02:00
Rémi VerscheldeandGitHub e71b05d365 Merge pull request #37193 from madmiraal/fix-android-export-unicode-errors
Fix Android export throwing Unicode errors.
2020-04-28 14:27:56 +02:00
Rémi VerscheldeandGitHub d8066aa6a4 Merge pull request #38286 from bojidar-bg/x-expose-cell-size
Expose the cell_size affecting VisibilityNotifier2D precision
2020-04-28 11:19:16 +02:00
Bojidar Marinov d49ff7aff7 Expose the cell_size affecting VisibilityNotifier2D precision
Refs: #4803
2020-04-28 10:33:45 +03:00
Rémi VerscheldeandGitHub 717f053e37 Merge pull request #38121 from JFonS/add_unwrap_caching
Add caching the lightmap unwrapping on import
2020-04-27 18:51:32 +02:00
Rémi VerscheldeandGitHub 6285899831 Merge pull request #38252 from Calinou/doc-improve-compression-projectsettings
Improve the compression project settings documentation
2020-04-27 18:48:37 +02:00
PouleyKetchoupp 9353a2bbd1 Better damping implementation for Bullet rigid bodies
Apply old method for linear & angular damping in Bullet, in order to
make it easier to tweak and consistent with Godot Physics.
2020-04-27 18:24:33 +02:00
Rémi VerscheldeandGitHub f61587b158 Merge pull request #36927 from ThakeeNathees/export-var-type-reduce-implimented
Fix: export var type reduce() implemented
2020-04-27 17:01:04 +02:00
Rémi VerscheldeandGitHub f7e2ff5223 Merge pull request #38253 from nekomatata/bullet-update-2.90
Update to bullet master (2.90)
2020-04-27 16:44:17 +02:00
Thakee Nathees cd487201c6 export var type reduce() implemented 2020-04-27 19:26:57 +05:30
PouleyKetchoupp 3e7db60d56 Update to bullet master (2.90) 2020-04-27 11:37:47 +02:00
Rémi Verschelde 3fff0dda39 i18n: Sync translations with Weblate
(cherry picked from commit ae958b89ab)
2020-04-27 10:38:22 +02:00
Rémi VerscheldeandGitHub 2efff83ca9 Merge pull request #38135 from bruvzg/fix_ssr_redefinition
[MoltenVK] Fix "redefinition of 'ssr' with a different type" shader compile error.
2020-04-27 10:04:02 +02:00
Rémi VerscheldeandGitHub a362db6588 Merge pull request #38207 from Calinou/improve-path-search-discoverability
Improve path search behavior discoverability in the project manager
2020-04-27 10:03:34 +02:00
Rémi VerscheldeandGitHub 7f15a9c7a5 Merge pull request #38199 from t-mw/t-mw-patch-1
Add const to InputEventMouseButton::get_factor
2020-04-27 10:00:45 +02:00
Rémi VerscheldeandGitHub 7f384e703b Merge pull request #38230 from Calinou/doc-audiostreamplayer-improve-pitch-scale
Improve `pitch_scale` descriptions in AudioStreamPlayer documentation
2020-04-27 10:00:02 +02:00
Hugo Locurcio b2b8db7897 Improve the compression project settings documentation 2020-04-27 09:58:23 +02:00