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mirror of https://github.com/tiennm99/godot.git synced 2026-08-06 20:25:08 +00:00
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46,463 Commits 5 Branches 47 Tags
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Author SHA1 Message Date
Carter Anderson 839ed2d092 Add mono log profiler support 2019-03-02 23:32:03 -08:00
Carter Anderson 22bf89e970 Use "origin" instead of "o" in Transform2D.Rotation 2019-02-11 23:46:55 -08:00
Carter Anderson d339824f15 Parse C# generics and type constraints correctly 2018-11-24 18:29:23 -08:00
Carter Anderson 56262ceafe Reduce allocations when converting mono arrays to pool arrays 2018-05-20 18:18:06 -07:00
Carter Anderson 91f271fa9e Fix mono basis GetEuler bug and marshalling/unmarshalling 2018-03-24 13:45:11 -07:00
Carter Anderson 40b0c55834 Generate controller mapping class from one or more SDL2 database files 2018-03-05 22:23:49 -08:00
Carter Anderson 19df296351 get parent class fields when updating a CSharpScript's exports
This makes the fields viewable / editable in the inspector
2017-10-05 23:50:48 -07:00
Carter Anderson 0a8de39bb1 Fix Variant::OBJECT token parsing 2017-06-04 21:33:09 -07:00
Carter Anderson 49c00bd19b Fix incorrect input event reference in editor_profiler.cpp 2017-05-27 04:17:05 -05:00
Carter Anderson 3b05f2c74f Fix incorrect input event reference in animation_editor.cpp 2017-05-27 04:05:15 -05:00
Carter Anderson 212c6306a8 Fix get_shader_type index upper bound 2017-05-01 23:41:44 -07:00
Carter Anderson 7df5249779 Remove noisy print 2016-05-23 22:56:32 -07:00
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