DualMatrix
ff508dfede
Fixed Null appearing inside export variables with type hints and no default value
...
The default value of the type is now used to initialise it.
export(int) A
Will now have A be 0 istead of Null even though it still showed as 0 before in the inspector, fixes #25357
2019-02-01 21:18:14 +01:00
DualMatrix
e3648c0a79
Fixed Recent/Favorite in Create Node dialog not selecting right node
...
Fixes #6535
2019-01-26 13:52:53 +01:00
DualMatrix
f119e0b156
Fixed function names of built-in scripts not showing up in debugger
...
Fixes #25198
2019-01-25 12:54:50 +01:00
DualMatrix
86472ad5a9
Fixed using move_and_slide with stop_on_slope stopping too early
...
This makes it stop exactly on the slope, I'm not 100% sure if this if this is the correct fix let me know what you think.
Fixes #23675
2018-11-29 02:24:33 +01:00
DualMatrix
0cc8a3b9a6
Made it possible to read AnimationPlayer queue from GDscript
2018-11-28 01:43:34 +01:00
DualMatrix
b4315abb71
Fixed floating point issue in find() of animation.
...
Fixes #23504
2018-11-10 23:09:02 +01:00
DualMatrix
b6c386a3b0
Fixed error spam when deleting cell in tileset
...
Fixes #23556 and should fix #21549
2018-11-10 18:52:52 +01:00
DualMatrix
e4e8fc6314
AnimationPlayer, snap absolute position instead of motion.
...
Fixes #22663
2018-11-09 12:35:49 +01:00
DualMatrix
8286975d16
Made AnimationPlayer timeline only advance when keyframing frame variables
...
Fixes #23330
2018-11-08 21:46:34 +01:00
DualMatrix
eac36a0651
Fixed setting node as root showing error and making invisible children visible.
...
Fixed setting node as root showing error and making invisible children visible.
2018-10-16 14:17:16 +02:00
DualMatrix
be52063aaa
Made NodePath property display path instead of object name if object is autogenerated.
...
This is to prevent those ugly and unclear names with the @'s to appear in things like standalone animationplayer nodes.
2018-10-15 23:42:00 +02:00
DualMatrix
34c4bfeb01
Fixed parents properties not appearing in inspector if parent is class_name.
...
Fixed parents properties not appearing in inspector if parent is class_name.
2018-10-12 01:08:14 +02:00
DualMatrix
6afedaa498
Fixed error when duplicating a scene which has connection
...
Fixed error when duplicating a scene which has connection
2018-10-11 01:30:12 +02:00
DualMatrix
87f8077a70
Fixed Animation Keyframe inspector not displaying after moving key.
...
Fixed Animation Keyframe inspector not displaying after moving key.
2018-10-08 12:43:44 +02:00
DualMatrix
e99f16153e
Made AnimationPlayer track groups update after changing path
...
Made AnimationPlayer track groups update after changing path
2018-10-07 01:36:21 +02:00
DualMatrix
38d108aaa2
Added warning when setting autoplay of AnimationPlayer that's inside the tree.
...
Added warning when setting autoplay of AnimationPlayer that's inside the tree.
2018-10-05 00:09:53 +02:00
DualMatrix
6415454581
Added a check in sort_custom thats test wether the given method exists.
...
Added a check in sort_custom thats test wether the given method exists.
2018-10-04 23:38:31 +02:00
DualMatrix
9b3c1f617f
Deselect recents when selecting favorites and vice versa in Create Node.
...
Deselect recents when selecting favorites and vice versa in Create Node.
2018-10-04 22:31:48 +02:00
DualMatrix
c4ac2707dc
Cleaned up/Fixed some bugs in the remote inspector code.
...
Cleaned up/Fixed some bugs in the remote inspector code.
This makes some of my previous code cleaner while resolving a bunch of bugs.
2018-10-04 15:13:44 +02:00
DualMatrix
cb9559350f
Fixed error when duplicating node from editor.
...
Fixed error when duplicating node from editor.
2018-10-03 14:59:16 +02:00
DualMatrix
19b6e601d8
Added warning when trying to load resource of wrong type in editor.
...
Added warning when trying to load resource of wrong type in editor.
2018-10-03 14:31:54 +02:00
DualMatrix
127940bd55
Fixed animation editor not moving to next frame of sprites when editing.
...
Fixed animation editor not moving to next frame of sprites when editing.
2018-10-01 21:44:57 +02:00
DualMatrix
ec463b036a
Fixed inspector not going back to single-node when deselecting an item.
...
Fixed inspector not going back to single-node when deselecting an item.
2018-10-01 12:26:32 +02:00
DualMatrix
3ef241623e
Fixed name of deleted node not dissapearing from inspector dock.
...
Fixed name of deleted node not dissapearing from inspector dock.
2018-10-01 12:15:22 +02:00
DualMatrix
6f96db4732
Fixed setting node as root deleting all non-children of that node.
...
Fixed setting node as root deleting all non-children of that node.
2018-09-30 00:04:18 +02:00
DualMatrix
9aa83a77ab
Fixed editor inspector ranges capping values at 65535.
...
Fixed editor inspector ranges capping values at 65535.
2018-09-29 17:05:31 +02:00
DualMatrix
5f2f108908
Fixed animation_player not advancing to the next frame when inserting a value.
...
Fixed animation_player not advancing to the next frame when inserting a value.
2018-09-29 16:44:20 +02:00
DualMatrix
8f89e2b490
Made Debugger's Video Memory tab show correct resource paths.
...
Made Debugger's Video Memory tab show correct resource paths.
The Icons are still missing but that is due to the get_icon(type, "EditorIcons") for type = "Texture" being missing. Adding that icon would fix it.
2018-09-29 13:40:29 +02:00
DualMatrix
75f5fd20a1
Fixed error spam when selecting root in remote tree
...
Fixed error spam when selecting root in remote tree
2018-09-29 01:03:50 +02:00
DualMatrix
9bb65399d9
Fixed debugger showing wrong name for Objects.
...
Fixed debugger showing wrong name for Objects.
2018-09-29 00:23:20 +02:00
DualMatrix
d4df4c1475
Fixed Objects do not showing their drop down in debugger
...
Fixed Objects do not showing their drop down in debugger
2018-09-28 19:08:31 +02:00
DualMatrix
16cac24c9d
Fixed pivot tool not setting position of Controls correctly
...
Fixed pivot tool not setting position of Controls correctly
2018-09-25 21:20:03 +02:00
DualMatrix
4980ae5632
Made ColorPicker save it's presets while in editor.
...
Made ColorPicker save it's presets while in editor.
2018-09-24 19:32:36 +02:00
DualMatrix
0e37829031
Added step support when exporting integers.
...
Added step support when exporting integers.
This wasn't possible before and was kinda unclear see #21441
2018-09-24 18:26:39 +02:00
DualMatrix
98395f652c
Fixed step value not being respected for ranges in some cases.
...
Fixed step value not being respected for ranges in some cases.
2018-09-24 18:09:00 +02:00
DualMatrix
99e3309296
Added hover_pressed style to CheckBox and CheckButton
...
Added hover_pressed style to CheckBox and CheckButton.
If no style is defined for this property it will default to the pressed property.
2018-09-24 02:31:03 +02:00
DualMatrix
44e996fdc5
Made children of Containers not selectable.
...
Made children of Containers not selectable.
2018-09-23 22:26:05 +02:00
DualMatrix
e78bfe19a7
Added warning when min_value of range is smaller than 0 while exp_edit is true.
...
Added warning when min_value of range is smaller than 0 while exp_edit is true.
The new warning is: "If exp_edit is true min_value must be > 0."
2018-09-23 20:59:35 +02:00
DualMatrix
6dc0120c60
Prevent built-in-scripts from being made from FileSystem dock
...
Prevent built-in-scripts from being made from FileSystem dock
2018-09-23 17:38:59 +02:00
DualMatrix
f483460e38
Removed obsoleted core/helper/value_evaluator.h and moved math_fieldwise to core/math/
...
Removed obsoleted core/helper/value_evaluator.h and moved math_fieldwise to core/math/
2018-09-23 14:58:15 +02:00
DualMatrix
9dec4dc07b
Fixed duplicating nodes not attaching script in-game with Sync Scene Changes enabled
...
Fixed duplicating nodes not attaching script in-game with Sync Scene Changes enabled.
2018-09-22 12:37:21 +02:00
DualMatrix
992a5892f1
Fixed method not found error when connecting with signal that fires in editor
...
Fixed method not found error when connecting with signal that fires in editor.
This is a better solution to the problem than #22033 . As discussed on IRC
This properly fixes #13070 then.
2018-09-21 00:05:39 +02:00
DualMatrix
0b5c694b74
Better heuristic for the shortest path algorithm for navigation2D and navigation.
...
Better heuristic for the shortest path algorithm for navigation2D and navigation.
It now will use the shortest distance to the polygon as cost instead of the distance to the center.
2018-09-20 21:23:17 +02:00
DualMatrix
f8ead1a2ee
Fixed ctrl+up/down shortcut no longer working in scene tree
...
Fixed ctrl+up/down shortcut no longer working in scene tree.
2018-09-20 15:27:37 +02:00
DualMatrix
494354c835
Added ability to hide edit lock and groups in editor view
...
Added ability to hide edit lock and groups in editor view
2018-09-20 11:35:26 +02:00
DualMatrix
4efcf9c943
Fixed syntax highlighting setting not being saved
...
Fixed syntax highlighting setting not being saved
2018-09-20 11:31:53 +02:00
DualMatrix
aa32a9f22d
Fixed Objects no longer showing ID in debugger.
...
Fixed Objects no longer showing ID in debugger.
2018-09-19 12:06:34 +02:00
DualMatrix
54286e1711
Fixed error spam in remote debugger
...
Fixed error spam in remote debugger.
2018-09-19 11:32:11 +02:00
DualMatrix
edd93b7608
Fixed favorite nodes list not being saved
...
Fixed favorite nodes list not being saved
2018-09-19 00:30:01 +02:00
DualMatrix
e10ca7b824
Fixed clicking on Find/Replace doesn't set the focus on the text field
...
Fixed clicking on Find/Replace doesn't set the focus on the text field
2018-09-18 00:10:23 +02:00
DualMatrix
0d09f80e43
Added warning when disabling editable_instance
...
Added warning when disabling editable_instance to prevent data loss.
2018-09-17 15:18:03 +02:00
DualMatrix
c1674f1068
Fixed empty item slipping into Search Classes dialog
...
Fixed empty item slipping into Search Classes dialog.
Phew tracking this down was weird.
2018-09-17 12:41:47 +02:00
DualMatrix
4bad2beeed
Fixed argument names being swapped for atan2
...
The arguments of atan2() should be y,x instead of x,y This was just wrong since the internal atan2 already had y,x as parameters, so if you followed the autocomplete the result would just be wrong.
2018-09-16 21:27:54 +02:00
DualMatrix
1775c796a4
Automatically add extra args to func when creating it from create signal window
...
Automatically add extra arguments to function when creating it from create signal window. They will be called extra_arg_1, extra_arg_2,...
2018-09-16 21:01:17 +02:00
DualMatrix
2996c85c46
Make inspector select the correct resource after making them unique
...
Make inspector select the correct resource after making them unique
2018-09-16 01:50:20 +02:00
DualMatrix
b0d9f7686c
Made duplicate_and_reown preserve groups
2018-09-14 18:13:41 +02:00
DualMatrix
359198f137
Fixed calling start() emmediately after remove_all() on tween not wroking
...
Fixed calling start() emmediately after remove_all() on tween not wroking
Fixes #19901
2018-09-11 13:54:35 +02:00
DualMatrix
6ec28de584
Fixed favorites and recent nodes selecting wrong node
...
Fixed favorites and recent nodes selecting wrong node and fixed a typo.
Fixes #6535
2018-09-10 20:58:29 +02:00
DualMatrix
bb58bcfff6
Fixed animation_player errors displaying wrong property.
...
Fixed animation_player errors displaying wrong property. It appears the cache wasn't created property.
This fixes #17718
2018-09-09 00:32:57 +02:00
DualMatrix
dd6074010c
Fixed the remove_line function in richtextlabel. It was totally broken
...
Fixed the remove_line function in richtextlabel. It was totally broken
This fixes #21037
2018-09-08 20:34:37 +02:00
DualMatrix
35248a03be
Fixed error spam when inspecting remote tree
...
Fixed error spam when inspecting remote tree, fixes #20365
2018-09-08 00:48:39 +02:00
DualMatrix
c43ffc8917
Prevent overwriting open scenes when saving
...
Prevent overwriting open scenes when saving, this fixes #17628
2018-09-07 15:54:26 +02:00
DualMatrix
3f672307d7
Made editor automatically open scenes of built in scripts.
...
Made editor automatically open scenes of built in scripts when attempting to open that script.
2018-09-07 00:34:39 +02:00
DualMatrix
a35286e24b
Fixed duplicating AnimationPlayers leaving empty tracks.
...
Fixed duplicating AnimationPlayers leaving empty tracks.
I don't think duplicating arrays worked before. There was even this weird
//does not make a long of sense but should work
comment at the changed line. Fixes #21616
2018-09-01 13:56:17 +02:00
DualMatrix
8ad251b331
Fixed text entry is going in reverse
...
Fixed text entry is going in reverse, this undoes what seems to be a mistake in #20400 and fixes #21061
2018-08-18 20:23:54 +02:00
DualMatrix
2b13938459
Fixed !is_inside_tree() errors in file dialog
...
Fixed !is_inside_tree() errors appearing when current_file has a . in it.
2018-08-18 16:52:15 +02:00
DualMatrix
9896b7bbf9
Fixed custom nodes not working properly with favorites and recently used in create node window.
2018-08-16 17:14:52 +02:00
DualMatrix
8591a1bd80
Fixed error spam in create node dialog with custom types.
...
This should fix #20789
2018-08-15 15:35:14 +02:00