Omar El Sheikh
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61522d8491
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Add Blendshape Support
Update the blendshape shader to decode/encode octahedral normals
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2022-08-20 20:59:28 -07:00 |
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Omar El Sheikh
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2425d798cd
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Octahedral Normal Support for Sprite and Soft Body
Properly encode the normal and tangent vectors with octahedral
compression
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2022-08-20 10:01:46 -07:00 |
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Omar El Sheikh
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f1fda97c33
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Implement Octahedral on OpenGL3
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2022-08-13 10:20:14 -07:00 |
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Omar El Sheikh
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78881b3cc3
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Octahedral Normal/Tangent Compression
Implementation of Octahedral normal compression into Godot 4.0
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2022-08-13 08:09:32 -07:00 |
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