Silc Renew
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c139d9ef7d
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Discontinued spherical_interpolate_with in Transform3D
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2022-08-31 16:35:38 +09:00 |
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Silc Renew
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28b11e216a
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Clean-up/change some Skeleton3D API
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2022-08-30 23:03:12 +09:00 |
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Silc Renew
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77cf519cf0
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Fixed AnimationTrackEditor redraw/deselect timing and find key compearation
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2022-08-29 10:44:00 +09:00 |
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Silc Renew
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787ab45394
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Add optimization for Animation::ValueTrack
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2022-08-27 22:59:33 +09:00 |
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Silc Renew
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931fb4dc11
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Add linear/cubic angle interpolation to Animation interpolation type
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2022-08-27 07:58:22 +09:00 |
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Silc Renew
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d96cc7450a
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Make Cubic to CubicInTime and reduce items in the track intrp type
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2022-08-26 06:49:09 +09:00 |
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Silc Renew
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673c649adb
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Implement Quaternion Editor
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2022-08-24 22:04:49 +09:00 |
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 Silc RenewandRazoric480
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9327296e73
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Add bezier preset and refactor bezier editor
Co-authored-by: Razoric480 <razoric480@gmail.com>
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2022-08-23 19:14:03 +09:00 |
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 Silc RenewandK. S. Ernest Lee
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c7e4eeb8a4
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Add simple auto mapping to BoneMapper
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
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2022-08-23 16:43:33 +09:00 |
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Silc Renew
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255ebe1137
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add motion scale adjustment
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2022-08-23 05:55:33 +09:00 |
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Silc Renew
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f7dd83ce60
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Fix Quaternion Tween and implement ease baker
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2022-08-22 19:04:58 +09:00 |
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Silc Renew
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dded7c72c1
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Make cubic_interpolate() consider key time in animation
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2022-08-19 14:48:37 +09:00 |
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Silc Renew
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b27fe6452d
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add init bone poses
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2022-08-18 18:41:37 +09:00 |
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 Silc Renewandjeronimo-schreyer
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2c2e1a7736
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added Curve in animation node transition for better control over cros…
Co-authored-by: jeronimo-schreyer <jeronimo.schreyer@gmail.com>
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2022-08-18 08:17:30 +09:00 |
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Silc Renew
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582c760c96
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Add apply node transforms option to rest fixer
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2022-08-18 08:15:52 +09:00 |
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 Silc RenewandJuan Linietsky
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b31115cdc1
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Add collision weight to PhysicsBody for penetrations must be avoided
Co-authored-by: Juan Linietsky <reduzio@gmail.com>
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2022-08-18 08:10:31 +09:00 |
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Silc Renew
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7331295523
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add get_depth() to KinematicCollision3D as same of 2D
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2022-08-10 10:33:58 +09:00 |
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Silc Renew
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f70dfec535
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improve animation track optimizer algorithm
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2022-08-09 09:18:45 +09:00 |
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Silc Renew
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90dc2f961e
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Make spherical_cubic_interpolate() more stable
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2022-07-29 17:39:22 +09:00 |
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Silc 'Tokage' Renew
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3b89bf901a
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Make BoneMapper validation stricter
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2022-07-28 07:27:41 +09:00 |
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Silc Renew
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9c3ae0e000
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Fix SkeletonRenamer & Organizer for non bone animations (BlendShape)
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2022-07-28 01:21:29 +09:00 |
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Silc Renew
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4211e68d80
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rename and unify notation for spherical interpolation
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2022-07-27 23:22:50 +09:00 |
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 Silc RenewandJuan Linietsky reduzio@gmail.com
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063f66d738
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fix unmarked unique when make local
Co-authored-by: Juan Linietsky reduzio@gmail.com
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2022-07-26 20:56:35 +09:00 |
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Silc Renew
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dde235ad82
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add position track normalization & post process key value for retarget
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2022-07-26 18:48:08 +09:00 |
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Silc Renew
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e27119a51f
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Fix initial value of TRS3DTrack cache in AnimationPlayer
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2022-07-26 05:32:26 +09:00 |
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e252d4e6fe
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Fix cubic_slerp
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
Co-authored-by: Pasi Nuutinmaki <gnssstylist@sci.fi>
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2022-07-25 22:44:39 +09:00 |
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Silc Renew
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9be288edf9
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refactor sync in AnimationTree
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2022-07-16 21:45:32 +09:00 |
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Silc Renew
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f3af3aedfe
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add rest fixer to importer retarget
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2022-07-16 19:53:11 +09:00 |
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Silc Renew
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dc43cfc830
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implement bone renamer in importer
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2022-07-01 03:55:28 +09:00 |
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Silc Renew
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2201c281dd
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fixed Pingpong animation get snaging on the edge in AnimationTree
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2022-06-29 08:39:41 +09:00 |
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Silc Renew
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4880b86f07
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fix set_position()
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2022-06-25 06:17:41 +09:00 |
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Silc Renew
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51c884f7ac
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fix method when rotation_mode changed
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2022-06-23 16:55:16 +09:00 |
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Silc 'Tokage' Renew
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dedc4710a3
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improved way of getting method track keys
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2022-06-23 04:57:42 +09:00 |
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Silc Renew
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ba8398f270
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Fixed delta & Implement selection of whether or not to seek root
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2022-05-09 08:28:32 +09:00 |
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Silc 'Tokage' Renew
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df89969865
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fixed rotated RootMotionView grid glitch
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2022-04-24 15:46:39 +09:00 |
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Silc 'Tokage' Renew
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dd90a34e8a
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fixed init value in root motion rotation
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2022-04-18 14:04:49 +09:00 |
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Silc 'Tokage' Renew
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4d4ffa3a2c
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Implement global rest
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2022-04-18 02:11:19 +09:00 |
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Silc 'Tokage' Renew
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3ce843c128
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Discontinue exp map in blending
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2022-04-17 04:34:28 +09:00 |
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Silc 'Tokage' Renew
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0fe723a1ac
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Fixed value track blend animation without RESET
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2022-04-14 19:01:00 +09:00 |
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Silc 'Tokage' Renew
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860fac4e6f
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Make blend animation to use ResetTrack as default value
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2022-04-10 13:00:00 +09:00 |
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Silc 'Tokage' Renew
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013b81b93b
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Fixed initialization of TRS Track in blend tree for root motion
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2022-03-26 09:24:56 +09:00 |
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Silc 'Tokage' Renew
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b06d253920
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Fix blend animation to solve TRS track bug & blend order inconsistency
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2022-03-16 05:11:55 +09:00 |
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Silc 'Tokage' Renew
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40f2eefe78
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fix deselect behavior for Skeleton gizmo
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2022-03-08 19:26:27 +09:00 |
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Silc 'Tokage' Renew
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f3895e7a67
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Fixed cubic interpolate with loop
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2022-02-20 15:46:58 +09:00 |
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Silc 'Tokage' Renew
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865da09871
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Implement cubic_interpolate() as MathFunc for refactoring
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2022-02-12 18:11:17 +09:00 |
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Silc 'Tokage' Renew
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0650846248
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Make AnimationTree delta argument force double in core
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2022-01-29 05:07:30 +09:00 |
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Silc 'Tokage' Renew
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1c0b163df5
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More time parameters change type float to double
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2022-01-27 12:42:46 +09:00 |
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Silc 'Tokage' Renew
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b3a800b1e2
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Fixed target which connected animation player, follow up #55066
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2022-01-21 15:31:16 +09:00 |
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Silc 'Tokage' Renew
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61759da5b3
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Fix some gizmo behavior to make more consistent
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2021-12-25 03:24:04 +09:00 |
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Silc 'Tokage' Renew
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ca2b7a87a5
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Fixed minimum size of aabb in ImmediateMesh to draw only one vertex
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2021-12-02 08:33:33 +09:00 |
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Silc 'Tokage' Renew
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d54919945f
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Fixed odd behavior when Skeleton3DEditor is re-generated
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2021-11-28 04:03:15 +09:00 |
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Silc 'Tokage' Renew
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0569930280
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Fixed PlaybackData in AnimationPlayer
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2021-11-27 07:53:48 +09:00 |
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Silc 'Tokage' Renew
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bbdba3310f
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Added hint about loop_mode to resource importer
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2021-11-19 23:56:14 +09:00 |
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Silc 'Tokage' Renew
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571ea72f35
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fix pingpong in math
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2021-11-10 14:31:56 +09:00 |
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Silc 'Tokage' Renew
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953a7bce7e
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reimplement ping-pong
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2021-11-03 13:39:33 +09:00 |
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Silc 'Tokage' Renew
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653e2a550c
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Fixed animation insertion in SkeletonEditor
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2021-10-23 16:50:00 +09:00 |
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Silc 'Tokage' Renew
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8e9897b6de
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get rid set_bone_pose and fix some function in SkeletonEditor
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2021-10-15 02:41:17 +09:00 |
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 TokageandChaosus
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372ba76663
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implement ping-pong loop in animation
Co-authored-by: Chaosus <chaosus89@gmail.com>
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2021-10-09 18:08:43 +09:00 |
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 Silc 'Tokage' RenewandSilc 'Tokage' Renew
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7a447026c2
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fixed insert track queue in AnimationTrackEditor doesn't work correctly
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2021-10-07 07:30:36 +09:00 |
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 Silc RenewandLyuma
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f2e9867e9f
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Implemented SkeletonEditorGizmo
Co-authored-by: Lyuma <xn.lyuma@gmail.com>
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2021-10-07 01:07:46 +09:00 |
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Silc 'Tokage' Renew
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662da453a4
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Fixed value type and applied small change in AnimationNodeOneShot
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2021-09-13 02:31:57 +09:00 |
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Silc 'Tokage' Renew
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6613d9cf67
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Fixed seeking behavior of property track with discrete interpolation
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2021-09-11 06:10:23 +09:00 |
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Silc 'Tokage' Renew
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02d8166427
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fixed AnimationNodeTransition when xfade time is zero
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2021-09-11 02:26:40 +09:00 |
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Silc 'Tokage' Renew
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48aa2d5494
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Fixed regression of skinning with skeleton
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2021-09-07 23:59:29 +09:00 |
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Silc 'Tokage' Renew
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facf8f1883
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Apply set_read_only() to child classes of EditorProperty elements
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2021-09-05 18:22:17 +09:00 |
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Silc 'Tokage' Renew
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4822499d70
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Fixed gizmo forced uniform scale and inconsistent rotation
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2021-08-03 14:17:22 +09:00 |
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Silc 'Tokage' Renew
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b7bc609782
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Remove extra signal firing in SELECT_MULTI mode
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2021-07-23 17:53:16 +09:00 |
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Silc 'Tokage' Renew
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32640edac7
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Revert "Fix duplicate selection in SceneTree"
This reverts commit 7d20d78847.
# Conflicts:
# editor/scene_tree_editor.cpp
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2021-07-23 17:34:21 +09:00 |
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Silc 'Tokage' Renew
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67689dac7b
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update property selector's icon list and rename Quat.svg to Quaternion.svg
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2021-06-09 23:50:29 +09:00 |
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Tokage
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d459766edd
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fix AnimationTrackEditor's undo with correction invalid method name
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2021-05-05 14:00:56 +09:00 |
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Tokage
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ddac0e95dc
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fix unintentional object rotation by animation tree
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2020-11-17 13:18:53 +09:00 |
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Tokage
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4a2aaabf9f
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Lowering the Minimum Unit at Shape3D and Cameras
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2020-11-17 13:17:37 +09:00 |
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