Commit Graph
51574 Commits
Author SHA1 Message Date
Dmitrii Maganov 56aedb256e GDScript: Fix disassembly of typed array assignment and construction 2023-02-01 11:18:54 +02:00
Rémi Verschelde 394bb0ee2b Fix various typos with codespell
Finally do the childs -> children rename too.
2023-02-01 08:45:41 +01:00
Rémi Verschelde e101305950 Merge pull request #72487 from vnen/gdscript-warning-default-error
GDScript: Add warnings that are set to error by default
2023-02-01 08:23:42 +01:00
Rémi Verschelde d29036bcda Merge pull request #69319 from RedMser/blender-import-rpc
Batch import Blend files using XML RPC
2023-02-01 08:21:16 +01:00
Rémi Verschelde 68299e0f94 Merge pull request #72492 from maiself/fix-binary-res-typed-array
Fix loading of binary resources with typed arrays
2023-02-01 08:02:28 +01:00
Rémi Verschelde 9aeda3b282 Merge pull request #72490 from resistor/disasm
Fix disassembly of OPCODE_CONSTRUCT_TYPED_ARRAY.
2023-02-01 08:02:04 +01:00
Rémi Verschelde 7990b76ad8 Merge pull request #63829 from clayjohn/VULKAN-disable-multiview
Disable multiview shader versions when xr is disabled
2023-02-01 07:58:32 +01:00
Rémi Verschelde 7fb1b11818 Merge pull request #71409 from fire/escn-fixes
Fixes to ESCN mesh import
2023-02-01 07:56:42 +01:00
Rémi Verschelde d9ade633b3 Merge pull request #71936 from akien-mga/remove-some-unused-signals
Remove some unused signals
2023-02-01 07:53:52 +01:00
Rémi Verschelde b395512fdb Merge pull request #72412 from dsnopek/dedicated-server-export-ui-improvement
Make it clearer that file modes propagate to children in the dedicated server export
2023-02-01 07:53:07 +01:00
Rémi Verschelde a238944a9d Merge pull request #72472 from krazy-j/krazy-j/master
Fix near one opacity in editor icons
2023-02-01 07:48:10 +01:00
Rémi Verschelde e8240031e7 Merge pull request #71479 from raulsntos/virtual-return-type
Use enum instead of int in virtual methods return type
2023-02-01 07:45:28 +01:00
Rémi Verschelde a5be03e59a Merge pull request #72476 from TokageItLab/graph-signal
Fix `scroll_offset_changed` signal doesn't fired when panning `GraphEdit`
2023-02-01 07:43:05 +01:00
Rémi Verschelde 64f0dad2dc Merge pull request #70446 from akien-mga/meshoptimizer-4a287848f
meshoptimizer: Sync with upstream commit 4a287848f
2023-02-01 07:40:23 +01:00
Rémi Verschelde 0c540210bd Merge pull request #71991 from clayjohn/RS-docs
Fill out more sections in RenderingServer and RenderingDevice
2023-02-01 07:33:43 +01:00
Rémi Verschelde ab4d8df163 Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access
Expose EYE_OFFSET to gdshader code
2023-02-01 07:33:18 +01:00
Rémi Verschelde e8c405de4d Merge pull request #72482 from KoBeWi/dubious_stuff
Prevent wrong unedit when clicking editor viewport
2023-02-01 07:32:53 +01:00
Rémi Verschelde 897ee46888 Merge pull request #72227 from dsnopek/openxr-opengl-sky
Fix sky rendering with multiview in OpenGL
2023-02-01 07:32:29 +01:00
Rémi Verschelde 92f3725da8 Merge pull request #72474 from clayjohn/GL-leaky-tex
Avoid leaking texture->tex_id when clearing render targets
2023-02-01 07:32:05 +01:00
Rémi Verschelde 0ba7e5a40a Merge pull request #72464 from clayjohn/RD-skeleton-crash
Check if Skeleton exists before reading when calculating blend shapes
2023-02-01 07:31:42 +01:00
Rémi Verschelde df68909da4 Merge pull request #72459 from KoBeWi/debinds
Add unbinds to `scn`
2023-02-01 07:31:17 +01:00
Rémi Verschelde 3eb1ac9fd2 Merge pull request #72075 from Maran23/extents-to-size
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal  and GPUParticles*3D
2023-02-01 07:30:09 +01:00
Rémi Verschelde 27fdb06fed Merge pull request #71322 from EricEzaM/55856-proj-settings-initial-array-dict-shared-instance
Fix Project Settings array/dicts initial value being shared instances of the current value.
2023-02-01 07:29:44 +01:00
Rémi Verschelde b7c0f613b5 Merge pull request #66076 from Sauermann/fix-double-physics-input-events-for-layers
Fix physics events being interpreted twice for nodes in canvas layer
2023-02-01 07:29:16 +01:00
Rémi Verschelde a350b42e4b Merge pull request #72473 from aXu-AP/animatablebody3d-editor-move-fix
Fix AnimatableBody3D not being movable in editor
2023-02-01 07:28:47 +01:00
Rémi VerscheldeandLyuma cf9df3b5d4 meshoptimizer: Sync with upstream commit 4a287848f
https://github.com/zeux/meshoptimizer/commit/4a287848fd664ae1c3fc8e5e008560534ceeb526
2023-01-31 22:27:49 -08:00
Rémi Verschelde 51414fc987 Merge pull request #66906 from Sauermann/fix-prohibit-inconsistent-size-state
Prohibit inconsistent size state for SubViewport
2023-02-01 07:26:00 +01:00
Rémi Verschelde 6749f1f85a Merge pull request #72462 from raulsntos/docs/dotnet-renames
Fix C# examples in documentation for 4.0
2023-02-01 07:25:26 +01:00
Rémi Verschelde ab2f8ab6ce Merge pull request #72371 from dalexeev/remove-gds-str-duplicate
Remove `@GDScript.str` (duplicate of `@GlobalScope.str`)
2023-02-01 07:25:02 +01:00
Rémi Verschelde d8e71dc51a Merge pull request #72450 from TokageItLab/optional-restart
Make restart in NodeStateMachine / NodeTransition optional
2023-02-01 07:24:05 +01:00
Rémi Verschelde 67ab9d85d4 Merge pull request #71543 from smix8/navigation_agent_debug_4.x
Add NavigationAgent Path Debug Visualization
2023-02-01 07:23:24 +01:00
Mai Lavelle 87e6885f5e Fix loading of binary resources with typed arrays 2023-02-01 01:22:43 -05:00
Owen Anderson 835309c0a5 Fix disassembly of OPCODE_CONSTRUCT_TYPED_ARRAY.
Found while inspecting the bytecode for godot-benchmarks.
2023-01-31 21:52:51 -06:00
George Marques a166833bfa GDScript: Add warnings that are set to error by default
- Adds a list of default levels for all warning so they can be set
  individually.
- Add warnings set by default to error for:
  - Using `get_node()` without `@onready`.
  - Using `@onready` together with `@export`.
  - Inferring a static type with a Variant value.
  - Overriding a native engine method.
- Adjust how annotations to ignore warnings are treated so they also
  apply to method parameters.
- Clean up a bit how ignored warnings are set. There were two sets but
  only one was actually being used.
- Set all warnings to the `WARN` level for tests, so they they can be
  properly tested.
- Fix enum types in native methods signatures being set to `int`.
- Fix native enums being treated as Dictionary by mistake.
- Make name of native enum types use the class they are defined in, not
  the direct super class of the script. This ensures they are always
  equal even when coming from different sources.
- Fix error for signature mismatch that was only showing the first
  default argument as having a default. Now it shows for all.
2023-02-01 00:05:14 -03:00
kobewi 7780b40a3a Add unbinds to scn 2023-02-01 03:03:55 +01:00
Bastiaan Olij 8c77aea9ab Expose EYE_OFFSET to gdshader code 2023-02-01 12:39:13 +11:00
Krazy-J 07781312b1 Fix near one opacity in editor icons
Remove occurrences of fill-opacity and stroke-opacity with values near
or equal to 1 (all values were greater than 0.988).
2023-01-31 18:21:46 -06:00
kobewi 360c71c3f6 Prevent wrong unedit when clicking editor viewport 2023-02-01 00:50:34 +01:00
Raul Santos c7f4ca36a4 Use PropertyUsageFlags enum in parse_property 2023-01-31 23:31:15 +01:00
Markus Sauermann 7e056f1b37 Fix physics events being interpreted twice when in canvas layer 2023-01-31 23:14:57 +01:00
Silc Renew 8f21f637e2 Fix scroll_offset_changed signal doesn't fired when panning GraphEdit 2023-02-01 07:11:35 +09:00
Markus Sauermann decbda68d7 Prohibit inconsistent size state for SubViewport
Prohibit size changes of SubViewports with parent SubViewportContainers that have stretch mode enabled.
2023-01-31 22:53:43 +01:00
aXu-AP fab6065e35 Fix AnimatableBody3D not being movable in editor 2023-01-31 23:41:40 +02:00
clayjohn a919c6184e Avoid leaking texture->tex_id when clearing render targets 2023-01-31 13:39:39 -08:00
Yuri RubinskyandGitHub 0810ecaafd Merge pull request #72436 from Chaosus/vs_switch_improvement 2023-01-31 22:55:42 +03:00
Marius Hanlandator-dev a59819630d Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
- Extents are replaced by Size (Size is Extents * 2)
- The UI text displays 'Size'
- Snapping is adjusted to work with Size
- _set and _get handle extents for compatibility

Co-authored-by: ator-dev <dominic.codedeveloper@gmail.com>
2023-01-31 20:04:11 +01:00
Silc Renew 4525181c2d Make restart in NodeStateMachine / NodeTransition optional 2023-02-01 03:57:11 +09:00
clayjohn cdc6c00b5f Check if Skeleton exists before reading when calculating blend shapes 2023-01-31 10:10:31 -08:00
Raul Santos 9e9eac4676 Use enum instead of int in virtual methods return type 2023-01-31 19:06:49 +01:00
Raul Santos 7eb8325180 Fix C# examples in documentation
- Fix documentation after C# renames.
- Add missing `partial` in C# class declarations.
- Change `delta` parameter type to `double` in C#.
- Ensure parameters match base declaration.
- Use `$` string interpolation in C#.
- Fix invalid or outdated C# code.
- Changed some examples to follow our style guide more closely.
2023-01-31 19:04:07 +01:00